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v1.3 - Huh? Where did the rain go?

 
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v1.3 - Huh? Where did the rain go? - 8/20/2002 9:03:25 AM   
ADavidB


Posts: 2464
Joined: 9/17/2001
From: Toronto, Canada
Status: offline
I've restarted a scenario 17 with v1.30, with me playing the Allies against the AI, and my usual starting routine.

The AI surprised me right off by attacking Gili-Gili a couple of days sooner than usual - did someone "tweak" the aggressiveness a bit?

The AI carriers started to do a "CV Shuffle" a couple of hexes NW of Gili-Gili like usual, but kept on doing it for a week! I've never seen it done for more than a couple of days. ( A "CV Shuffle" is where the AI keeps moving it's CV fleets back and forth between a couple of adjacent hexes while attacking different targets. )

This time, I sent my carriers across the southern section of the Coral Sea, away from air power but within notice, to Townsville before sending them North to look for survivors of the surface and sub battles. I figured that the AI's CV fleets would be out of "juice" after five days of fighting off land-based air, but they weren't. None-the-less, this time I was in the optimum position and the AI was within dual land and carrier-based air strike range. So I got several hits, which were the first I've seen on the AI since v1.1, and the AI didn't do much damage to my carriers. Then, wouldn't you know it, an AI sub got a torpedo into the Yorktown, sending her limping home with her planes now parked in Port Moresby.

Which reminds me - what is the best way to eventually reunite the planes in Port Moresby with the carrier once the Yorktown is ready to take them back?

Finally, 11 days into the scenario the AI finally pulled its CV's back out of harms way. I had sunk a bunch of APs, which will slow the AI down a lot for a while, and the AI sank a couple of my surface ships and flamed a bunch more. But I still have a decent bombardment force available to make life miserable for the AI troops that came ashore in Gili-Gili.

BTW - I also used the often recommended approach of airlifting troops into both Buna and Gili-Gili. The AI didn't get many troops on land in Buna, so I was able to easily push them back into the sea. I have a comfortable troop margin right now in Gili-Gili, but don't want to tire out any of the air lifted troops yet, I'll wait until I get more troops and supplies in by sea.

So it's nice to see the bombers get repaired in some reasonable time again. And the C-47's are also getting repaired - something that didnt' seem to happen in v1.2 . All-in-all, the game continues to improve.

But the strangest thing is to not get rain day after day. Time to take out the suntan lotion.

Dave Baranyi
Post #: 1
- 8/21/2002 6:46:32 AM   
denisonh


Posts: 2194
Joined: 12/21/2001
From: Upstate SC
Status: offline
Reuniting a/c with your carrier can turn out to be an adventure.

If your F4Fs "splinter", you may run into the problem I have in one of my PBEM games. The Lex's sqn upgraded to F4F-4s while at PM, but a splinter of 10 aircraft remained F4F-3s.

Since you don't get F4F-3s as replacements, and you can't "disband it" without a unit with like a/c, I now have a splinter air group that follows the Lex around, but never joins.

I even based it on the Lex, but it still didn't join.

And watch for you SBD sqdns, as they will expand to 24 a/c, and will be too "fat" to fit all your original sqns on your carrier.

_____________________________


"Life is tough, it's even tougher when you're stupid" -SGT John M. Stryker, USMC

(in reply to ADavidB)
Post #: 2
- 8/21/2002 7:06:27 AM   
ADavidB


Posts: 2464
Joined: 9/17/2001
From: Toronto, Canada
Status: offline
[QUOTE]Originally posted by denisonh
[B]Reuniting a/c with your carrier can turn out to be an adventure.

If your F4Fs "splinter", you may run into the problem I have in one of my PBEM games. The Lex's sqn upgraded to F4F-4s while at PM, but a splinter of 10 aircraft remained F4F-3s.

Since you don't get F4F-3s as replacements, and you can't "disband it" without a unit with like a/c, I now have a splinter air group that follows the Lex around, but never joins.

I even based it on the Lex, but it still didn't join.

And watch for you SBD sqdns, as they will expand to 24 a/c, and will be too "fat" to fit all your original sqns on your carrier. [/B][/QUOTE]

I ended up flying them over to Cairns within a couple of days, where Yorktown was sitting in port, fixing leaks. They then "automagically" appeared back on the Yorktown. So it worked out well in the end, because during the 4 or 5 days they were in Port Moresby, they turned back a transport fleet quite effectively.

Dave Baranyi

(in reply to ADavidB)
Post #: 3
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