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All Forums >> [Current Games From Matrix.] >> [Sports] >> Maximum-Football 2.0 >> 3rd Party Developers Area >> Game Start Page: [1]
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Game Start - 11/14/2007 7:08:10 PM   
simmer

 

Posts: 572
Joined: 11/20/2004
From: Pittsburgh,Pa
Status: offline
I never seen this happen before with the players being hung up. The players do not enter the field through the helmet tunnel. The game goes through the coin toss and shows the home team. The home team just runs in place and does not enter the field.

< Message edited by David Winter -- 11/14/2007 7:37:22 PM >
Post #: 1
RE: Game Start - 11/14/2007 7:38:22 PM   
David Winter

 

Posts: 5158
Joined: 11/24/2004
From: Vancouver, BC
Status: offline
Well, at this point the best suggestion I have is to completely uninstall, then reinstall the game. Something has become corrupted. If the players can't move from point A to point B, then something is failing on that particular system.

thanks
David

< Message edited by David Winter -- 11/14/2007 7:39:45 PM >

(in reply to simmer)
Post #: 2
RE: Game Start - 11/14/2007 7:44:37 PM   
long_time_fan

 

Posts: 93
Joined: 8/18/2007
Status: offline
    It happens to me sometimes on my laptop, but if I restart the system, it corrects itself.  Usually it happens after a couple of hours of game play.
Regards,
Long Time Fan

(in reply to David Winter)
Post #: 3
RE: Game Start - 11/14/2007 7:50:56 PM   
David Winter

 

Posts: 5158
Joined: 11/24/2004
From: Vancouver, BC
Status: offline
Hmm that sounds like a minor memory leak if it takes hours to show up.

Please let me know if this persists.

thanks
David 

(in reply to long_time_fan)
Post #: 4
RE: Game Start - 11/14/2007 8:25:59 PM   
simmer

 

Posts: 572
Joined: 11/20/2004
From: Pittsburgh,Pa
Status: offline
I fixed it....I tinkered with the constants file and added too many decimals...Thanks

(in reply to David Winter)
Post #: 5
RE: Game Start - 11/14/2007 9:11:49 PM   
David Winter

 

Posts: 5158
Joined: 11/24/2004
From: Vancouver, BC
Status: offline
Ahh yes.. well.. you have to becareful when you tinker.

thanks 


(in reply to simmer)
Post #: 6
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