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AG,LCM,LCVP - double dipping

 
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AG,LCM,LCVP - double dipping - 6/18/2009 4:34:02 AM   
n01487477


Posts: 4779
Joined: 2/21/2006
Status: offline
Well late to be looked at, so maybe I should shut it ... but, for interest sake.

AG,LCM,LCVP etc but NOT LSM, LSD double dip... why ?

  • You can not halt them.
  • They don't automatically arrive and stick on Delay 1, using points, until you create them.
  • They are still part of the Merchant build list and use Merchant Points to build.
  • Sure you can create barges as soon as they are within their build period eg. dur 2 equals within 20 days of their arrival. (but you'd need to check for barges each turn - or use Tracker)
  • And many players are unaware that they are using points during this time, and then you need to use supplies to "create" them ... double dipping in my mind.

    Not a big issue, not even very relevant in the scale of things,& I don't even care if it isn't changed, but for the sake of awareness & hey why not ask ?

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