TonyE
Posts: 1551
Joined: 5/23/2006 From: MN, USA Status: offline
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quote:
ORIGINAL: Niall_UK I am using the demo - build 2009.050 There were 6-8 salvos of aircraft launched ASvM's. Even though there were no more missiles launched I kept getting the prompt. This prevented me from firing at enemy fighters with F14's before they got in range. Could you not add a command line to the prompt "never fire at missiles"? What earthly reason can there be for the switch to loiter after all disposable air to ground weapons have been expended? Real aircraft would never do this under any circumstances!" The prompt to switch on radar was for the same element every time, even though I had switched on the radar before the element was illuminated by enemy radars. I think the only units I had not using radar were submerged submarines and may be 1 aircraft unit which was launching/had just launched. This problem has occured every time I have tried to play the "Convoy" scenario as Red force(in the Red only option), even is I left the radars off until after the 1st prompt. Thank you for taking the time to respond, I always want to hear the feedback. a) I can't say I've ever had it prevent me from firing at aircraft, annoying as the prompts may be. b) You've got me, whoever pushed for the change knows and I think it was mainly for situations where the planes were not in mortal danger, sitting within enemy range (the game having no good way to know what that range is). c) Is there any way you would be willing to zip and send a save-game with instructions to reproduce to hc3@harpgamer.com so that we can take a look? That chunk of code has also seen change and may well have a different result in the next patch which unfortunately doesn't help you now.
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Sincerely, Tony Eischens Harpoon (HC, HCE, HUCE, Classic) programmer HarpGamer.com Co-Owner
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