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Gameplay, Graphical, Sound and Custom Unit Mods

 
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All Forums >> [New Releases from Matrix Games] >> Panzer Corps >> Mods and Scenarios >> Gameplay, Graphical, Sound and Custom Unit Mods Page: [1]
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Gameplay, Graphical, Sound and Custom Unit Mods - 6/12/2013 6:13:25 PM   
VPaulus

 

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List of game modifications, custom icon units, sound mods and graphical enhancements.

Please, before installing any mod, do a backup of all the original files in case you need to replace them.

You can also use a tool, like Generic Mod Enabler (GME), to help you managing your Panzer Corps mods.
Download: http://www.gamefront.com/files/22092805/jsgme_setup.zip
A guide for how to install GME: http://www.slitherine.com/forum/viewtopic.php?f=147&t=27158
Post #: 1
RE: Gameplay, Graphical, Sound and Custom Unit Mods - 6/12/2013 6:16:51 PM   
VPaulus

 

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by deducter

Type: Gameplay Modification

Description: This mod adjusts the unit stats for the released Panzer Corps Grand Campaigns 1939-1945. My intention is to make the units more balanced, historically accurate, and interesting, so that all units may have a role in the player’s core. This will increases the difficulty of the DLCs moderately from 1939-1942 and substantially from 1943 on.


Requirements and Compatibility Notes: Panzer Corps 1.10 or higher.

Last Version: v1.11.1, including GC45West!

Download: http://www.slitherine.com/forum/viewtopic.php?f=147&t=40391

(in reply to VPaulus)
Post #: 2
RE: Gameplay, Graphical, Sound and Custom Unit Mods - 6/12/2013 6:17:32 PM   
VPaulus

 

Posts: 3630
Joined: 6/23/2011
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by Massi

Type: Graphic Modification

Description: Tileset for Panzer Corps. New forests, cities, towns, suburbs, ports, capitals, train stations, barracks, factories, castles, mountains, war obstacles,and bridges.


Requirements and Compatibility Notes: Panzer Corps 1.11. For older versions of Panzer Corps use MASSIvE-Destruction Mod 2.1.

Last Version: 1.11

Download: http://www.slitherine.com/forum/viewtopic.php?f=147&t=38124

(in reply to VPaulus)
Post #: 3
RE: Gameplay, Graphical, Sound and Custom Unit Mods - 6/12/2013 6:18:28 PM   
VPaulus

 

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by VPaulus

Type: Sound Modification

Description: New sounds for unit movement, attack and damage (optional). The majority of the sounds used were created from the sound generated by restored/replica WW2 equipment.


Requirements and Compatibility Notes: Panzer Corps 1.10 and higher. For older versions of Panzer Corps use the Real Sound Mod created by VPaulus and Razz or RSM Redux 1.05.

Last Version: 1.20

Download: http://www.slitherine.com/forum/viewtopic.php?f=147&t=30216

(in reply to VPaulus)
Post #: 4
RE: Gameplay, Graphical, Sound and Custom Unit Mods - 6/12/2013 6:19:26 PM   
VPaulus

 

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by bebro

Type: Custom Icon Units

Description: New and replacement Icon units. Aerial, naval and land units.


Requirements and Compatibility Notes: Panzer Corps 1.00 and higher.

Last Version: -

Download: http://www.slitherine.com/forum/viewtopic.php?t=30004

(in reply to VPaulus)
Post #: 5
RE: Gameplay, Graphical, Sound and Custom Unit Mods - 6/12/2013 6:20:18 PM   
VPaulus

 

Posts: 3630
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by airbornemongo101

Type: Custom Icon Units and Gameplay Modification

Description: All Heer and Luftwaffe ground units now have a corresponding SE unit. All of the Heer units now have a corresponding Waffen SS unit. Specific camouflage sets for SE and SS units.


Requirements and Compatibility Notes: Panzer Corps 1.10 and higher.

Last Version: -

Download: http://www.slitherine.com/forum/viewtopic.php?t=31526

(in reply to VPaulus)
Post #: 6
RE: Gameplay, Graphical, Sound and Custom Unit Mods - 6/12/2013 6:21:06 PM   
VPaulus

 

Posts: 3630
Joined: 6/23/2011
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by Scott900091

Type: Graphics Modification

Description: Historical German,Italian,Hungarian and Slovakian flags, headbase and eagle in the purchase screen. Also changes all the logos with the new eagle along with new rubber stamps and the historical uncensored version of the poster in the middle of the campaign selection screen.


Requirements and Compatibility Notes: Panzer Corps 1.10 and higher. Compatible with Afrika Korps expansion.

Last Version: -

Download: http://www.slitherine.com/forum/viewtopic.php?p=287024

(in reply to VPaulus)
Post #: 7
RE: Gameplay, Graphical, Sound and Custom Unit Mods - 6/12/2013 6:21:49 PM   
VPaulus

 

Posts: 3630
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by Razz

Type: Custom Icon Units and Gameplay Modification

Description: Custom equipment modification for AT and AA units. Units have specific transports. Slovac, Hungarian, Romanian and Canadian units. More units for Germany, Italy, Britain and USA. Includes enhanced Sound Mod.


Requirements and Compatibility Notes: Panzer Corps 1.10 and higher. Real Sound Mod.

Last Version: -

Download: http://www.slitherine.com/forum/viewtopic.php?t=30721

(in reply to VPaulus)
Post #: 8
RE: Gameplay, Graphical, Sound and Custom Unit Mods - 6/12/2013 6:22:55 PM   
VPaulus

 

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by Churchlakecity

Type: Custom Icon Units

Description: Land and aerial custom icon units.


Requirements and Compatibility Notes: Panzer Corps 1.00.

Last Version: -

Download: http://www.slitherine.com/forum/viewtopic.php?f=147&t=32643

(in reply to VPaulus)
Post #: 9
RE: Gameplay, Graphical, Sound and Custom Unit Mods - 6/12/2013 6:24:11 PM   
VPaulus

 

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by Jelinobas

Type: Graphics Modification

Description: New medals and awards for Panzer Corps and DLC's GC39-GC East 45. Contains a total of 39 medals and awards. Different awards for each class.


Requirements and Compatibility Notes: Panzer Corps 1.00 and higher.

Last Version: 1.14

Download: http://www.slitherine.com/forum/viewtopic.php?f=147&t=35193

(in reply to VPaulus)
Post #: 10
RE: Gameplay, Graphical, Sound and Custom Unit Mods - 6/12/2013 6:25:09 PM   
VPaulus

 

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by guille1434

Type: Custom Icon Units

Description: Multipurpose icons and more.


Requirements and Compatibility Notes: Panzer Corps 1.00.

Last Version: 1.01

Download: http://www.slitherine.com/forum/viewtopic.php?f=147&t=36536

(in reply to VPaulus)
Post #: 11
RE: Gameplay, Graphical, Sound and Custom Unit Mods - 6/12/2013 6:26:01 PM   
VPaulus

 

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by rezaf, bebro and VPaulus

Type: Custom Icon Units

Description: Slovak icon units


Requirements and Compatibility Notes: Panzer Corps 1.00.

Last Version: -

Download: http://slitherine.com/forum/viewtopic.php?f=147&t=31709

(in reply to VPaulus)
Post #: 12
RE: Gameplay, Graphical, Sound and Custom Unit Mods - 6/12/2013 6:26:26 PM   
VPaulus

 

Posts: 3630
Joined: 6/23/2011
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by dragos

Type: Custom Icon Units

Description: Romanian icon units


Requirements and Compatibility Notes: Panzer Corps 1.00.

Last Version: -

Download: http://www.slitherine.com/forum/viewtopic.php?p=289925

(in reply to VPaulus)
Post #: 13
RE: Gameplay, Graphical, Sound and Custom Unit Mods - 6/12/2013 6:27:00 PM   
VPaulus

 

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by McGuba, Uhu, VPaulus, rezaf, bebro and key

Type: Custom Icon Units

Description: Hungarian icon units


Requirements and Compatibility Notes: Panzer Corps 1.00.

Last Version: -

Download: http://www.slitherine.com/forum/viewtopic.php?f=147&t=32901&start=80

(in reply to VPaulus)
Post #: 14
RE: Gameplay, Graphical, Sound and Custom Unit Mods - 6/12/2013 6:27:53 PM   
VPaulus

 

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by Razz

Type: Graphics Modification

Description: Replaces the big icon units with colour photos.


Requirements and Compatibility Notes: Panzer Corps 1.11 and higher.

Last Version: -

Download: http://www.slitherine.com/forum/viewtopic.php?t=27558

(in reply to VPaulus)
Post #: 15
RE: Gameplay, Graphical, Sound and Custom Unit Mods - 6/12/2013 6:28:19 PM   
VPaulus

 

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by flakfernrohr and rezaf

Type: Custom Icon Units

Description: Several camouflage sets for Panzer icon units.


Requirements and Compatibility Notes: Panzer Corps 1.00.

Last Version: -

Download: http://www.slitherine.com/forum/viewtopic.php?t=29745

(in reply to VPaulus)
Post #: 16
RE: Gameplay, Graphical, Sound and Custom Unit Mods - 6/12/2013 6:28:55 PM   
VPaulus

 

Posts: 3630
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by rezaf

Type: Custom Icon Units

Description: German aircraft prototypes.


Requirements and Compatibility Notes: Panzer Corps 1.00.

Last Version: -

Download: http://www.slitherine.com/forum/viewtopic.php?t=28859

(in reply to VPaulus)
Post #: 17
RE: Gameplay, Graphical, Sound and Custom Unit Mods - 6/12/2013 6:29:28 PM   
VPaulus

 

Posts: 3630
Joined: 6/23/2011
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by Jelinobas

Type: Graphic Modification

Description: Tileset for Afrika Korps.


Requirements and Compatibility Notes: Panzer Corps 1.10.

Last Version: -

Download: http://www.slitherine.com/forum/viewtopic.php?f=147&t=37041

(in reply to VPaulus)
Post #: 18
RE: Gameplay, Graphical, Sound and Custom Unit Mods - 6/12/2013 6:30:05 PM   
VPaulus

 

Posts: 3630
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by mentat

Type: Sound Modification

Description: Replace Panzer Corps sounds with new ones.


Requirements and Compatibility Notes: Panzer Corps 1.05 and higher.

Last Version: -

Download: http://www.slitherine.com/forum/viewtopic.php?t=28122

(in reply to VPaulus)
Post #: 19
RE: Gameplay, Graphical, Sound and Custom Unit Mods - 6/12/2013 6:30:46 PM   
VPaulus

 

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by Kerloc

Type: Custom Icon Units

Description: USSR units.


Requirements and Compatibility Notes: Panzer Corps 1.00.

Last Version: -

Download: http://www.slitherine.com/forum/viewtopic.php?t=30696

(in reply to VPaulus)
Post #: 20
RE: Gameplay, Graphical, Sound and Custom Unit Mods - 6/12/2013 6:31:38 PM   
VPaulus

 

Posts: 3630
Joined: 6/23/2011
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by zombiehunter1977

Type: Custom Icon Units

Description: Aircraft Unit Skins and Custom Units.


Requirements and Compatibility Notes: Panzer Corps 1.00.

Last Version: -

Download: http://www.slitherine.com/forum/viewtopic.php?f=147&t=27244

(in reply to VPaulus)
Post #: 21
RE: Gameplay, Graphical, Sound and Custom Unit Mods - 6/12/2013 6:32:18 PM   
VPaulus

 

Posts: 3630
Joined: 6/23/2011
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by BosDragon

Type: Custom Icon Units

Description: Fi-156 Storch.


Requirements and Compatibility Notes: Panzer Corps 1.00.

Last Version: -

Download: http://www.slitherine.com/forum/viewtopic.php?f=147&t=29683

(in reply to VPaulus)
Post #: 22
RE: Gameplay, Graphical, Sound and Custom Unit Mods - 6/12/2013 6:32:57 PM   
VPaulus

 

Posts: 3630
Joined: 6/23/2011
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by evgeny81

Type: Custom Icon Units

Description: B/W historical photos for big icon units.


Requirements and Compatibility Notes: Panzer Corps 1.00.

Last Version: -

Download: http://www.slitherine.com/forum/viewtopic.php?t=30178

(in reply to VPaulus)
Post #: 23
RE: Gameplay, Graphical, Sound and Custom Unit Mods - 6/12/2013 6:33:36 PM   
VPaulus

 

Posts: 3630
Joined: 6/23/2011
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by NetWolf55

Type: Custom Icon Units

Description: Ground units.


Requirements and Compatibility Notes: Panzer Corps 1.00.

Last Version: -

Download: http://www.slitherine.com/forum/viewtopic.php?p=288274

(in reply to VPaulus)
Post #: 24
RE: Gameplay, Graphical, Sound and Custom Unit Mods - 6/12/2013 6:34:11 PM   
VPaulus

 

Posts: 3630
Joined: 6/23/2011
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by Soldberg

Type: Game Modification

Description: German translation for DLC GC '39, '40, '41, '42, '43 East, '44 East and '45 East


Requirements and Compatibility Notes: Panzer Corps DLC GC.

Last Version: -

Download: http://www.designmodproject.de/forum/viewtopic.php?f=1981&t=26543

(in reply to VPaulus)
Post #: 25
RE: Gameplay, Graphical, Sound and Custom Unit Mods - 6/12/2013 6:34:41 PM   
VPaulus

 

Posts: 3630
Joined: 6/23/2011
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by Dragos

Type: Graphics Modification

Description: Add colour pictures to unit heroes.

Requirements and Compatibility Notes: Panzer Corps 1.00 and higher.

Last Version: 1.1

Download: http://www.slitherine.com/forum/viewtopic.php?p=295544

(in reply to VPaulus)
Post #: 26
RE: Gameplay, Graphical, Sound and Custom Unit Mods - 6/12/2013 6:35:57 PM   
VPaulus

 

Posts: 3630
Joined: 6/23/2011
From: Portugal
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by Cavaron aka Caveman here

Type: Unit Mod

Description:

The "What if"-French Army is actually just one part of a much larger mod I have in mind. I'm trying to create a system which allows a risk-like gameplay (occupy areas, collect their prestige roundwise, use their units and defend your territory against other players). The strategy part of this will be pen&paper or something web-based (unless there is offical/commercial support from slitherine/The Lordz *hint, hint*) and the tactic battles will take place in PC on custom maps. The first fruit of my effort is this French Army mod, enjoy the new units! They will work in many "What if..."-scenarios too.

Compatibility Notes: Tested with 1.11, should be very compatible to other versions. Some manual additions to efx.pzdat and equipment.pzeqp are required, instructions included in the file add.pzeqp

Last Version: Vers. 1.1

Download: http://www.slitherine.com/forum/viewtopic.php?f=147&t=40709

(in reply to VPaulus)
Post #: 27
RE: Gameplay, Graphical, Sound and Custom Unit Mods - 6/12/2013 6:37:09 PM   
VPaulus

 

Posts: 3630
Joined: 6/23/2011
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by Zeus & Co.

Type: GAMEPLAY, GRAPHICAL, SOUND, UNIT ICON

Description: New playable Nations, New skins, Hundreds of new units, Functional Recon planes, Wonder Weapons, Significantly enhanced armories for all minor nations, New medal system, several maps and scenarios included, new sfx, historically accurate dates of weapons' introduction, slightly tweaked Equipment values for more balanced scenarios


Compatibility Notes:: Patch V.1.13 required, compatible with all vanilla scenarios, required for Balkan Multiplayer Campaign

Last Version: 1.1

Download: http://slitherine.com/forum/viewtopic.php?f=121&t=38299

(in reply to VPaulus)
Post #: 28
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