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LCU improvement?

 
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LCU improvement? - 7/30/2009 1:43:19 PM   
BlackSunshine


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Joined: 11/22/2002
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I havent picked up WITP in a year, maybe 2 and I am really considering purchasing AE (thanks for the discount!). One of my biggest pet peeves was LCU movement. It would seemingly take forever for a unit to move sometimes. It drove me crazy...

So please, let me know what has been changed with LCU movement, and combat? That was really in my opinion one of the things that could have been better.
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RE: LCU improvement? - 7/30/2009 1:46:31 PM   
treespider


Posts: 9796
Joined: 1/30/2005
From: Edgewater, MD
Status: offline

quote:

ORIGINAL: BlackSunshine

I havent picked up WITP in a year, maybe 2 and I am really considering purchasing AE (thanks for the discount!). One of my biggest pet peeves was LCU movement. It would seemingly take forever for a unit to move sometimes. It drove me crazy...

So please, let me know what has been changed with LCU movement, and combat? That was really in my opinion one of the things that could have been better.



Units now have to be in various modes ...the modes affect various things - among them movement rate.

Subtle changes in combat resolution

Big changes in how Zones of control work.

_____________________________

Here's a link to:
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"It is not the critic who counts, .... The credit belongs to the man who is actually in the arena..." T. Roosevelt, Paris, 1910

(in reply to BlackSunshine)
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