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Armageddon invasion starts in 2014 - 5/21/2013 4:15:25 PM   
Philkian

 

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Slitherine and Games Workshop® are pleased to announce Warhammer®40,000®: Armageddon™.

Having announced an exciting partnership with Games Workshop a few weeks ago, Slitherine are delighted to release further details. Slitherine have acquired the exclusive rights to Games Workshop’s “Battle for Armageddon” setting in order to create a series of amazing multiplatform, turn-based, hex-based games. Warhammer 40,000: Armageddon will make full use of Slitherine's expertise in creating compelling and challenging strategy gaming experiences. The initial game is set during the Second War of Armageddon and players will lead the Imperial forces of the Armageddon Steel Legion and Space Marines®from the Ultramarines, Blood Angels and Salamanders Chapters against Ghazghkull Thraka’s massive Ork Waaagh! invasion through over 30 scenarios, on the hostile terrain of the planet and its gigantic Hive Cities.

"It is very exciting to see a game like this come alive - I just can't wait to play it!", said Iain McNeil, Development Director of the Slitherine Group. "It's been almost 15 years since a turn-based strategy game set in the Warhammer 40,000 universe has been released and we think it is now time to deliver that experience to all fans around the world".

“The Battle for Armageddon is a classic event in the lore of the Warhammer 40,000 universe, having been detailed in games, models and novels over the past 20 years.” said Jon Gillard, Head of Licensing at Games Workshop. “Slitherine's masterful use of their classic digital wargame style applied to this seminal setting will delight fans of both.”

The game is currently in development for PC and iOS and will release in the first quarter of 2014.

Main features of the game include:

The game portrays the Second War for Armageddon™ in great detail, from the initial Ork landings to the final liberation of the planet;
It contains a large branching campaign with 30 major scenarios, plus additional 5 tutorial scenarios that explore the story in detail;
A complex plot, which can develop during a mission, right in the middle of battle, creating an engaging story line with unexpected twists;
Players lead Imperial troops of the Armageddon™ Steel Legion, with supporting assets from a number of Space Marine chapters against the ferocious Orks;
Fight alongside Commissar Yarrik and Commander Dante against the cunning Ork Warboss Ghazghkull Thraka;
Carry over battle-hardened veterans from scenario to scenario, using their experience and upgrading their equipment;
Detailed combat model with terrain, weather and morale effects;
Extensive modding options delivered through a powerful and easy-to-use game editor.

Some numbers:

Over 35 scenarios;
Over 100 unit types, with unique roles, stats and special abilities;
20 different units stats;
A separate set of maps are designed and balanced specifically for multiplayer via Slitherine's PBEM++ system.



< Message edited by Philkian -- 5/21/2013 5:15:08 PM >
Post #: 1
RE: Armageddon invasion starts in 2014 - 5/21/2013 4:20:24 PM   
Anguille


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Interesting...i have no knowledge whatsoever about Warhammer...look forward to read more about this.

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RE: Armageddon invasion starts in 2014 - 5/21/2013 4:20:42 PM   
Terminus


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Aw, yeah.

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RE: Armageddon invasion starts in 2014 - 5/21/2013 5:22:32 PM   
Cataphract88


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Sounds most promising.

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RE: Armageddon invasion starts in 2014 - 5/21/2013 5:52:55 PM   
Velihopea


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Wh40k+PanzerCorps=Fantastic news.

Just tone down the colors of RoW a bit

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RE: Armageddon invasion starts in 2014 - 5/21/2013 6:54:42 PM   
Crazer

 

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quote:

ORIGINAL: Velihopea

Wh40k+PanzerCorps=Fantastic news.

Just tone down the colors of RoW a bit


So the scale of the game is more like PzC? Whole units rather then individual soldiers? Where's that info coming from?

I hoped that it would be looking more like Chaos Gate, where you command individual characters. But hell, Final Liberation style would be ok, too. I just don't want it to be PzC clone, WH spirit would loose too much if you put it's very distinctive and charismatic characters into some generic WW2-style "units".

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RE: Armageddon invasion starts in 2014 - 5/21/2013 8:42:21 PM   
Ranger33

 

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quote:

ORIGINAL: Crazer

So the scale of the game is more like PzC? Whole units rather then individual soldiers? Where's that info coming from?

I hoped that it would be looking more like Chaos Gate, where you command individual characters. But hell, Final Liberation style would be ok, too. I just don't want it to be PzC clone, WH spirit would loose too much if you put it's very distinctive and charismatic characters into some generic WW2-style "units".


I think he's just assuming that or maybe just thinking the controls and interface will be something like PzC. I don't think there is any official info stating what scale the game will be at.

This bit "Over 100 unit types, with unique roles, stats and special abilities;" would lead me to believe that things are at a fairly individual scale.

(in reply to Crazer)
Post #: 7
RE: Armageddon invasion starts in 2014 - 5/21/2013 9:21:28 PM   
Hertston


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quote:

Space Marines®


Dear Slitherine/Matrix peeps,

Can we please keep GW's totally bogus claim to any sort of trademark or copyright on the phrase 'Space Marines' firmly out of any future publicity or game content, please? No such legitimate trademark or copyright exists.

I'm sure you do not wish to associate the Slitherine Group with GW's greedy and ethically dubious attempt to assert ownership of a phrase in which they had no creative input and that was in common use in SF literature while Ian Livingstone was still in short pants.

Thank you.

(in reply to Ranger33)
Post #: 8
RE: Armageddon invasion starts in 2014 - 5/21/2013 9:38:20 PM   
parusski


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quote:

ORIGINAL: Terminus

Aw, yeah.


AHHHH, what he says times TEN.

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RE: Armageddon invasion starts in 2014 - 5/21/2013 9:48:11 PM   
Terminus


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quote:

ORIGINAL: Hertston

quote:

Space Marines®


Dear Slitherine/Matrix peeps,

Can we please keep GW's totally bogus claim to any sort of trademark or copyright on the phrase 'Space Marines' firmly out of any future publicity or game content, please? No such legitimate trademark or copyright exists.

I'm sure you do not wish to associate the Slitherine Group with GW's greedy and ethically dubious attempt to assert ownership of a phrase in which they had no creative input and that was in common use in SF literature while Ian Livingstone was still in short pants.

Thank you.


Pretty sure that's not up to Sliterine... Besides, GW has apparently registered "40,000" as well...

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Post #: 10
RE: Armageddon invasion starts in 2014 - 5/22/2013 1:39:16 AM   
rodney727


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So slitherine is telling us we will get this game between jan 1st to April 31st 2014? Want to place your bets now?!?!?!?

quote:

ORIGINAL: Velihopea

Wh40k+PanzerCorps=Fantastic news.

Just tone down the colors of RoW a bit



< Message edited by rogo727 -- 5/22/2013 1:49:12 AM >


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Post #: 11
RE: Armageddon invasion starts in 2014 - 5/22/2013 1:57:43 AM   
Terminus


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Everybody in this thread is SPECULATING. Calm down.

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RE: Armageddon invasion starts in 2014 - 5/22/2013 2:00:25 AM   
Perturabo


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quote:

ORIGINAL: Velihopea

Wh40k+PanzerCorps=Fantastic news.

Just tone down the colors of RoW a bit

No, it's the worst news possible.

Wh40k+Command Ops would be Fantastic news.
Wh40k+Steel Panthers would be good news.

Anything that actually simulates something.

Wh40k+Panzer Corps - it's the continuation of the Decline. We could get another Fire Warrior as well.

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RE: Armageddon invasion starts in 2014 - 5/22/2013 2:33:03 AM   
rodney727


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Wh40k+panzer corps+ commander the Great War (for iPad ) by the year 2020=very happy customer. Oh my....is my sarcasm showing again? It better be I'm laying it on REALLY thick here.
quote:

ORIGINAL: Perturabo

quote:

ORIGINAL: Velihopea

Wh40k+PanzerCorps=Fantastic news.

Just tone down the colors of RoW a bit

No, it's the worst news possible.

Wh40k+Command Ops would be Fantastic news.
Wh40k+Steel Panthers would be good news.

Anything that actually simulates something.

Wh40k+Panzer Corps - it's the continuation of the Decline. We could get another Fire Warrior as well.



_____________________________

"I thank God that I was warring on the gridirons of the midwest and not the battlefields of Europe"
Nile Kinnick 1918-1943

(in reply to Perturabo)
Post #: 14
RE: Armageddon invasion starts in 2014 - 5/22/2013 2:42:53 AM   
Ranger33

 

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WH40k + Command Ops?
1) How would that even work. There's absolutely nothing realistic about the 40k universe in terms of logistics, ranges, OOB, damage done by weapons, etc, they just make stuff up as they go along.
2) What is the NATO symbol for Space Marines?

(in reply to Perturabo)
Post #: 15
RE: Armageddon invasion starts in 2014 - 5/22/2013 2:19:32 PM   
Perturabo


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Joined: 11/17/2007
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quote:

ORIGINAL: Ranger33

WH40k + Command Ops?
1) How would that even work. There's absolutely nothing realistic about the 40k universe in terms of logistics, ranges, OOB, damage done by weapons, etc, they just make stuff up as they go along.

You just make stuff up to vaguely fit what was already said. Take into account that Final Liberation was basically Steel Panthers lite and somehow they managed to do it.
Also, there are logistics and stuff like that in Wh40k, they just almost never happen to be shown in the novels and in the tabletop game.

quote:

ORIGINAL: Ranger33

2) What is the NATO symbol for Space Marines?

What will be the NATO symbol for power-armoured units when they'll finally find a way to power them for longer periods of time?

_____________________________

People shouldn't ask themselves why schools get shoot up.
They should ask themselves why people who finish schools burned out due to mobbing aren't receiving high enough compensations to not seek vengeance.

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Post #: 16
RE: Armageddon invasion starts in 2014 - 5/22/2013 4:59:08 PM   
Velihopea


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quote:

ORIGINAL: Crazer
So the scale of the game is more like PzC?

Pure speculation on my part.

quote:


Whole units rather then individual soldiers? Where's that info coming from?

"Over 100 unit types"

(in reply to Crazer)
Post #: 17
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