Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

World Annihilator stuck at 43.68%

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Distant Worlds 1 Series >> World Annihilator stuck at 43.68% Page: [1]
Login
Message << Older Topic   Newer Topic >>
World Annihilator stuck at 43.68% - 3/30/2010 4:40:00 PM   
rickbdotcom

 

Posts: 10
Joined: 3/30/2010
Status: offline
My constructor seems to have been stuck at 43.68% finished for quite a while now. Should I try canceling and give it the order to build again? Is it waiting for more resources? The constructor has already converted all the resources it was carrying into components it looks like. It was pretty cool to watch how the supply chain worked with this. My constructor loaded up all the resources it needed, except for dilithium, which my empire didn't have at the time and went off to build. I tracked down a freighter that was set to transport dilithium and watched it as it flew off to buy some in another empire's system then fly back to dock with the constructor and offload the dilithium. Neat!

BTW, this seems like it might blow up into a full interstellar incident. I first noticed some explorer ships snooping around and thought about blasting them before they got to close but decided against to not inflame things. However, a big fleet from another empire just park themselves right next to my escort fleet, so of course I had to send it more forces. I now have about half my fleets guarding the thing! Both fleets are just sitting there staring at each other. I wonder if they'll attack when it's finished.

Yeah stuff like this really makes this a great mix of MOO+Starflight.
Post #: 1
RE: World Annihilator stuck at 43.68% - 3/30/2010 4:45:11 PM   
Wade1000


Posts: 771
Joined: 10/27/2009
From: California, USA
Status: offline
Awesome! They're watching over you to be cautious regarding your intentions with such a completed weapon. Maybe their fleet is a bluff with a much larger force waiting back for once you complete the build.

_____________________________

Wish list:population centers beyond planetary(http://en.wikipedia.org/wiki/The_Culture):Ships,Ring Orbitals,Sphere Orbitals,Ringworlds,Sphereworlds;ability to create & destroy planets,population centers,stars;AI competently using all advances & features.

(in reply to rickbdotcom)
Post #: 2
RE: World Annihilator stuck at 43.68% - 3/30/2010 6:29:37 PM   
Erik Rutins

 

Posts: 37503
Joined: 3/28/2000
From: Vermont, USA
Status: offline
Rick,

It could be that you are lacking some of the resources required to finish it - the technology in that will generally be way above your level as well. Have you looked at the design of the world annihilator to see what resources the unfinished components need?

Great to hear that you are enjoying the game - I agree that moments like that are a lot of fun!

Regards,

- Erik

_____________________________

Erik Rutins
CEO, Matrix Games LLC




For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

(in reply to Wade1000)
Post #: 3
RE: World Annihilator stuck at 43.68% - 3/30/2010 6:31:13 PM   
mbar


Posts: 492
Joined: 3/17/2010
Status: offline
Yeah. Keep us posted. AAR.

(in reply to Erik Rutins)
Post #: 4
RE: World Annihilator stuck at 43.68% - 3/30/2010 7:12:16 PM   
rickbdotcom

 

Posts: 10
Joined: 3/30/2010
Status: offline
Erik, are you saying that I also need the required tech level in order to finish some of the components?

Now I'm looking at the construction summary for the World Destroyer and I'm noticing some differences between it and the resources that my constructor requested or had onboard initially. For example, it said it needed 747 Dilithium Crystals (that's what the Rsvd column is, right?) but the Construction Summary says 780, but maybe that makes sense as I'm not building it from scratch?

Right now, the constructor's cargo bay is empty except for the components it has built, there aren't any listing for any more resources. The constructor will list all the resources it needs in the Cargo tab, right?

OK dumb question, does the constructor need to be fueled to continue building? I notice it has run out of fuel.

(in reply to Erik Rutins)
Post #: 5
RE: World Annihilator stuck at 43.68% - 3/30/2010 7:21:02 PM   
rickbdotcom

 

Posts: 10
Joined: 3/30/2010
Status: offline
Oh never mind. I just decided to increase the game speed and let it run for a little while without pausing, and it looks like it still progressing. I've got so much going on in the game that I guess I'm actually progressing fairly slowly since I'm having to pause so much it seems like it's taking forever. OK now to reload in the knowledge it'll be finished at some point. :)

(in reply to rickbdotcom)
Post #: 6
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Distant Worlds 1 Series >> World Annihilator stuck at 43.68% Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

6.219