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AI and Commanders

 
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All Forums >> [Current Games From Matrix.] >> [World War II] >> Commander - Europe at War Gold >> AI and Commanders Page: [1]
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AI and Commanders - 6/24/2007 8:36:24 PM   
Forwarn45

 

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Another issue I noticed with the AI is its lack of commanders. I've been battling the AI Axis for some time (game is in late '42), and I can't recall seeing any commanders attached to the AI units.
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RE: AI and Commanders - 6/24/2007 9:03:07 PM   
Dave Ferguson

 

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Good question, does the AI purchase and use commanders? I would think there is complex logic involved in deciding which commander and where to put him.

(in reply to Forwarn45)
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RE: AI and Commanders - 6/24/2007 9:08:23 PM   
targul


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Ah you have discovered the problem with the AI not going to Egypt they simply cant find a commander willing to make the trip.


(in reply to Dave Ferguson)
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RE: AI and Commanders - 6/26/2007 5:31:24 PM   
Syagrius

 

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Its true I never noticed any AI units with commanders..maybe its not suppose to show them on the screen? Maybe the AI doesnt "see" my commanders?

(in reply to targul)
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RE: AI and Commanders - 6/26/2007 5:43:58 PM   
IrishGuards


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I Dunno .. What I do know is that .....
You have to play with OIL ...!! The Oil rules need some flex though ..
In the meantime I find Manstein and Rommel can cover pretty much the whole front in the early stages of 1941 .....
They are a huge benefit to the Axis ... and increase all troops .. Just what the Doc ordered when you are watching your Oil consumption ...
IDG

(in reply to Syagrius)
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RE: AI and Commanders - 6/26/2007 6:46:49 PM   
Dave Ferguson

 

Posts: 302
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From: Kent, United Kingdom
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Those commanders would cost you over 200pp, how can you afford it?

I think a Kluge or similar at half the cost is better value with 60% of the advantage of a Manstein

(in reply to IrishGuards)
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RE: AI and Commanders - 6/26/2007 8:13:04 PM   
IrishGuards


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Joined: 12/7/2006
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You gotta build proper .. not easy but it's still 1941 .. pretty early in the game .. Oil is off though ... they only take 1 turn to come on so instead of building more units for east front .. I build them .. same prod is being used ..
My 2 10 strength tanks w Manstein and Rommel have been attacking full strength russian garrison corps in the 1st 3 turns in Russia ...
They are hitting at 12 - 1 and 13 - 1 .. wiping them out for no losses ... they are operating at effeciency levels of 85 - 90%
I am playing against Yohan .. seems like a decent player ...
I have caused 1.8 Mil russian casualties and destroyed 2300 tanks in 3 turns .. and have not suffered very many casualties .. lighter than expected ..
I have been able to replace my losses and still build 1 or so units a turn ...
Mind you .. I went into USSR with

OOB Wehrmacht .. Garmany .. around 60 Full Corps ..!!
Manstein and Rommel ..
10 Arm Corps
11 Ger Inf Corps
11 Ger Mot Corps
2 Ger Tac .. 3 Ger Ftr ..

Italians
7 Inf corps
3 Mot Corps

Minors
17 inf Corps .. Hun,Rum,Fin,Bul.
3 Mot Corps
1 Rum Ftr

I have captured Odesssa .. Brest Litovisk ... Riga ... Minsk ..
Kiev will fall next turn ... and then I expect Denopropovosk in 2 turns ..
I went in in Early July 1941 ...
IDG

(in reply to Dave Ferguson)
Post #: 7
RE: AI and Commanders - 6/26/2007 8:33:08 PM   
Dave Ferguson

 

Posts: 302
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What scenario are you playing and what balance level?

(in reply to IrishGuards)
Post #: 8
RE: AI and Commanders - 6/26/2007 8:37:58 PM   
IrishGuards


Posts: 542
Joined: 12/7/2006
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1939 vs Yohan ... A decent player .. not his fault the Original USSR OOB ..
I conquered
Poland .. Denmark .. Holland .. Belguim .. France .. Yugo .. Norway .. in that order ..
I am still fighting in N Afr ..
I have a Ger Cv on board ... and thats about it for naval units ..
Italians are done .. so I am building Inf and Mot ..
I have some labs .. but no upgrades yet ..
IDG

(in reply to Dave Ferguson)
Post #: 9
RE: AI and Commanders - 6/26/2007 9:48:17 PM   
Dave Ferguson

 

Posts: 302
Joined: 9/12/2000
From: Kent, United Kingdom
Status: offline
what balance level?

no oil?

(in reply to IrishGuards)
Post #: 10
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