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All Forums >> [Current Games From Matrix.] >> [World War II] >> Time of Fury >> Design and Modding >> Modding help master thread! Page: [1]
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Modding help master thread! - 12/12/2011 1:25:23 PM   
doomtrader


Posts: 5321
Joined: 7/22/2008
From: Poland
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A
Alliance settings
Air Units - reserve

B

C
City names - fonts
consts.ini editing (1)
CSV files (1)
CoreSettings.ini
Counter color
Color tool for modding CSV files

D
Download editor for Time of Fury

E
Editor thread
Eyecandies

F
Fonts for city names
Frozen units

G

H

I
ini files

J

K

L

M
Mud modifiers
Music change

N

O
Orientation settings

P
Playlists

Q

R
Railroad repair

S
Save game localization
Settings file localization

T

U
Unit color
Unfreezing units

V

W
Weather modifiers
Winter modifiers

X

Y

Z
Zone of influence settings
Zoom level

< Message edited by doomtrader -- 3/28/2012 6:49:56 PM >


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RE: Modding help master thread! - 12/12/2011 1:25:44 PM   
doomtrader


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Reserved

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RE: Modding help master thread! - 12/12/2011 1:26:02 PM   
doomtrader


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RE: Modding help master thread! - 2/15/2012 4:35:41 AM   
bcgames


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From: Bramble Rose Farm, KS
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The Download editor for Time of Fury link does not work.

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RE: Modding help master thread! - 2/15/2012 8:37:19 AM   
doomtrader


Posts: 5321
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From: Poland
Status: offline
Thanks, fixed

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RE: Modding help master thread! - 2/25/2012 11:51:49 PM   
shermanwar

 

Posts: 66
Joined: 2/23/2012
Status: offline
HI, I downloaded and extracted all editor files but when I run it I get an error dialog box then it fails. Do I need to put the editor directory somewhere specific for it to run?
Thanks
Sherman

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RE: Modding help master thread! - 2/26/2012 8:21:35 AM   
doomtrader


Posts: 5321
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From: Poland
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No,

You have to got XNA installed.

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RE: Modding help master thread! - 2/26/2012 5:17:52 PM   
shermanwar

 

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Ok cool Thank you, got and now it works!! I did notice Un-Handled Exception errors if I try to open an existing scenario. Everything was fine if I selected create new scenario. Am I do still doing something wrong?

Thanks
Sherman

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Post #: 8
RE: Modding help master thread! - 11/8/2012 3:56:30 PM   
Omnius


Posts: 833
Joined: 6/22/2012
From: Salinas, CA
Status: offline
I downloaded and installed XNA and the 1.04 editor file plus the 1.04b update but I can't get the editor to work properly. The 1.04b patch gives me error messages about incorrect pathing when I install it. All I get is a big black screen with the gray borders. There are some terrain boxes on teh left but there are no pulldown menu selection on the top menu bar. I can't do anything and sure would appreciate a little help getting the editor properly installed and working.
Omnius

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Post #: 9
RE: Modding help master thread! - 8/17/2015 2:26:08 AM   
Ason

 

Posts: 352
Joined: 11/29/2013
Status: offline
Hey guys, I'm trying to make a custom scenario about the soviet encirclement of Budapest but I've run into a problem..

Atm I have just made it really simple, I did everything I could in the editor (added terrain, railroads, rivers, weather etc) and I've also added cities and a single german unit.
I have not touched other files yet so some of them are totally empty (like naval unit files etc) but I figured there is no water so I don't need them.

Anyway I wanted to try the scenario ingame to just check if it worked but it crashes on load..
I would really appreciate it if someone could take a look at it and hopefully tell me what's wrong or missing.
(I don't want to spend all the time adding the units if there is some major problem)
Please if someone wants help me, let me know and I will send you the scenario asap.
I've also posted on Slitherines Time of Fury modding section where I have also put a DL-link

Thanks in advance.


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< Message edited by Mrslobodan -- 8/17/2015 3:29:26 AM >

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