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Patch ReadMe? - 10/13/2007 3:32:28 AM   
NefariousKoel


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Can we have a copy of the update Readme posted here?

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RE: Patch ReadMe? - 10/13/2007 3:37:43 AM   
Hanal

 

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UFO:Extraterrestrials Patch v20071001 Oct 5, 2007
 
Fixed issues
------------
 
·         Fixed sound releated crash when loading tactical mission.
·         Fixed random crash when game starts.
·         Fixed transfer of damaged/not fueled ships on globe.
·         Soldier can gain more than 1 level in 1 mission.
·         Reduced probability of destruction of base defences.
·         Fixed game over screen in some situations.
·         Fixed duplicate names of ships when production and transfer are finished at the same time.
·         Fixed crash after quick load in mission.
 
Game improvements
-----------------
 
·         Added support for graphics cards without hardware vertex shaders (e.g. Intel 915/945)

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RE: Patch ReadMe? - 10/13/2007 4:43:09 AM   
Tactics


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 comprehensive = crash fixes? 

Was expecting more.

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RE: Patch ReadMe? - 10/13/2007 11:59:21 AM   
Marc von Martial


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quote:

ORIGINAL: Tactics

comprehensive = crash fixes?

Was expecting more.


Nope, when somebody talks about a patch beeing "comprehensive" then it means that this is the only patch that needs to be applied to get the version from v1.0 (release state) to the latest update. No other patches inbetween need to be applied.

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RE: Patch ReadMe? - 10/13/2007 3:07:35 PM   
Hard Sarge


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From: garfield hts ohio usa
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if you want more then just the patch

go here

http://www.ufo-scene.com/download.php?list.5

get the Bman EOU 4.01 mod (easy if you don't know how to install the HARD, or the HARD if you do :)

lots of work, and great improvements to game play

the C.C. forum for some reason seemed to of chased most of the modders off of there boards, and they have ended up on this one, and are still doing major work on the game

and to be honest, I am not one who likes to play modded games, but these guys have done a heck of a good (read GREAT) job

some screen shots posted in the AAR section here of one of modded games

(oops, I spelled his name wrong, dang I am bad)

< Message edited by Hard Sarge -- 10/13/2007 3:11:38 PM >


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RE: Patch ReadMe? - 10/13/2007 8:17:47 PM   
Hanal

 

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I have to second what Hard Sarge said as I have been pushing the Bman mod too....If the C.C. forum is chasing modders away, it can only be because they are embarassed that a modder made better handiwork of their game than they did....

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RE: Patch ReadMe? - 10/14/2007 2:50:28 AM   
Hard Sarge


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From: garfield hts ohio usa
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lets not bad mouth C.C.

I do not think it was there doing, but from what I read, the Mod of the forum had a alt or something

it looks like C.C. has gotta the forum back under some control, but most of the modders are still going to the other site




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RE: Patch ReadMe? - 10/14/2007 10:23:48 AM   
Plodder


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One of the mods over at CC went on a power trip so everyone went over to the scene forums.He even went so far as deleting any references to the scene forums. Good to see that CC has sorted it out.Bman's mod is the best thing to happen to the game. Kudos must go to CC for making the game so modder friendly in the first place.




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RE: Patch ReadMe? - 10/17/2007 7:12:36 PM   
milkweg


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I already have BMan mod installed. Can I install this patch on top of it or do I have to do a clean install of the game first?

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RE: Patch ReadMe? - 10/18/2007 5:56:16 PM   
MjH

 

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Joined: 2/23/2006
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quote:

ORIGINAL: milkweg

I already have BMan mod installed. Can I install this patch on top of it or do I have to do a clean install of the game first?


I was told by the guys at http://ufo-scene.com that it should be okay to install the patch over a BMAN mod install, but I took the path of replacing the modified system.xbg and patch.xbg with the original versions before applying the patch (I'm using the easy install version of BMAN's mod).

I applied the patch, and then updated the BMAN mod to the latest (4.01) version. Everything seems to be working fine.

(in reply to milkweg)
Post #: 10
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