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War Plan Pacific - 10/1/2008 11:01:57 PM   
GenChaos33


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Looks pretty cool! If you want something with quicker gameplay than WITP AE.

War Plan Pacific

< Message edited by GeneralChaos -- 10/1/2008 11:02:09 PM >


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RE: War Plan Pacific - 10/1/2008 11:05:12 PM   
Terminus


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Link's inoperative.

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RE: War Plan Pacific - 10/1/2008 11:13:48 PM   
PunkReaper


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works for me

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RE: War Plan Pacific - 10/1/2008 11:15:18 PM   
GenChaos33


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I think Terminus is inoperative. Just kiddin...........

Additional comment: I admit the game does have a more simple gameplay. (like AH VITP)

< Message edited by GeneralChaos -- 10/1/2008 11:19:38 PM >


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RE: War Plan Pacific - 10/1/2008 11:19:42 PM   
Titanwarrior89


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I never could get into "Victory in the Pacific".

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RE: War Plan Pacific - 10/1/2008 11:21:57 PM   
Terminus


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And now, of course, it works... It's a conspiracy, I tells ya!

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RE: War Plan Pacific - 10/2/2008 7:35:33 AM   
sterckxe


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quote:

ORIGINAL: GeneralChaos
Additional comment: I admit the game does have a more simple gameplay. (like AH VITP)


The developer posted this over in the war-historical newsgroup :

"Actually, the design is either:

a) Based on my own stupid ideas, if the game is a flop, or
b) Inspired by VitP if it is a wild success.


VitP was the first wargame I ever played, and still one of my
favorites (and from what I gather, it’s still the third-most played AH
title, behind SL/ASL and 3R). It convinced me that it was possible to
make a PTO game that was both playable in an evening and fun. WPP
isn’t a port or anything, I did start from scratch with the design,
and even in a few places consciously made design decisions that would
(I hoped) differentiate it from VitP (which may or may not turn out to
be a good idea, you folks will be the judges). But given that both
games approach the same subject and impose the same high-level
limitations on time and scale, logic pushed me down some of the same
paths Richard Hamblen no doubt trod. If WPP turns out to be as good a
computer game as VitP was a board game, I'll be happy."

-

Greetz,

Eddy Sterckx




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RE: War Plan Pacific - 10/2/2008 11:46:58 AM   
HansBolter


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I just pulled out my old VitP game and dusted it off the other day.

This looks like it could be an enjoyable beer and pretzels stand in when I don't feel like facing up to the task of a WitP turn.

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RE: War Plan Pacific - 10/2/2008 1:03:56 PM   
SuluSea


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I'll be pre ordering to save 6.50. It's been one of the titles I've been waiting for and the price is good...

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RE: War Plan Pacific - 10/2/2008 8:48:36 PM   
BoredStiff

 

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quote:

ORIGINAL: GeneralChaos

Looks pretty cool! If you want something with quicker gameplay than WITP AE.

War Plan Pacific

This, from the description:

The theater of operation ranges from Singapore in the east to San Francisco in the west

Gee, with just a bit more effort, they could have included the Pacific area and thus mapped the whole world.

Edit: I don't mean to belittle the product, as I'm not familiar with it and it may very well be a great game, but it's gaffes such as this that tend to make a person wonder whether these folks have any geographic sense or knowledge at all. Frankly.

< Message edited by BoredStiff -- 10/2/2008 9:01:08 PM >


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RE: War Plan Pacific - 10/2/2008 8:56:23 PM   
Terminus


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So, for War Plan Pacific, read War Plan Everywhere-But-The-Pacific...

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RE: War Plan Pacific - 10/2/2008 11:18:53 PM   
MadmanRick


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In its' day VitP was a great game. I enjoyed the heck out of it, along with it's predecessor "WaS". I might have to check this one out, just for old times sake. 

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RE: War Plan Pacific - 10/3/2008 8:11:12 AM   
sterckxe


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quote:

ORIGINAL: BoredStiff
The theater of operation ranges from Singapore in the east to San Francisco in the west

Gee, with just a bit more effort, they could have included the Pacific area and thus mapped the whole world.

Edit: I don't mean to belittle the product, as I'm not familiar with it and it may very well be a great game, but it's gaffes such as this that tend to make a person wonder whether these folks have any geographic sense or knowledge at all. Frankly.


Well, it's an easy mistake to make given that if you live over here, in Eurostan, Singapore is in the East, while SF is in the West.

Don't judge a game-design on such a futility

Greetz,

Eddy Sterckx

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RE: War Plan Pacific - 10/3/2008 2:13:34 PM   
Lützow


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quote:

An emphasis on playability allows a complete game to be played in under three hours. That's right, from Pearl to Nagaski in three hours.


To paraphrase it: a dumbed version of WitP.

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RE: War Plan Pacific - 10/3/2008 2:20:00 PM   
HansBolter


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quote:

ORIGINAL: Lützow

quote:

An emphasis on playability allows a complete game to be played in under three hours. That's right, from Pearl to Nagaski in three hours.


To paraphrase it: a dumbed version of WitP.



or perhaps a playable version of WitP!




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RE: War Plan Pacific - 10/3/2008 2:39:17 PM   
sterckxe


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quote:

ORIGINAL: Lützow

quote:

An emphasis on playability allows a complete game to be played in under three hours. That's right, from Pearl to Nagaski in three hours.


To paraphrase it: a dumbed version of WitP.


WitP is a game in which you play the XO, the executive officer, the one who translates the strategy as dictated by the overall commander to various departments, does the bookkeeping etc.

Given the options I'd rather play MacArthur, deciding on strategy than Joe Schmo, bookkeeper in charge of distributing toilet paper.

Greetz,

Eddy Sterckx

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RE: War Plan Pacific - 10/3/2008 2:46:33 PM   
Lützow


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Guess that depends on what one is looking for. I personally embrace micro management.

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RE: War Plan Pacific - 10/3/2008 2:50:31 PM   
HansBolter


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quote:

ORIGINAL: sterckxe

quote:

ORIGINAL: Lützow

quote:

An emphasis on playability allows a complete game to be played in under three hours. That's right, from Pearl to Nagaski in three hours.


To paraphrase it: a dumbed version of WitP.


WitP is a game in which you play the XO, the executive officer, the one who translates the strategy as dictated by the overall commander to various departments, does the bookkeeping etc.

Given the options I'd rather play MacArthur, deciding on strategy than Joe Schmo, bookkeeper in charge of distributing toilet paper.

Greetz,

Eddy Sterckx




I go both ways. (did I just admit to that in public???)

However, I can almost never resist the urge to snipe at elitists who put something down out a misplaced belief that their preference is somehow superior.

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RE: War Plan Pacific - 10/3/2008 3:09:00 PM   
sterckxe


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quote:

ORIGINAL: HansBolter
I go both ways. (did I just admit to that in public???)


Yeah, and I'll remind you of that at the most inappropriate moments possible

Seriously : The older I get, the less interested I am in micro-management games.

I want to play the commander, not his secretary.

This doesn't mean dumb games, this means realistic games that accurately portray the level of command the gamer is supposed to be playing.

In the Panther Games engine as featured in Highway to the Reich and Conquest of the Aegean this means that as the division commander I give orders to regiments and battalions, not individual companies or platoons. :

In a grand strategic PTO game this means I give orders to carrier groups and divisions, not individual pilots. I realize that many, many gamers consider WitP the best game ever made, but every time I start it up it, I just look at it in amazement that there are people out there who actually play it.

No, it's not the simplicity of a game/system which matters to me. What does matter is that during the game and when the game ends, the result - that what you see on the screen - is a *believable* alternative history story - that nothing happened that is totally impossible.

And easy to get into mechanics doesn't mean dumb. Chess is an incredible simple game to learn from a mechanics pov, but unless you're Bobby Fisher, it's not a simple game to master.

Greetz,

Eddy Sterckx

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RE: War Plan Pacific - 10/3/2008 3:12:59 PM   
sterckxe


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quote:

ORIGINAL: Lützow
Guess that depends on what one is looking for. I personally embrace micro management.


In that case War Plan Pacific is not for you.

I've got a thousand things to micro-manage @work - when I come home the last thing I need is *another* micro-management task, but to each his own I guess.

Greetz,

Eddy Sterckx

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Post #: 20
RE: War Plan Pacific - 10/3/2008 7:41:37 PM   
E

 

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I like this thought from one of their blurbs about the game...

"...a session of War Plan Pacific can be completed in an average time of two to three hours! Less if you really suck at naval strategy!"



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RE: War Plan Pacific - 10/3/2008 8:34:58 PM   
RedArgo


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So I guess I'll be done in about 45 minutes.
Bill

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RE: War Plan Pacific - 10/3/2008 8:47:27 PM   
E

 

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If I applied myself, I bet I could lose faster than that! *grin*

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RE: War Plan Pacific - 10/3/2008 9:14:51 PM   
Erik Rutins

 

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Eddy,

While the amount of effort and time it takes to play WITP is not for everyone, I have to say that if you invest that effort and time it's a singular gaming experience. Well worth it, just plan to take a year off (or more) once you get sucked in.

Regards,

- Erik

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RE: War Plan Pacific - 10/4/2008 12:01:16 AM   
Titanwarrior89


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War plan Pacific is it not very close to World at war divided?  Except for the european theater.

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RE: War Plan Pacific - 10/4/2008 9:10:10 AM   
sterckxe


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quote:

ORIGINAL: Erik Rutins
Eddy,

While the amount of effort and time it takes to play WITP is not for everyone, I have to say that if you invest that effort and time it's a singular gaming experience. Well worth it, just plan to take a year off (or more) once you get sucked in.


You know I've got a lot of irons in the fire at the same time, so giving all of that up for a single game, no matter how good, isn't going to happen. But I'll happily recommend it to anyone seeking the ultimate PTO game given that everyone who has dived in pretty much agrees that it is.

Greetz,

Eddy Sterckx

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RE: War Plan Pacific - 10/4/2008 9:11:19 AM   
sterckxe


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quote:

ORIGINAL: Titanwarrior89
War plan Pacific is it not very close to World at war divided?  Except for the european theater.


I'll tell you when I get the game - it's not due until November

Greetz,

Eddy Sterckx


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RE: War Plan Pacific - 10/4/2008 5:50:35 PM   
likhary

 

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looks like it could be an enjoyable beer and pretzels stand in when I don't feel like facing up to the task of a WitP turn.

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RE: War Plan Pacific - 10/4/2008 9:35:15 PM   
MadmanRick


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quote:

ORIGINAL: Erik Rutins

Eddy,

While the amount of effort and time it takes to play WITP is not for everyone, I have to say that if you invest that effort and time it's a singular gaming experience. Well worth it, just plan to take a year off (or more) once you get sucked in.

Regards,

- Erik


Erik,
I actually think you are being kind on the "year off thing". I would say more like 3 years. After all those of us that took the time to really learn the game, played it that long before moving on to other things. I am hoping that AE will provide as much wall to wall enjoyment as WitP did and if it even comes close, I'll be one happy guy!

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RE: War Plan Pacific - 10/4/2008 9:48:35 PM   
pad152

 

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I would say being able to play the complete pacific war in 3 hours is the complete opposite of WITP (the first turn alone takes more time than that).



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