Zovs
Posts: 6668
Joined: 2/23/2009 From: United States Status: offline
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Okay, I did my turn in a hurry and did it pretty sloppy. As for the Mulligan I suppose we could start over. What I am guessing you'll try to do is to pull back in the Orel sector (this is what the AI does) and hide behind that river line. If you feel you really need to start over then I guess we can, this is a test and as longer as the public readers don't mind the shift in gears then that is okay with me. Okay I know were supposed to not peek but I wanted to look at the total losses from last turn, but man your line is in bad, bad shape. I have trapped 6 panzer and 12 infantry divisions in the Orel sector which you can't extract, you have 2 panzer and 2 pzg and the 3 ss pzg damaged in this area but don't have the strength (spread out) to counter attack. Since your new you should probably start it over and I also sent you an email about support. As far as air losses goes for the Soviets I am not too concerned over these numbers, it's pretty standard in all my other tests and the air units I get back from production, lend lease or the air game more then compensates for the losses. 7/18/43 This week the Axis the invaders eliminated our forces in the Oranienbaum sector. While our forces that have trapped the Germans have also become temporally trapped. In the Kharkov sector heavy fighting has erupted as the Axis invaders have attempted to counterattack. Heavy bombing by our glorious Red Air Force and combined Arms attacks have re-trapped all the evil Axis Malin invaders this week. Due to security blackouts no imagines were allowed to be show to the general public. Here is a couple of screen shots that I did capture. This one shows the start of Soviet turn 3, Bob did a pretty good job of trying to extract out his units but there were some things he over looked. See if you can spot them, but be gentle Bob is a new tester, and if I were playing you I'd be less forgiving. I turned on 'show me isolated units' (units outlined in red). And here was my counter to his moves, agian I turned on isolated to show you whom is encircling who, lol. This is from the Germans point of view since I forgot to screen shot it and am giving Bob another chance if he so desires to take it. This is the 6 panzer and 12 infantry divisions that have been trapped and you can see when the Soviets end their turn the bad things that can happen, from my experience his remaining mobile forces have only one shot at freeing up that one pocket the other two pockets are lost, but he does not know if I have anything in reserve to counter this, lol (there is a reserve setting that helps against the other guys attacks, don't know if you ever played that board game Panzerkrieg by Avalon Hill, but it works sort of like that, the units in reserve react to the to opposing sides attacks if they make their morale check and have the mp and range to do so, you can put any type of unit in reserve, such as AT and Artillery (good for the Soviets) and there is a neat trick for the Germans to use but I want to see if Bob figures it out, lol. Here are the losses at the start of turn 4. Ground Air
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Beta Tester for: Flashpoint Campaigns: Sudden Storm War in the East 1 & 2 WarPlan & WarPlan Pacific Valor & Victory DG CWIE 2 SPWW2 & SPMBT scenario creator
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