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Quick-Play Commando Scenarios Here

 
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Quick-Play Commando Scenarios Here - 9/23/2002 2:50:20 AM   
Redleg


Posts: 1805
Joined: 5/23/2000
Status: offline
Here is a pair of quick-plays for the gamer-on-the-go!

If you try these, I would greatly appreciate a post about whether you could win the battle or not. That is, if you play with the recommended settings.

These are challenging and different. Pretty straight-forward, too.

Have fun.

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Post #: 1
Decisive victory - 9/23/2002 5:32:55 AM   
slehtine

 

Posts: 322
Joined: 6/9/2000
From: Helsinki, Finland
Status: offline
[B]Rep Nat[/B]
Men 118 254
Artillery 0 5

Score
Republican 2268
Nationalist 348

I played small version. Althrough it could have been more challenging, it was very entertaining.

I also liked idea of leaving victory hexes from this scenario.

-Sasa

(in reply to Redleg)
Post #: 2
- 9/23/2002 6:36:22 AM   
Redleg


Posts: 1805
Joined: 5/23/2000
Status: offline
Thanks for playing the scenario. I have been experimenting with different approaches to the v-hexes.

A very good score - better than my own! :)

(in reply to Redleg)
Post #: 3
Marginal Victory - 9/24/2002 1:54:46 AM   
Kanon Fodder

 

Posts: 196
Joined: 9/8/2001
From: Portland, Orrygun
Status: offline
Rep Nat
Men 121 157
Artillery 0 3

Score
Republican 1400
Nationalist 375

Intertesting scenario, as usal from you, Redleg

(This was also the small version)

(in reply to Redleg)
Post #: 4
- 9/24/2002 3:24:04 AM   
Redleg


Posts: 1805
Joined: 5/23/2000
Status: offline
Thanks for playing it and posting the results.

My favorite of the two was the larger version although I must admit, I enjoyed playing both.

Thanks again.

(in reply to Redleg)
Post #: 5
REP NAT - 10/3/2002 11:17:28 PM   
Irinami

 

Posts: 746
Joined: 9/4/2002
From: Florida, USA
Status: offline
Inf: 113 / 236
Art: 0 / 4
Scr: 1910 / 323

This was interesting. Yet again, my attempts at stealth failed, and instead a planned, coordinated effort carried the day. Pacos crossed river in north and immediately engaged Nat. Cav. Regulars in the south moved to the bridge; then the expendable Chauchat squads inched across the bridge. When they were fired upon, they'd smoke; another would move up until it was fired on, then smoke. Once I blocked out all the bunkers' lines of fire, the rest of the Regulars poured across the bridge. It got rough, but the patience to move units into place to opfire on counterattacks was all I really needed. I don't think I could have captured the ammo dump (I planned to take the courthouse first, which was going to turn into a slaughter), but the rest wasn't terrible.

The Dynamiteros weren't terribly useful, though... the only assault that worked was one with... the ASTRA PISTOL!! :eek: (I'd C-fire the dynamite for higher hit percents).

Arty would probably ruin this one.

_____________________________



Newbies!!
Wild Bill's Tanks at Munda Mini-Campaign. The training campaign for comb

(in reply to Redleg)
Post #: 6
- 10/4/2002 1:22:00 AM   
Redleg


Posts: 1805
Joined: 5/23/2000
Status: offline
Yes, the Dynamiteros needed Anna to provide them with some additional training!

Thanks for trying it and also for the feedback. Much appreciated.

(in reply to Redleg)
Post #: 7
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