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First Distant Worlds Legends Review up - 9/10!

 
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First Distant Worlds Legends Review up - 9/10! - 12/5/2011 2:47:05 PM   
SeanD


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http://www.gamesquad.com/review/reviewed-distant-worlds-legends

Off to an excellent start.

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RE: First Distant Worlds Legends Review up - 9/10! - 12/5/2011 3:44:29 PM   
Sarissofoi


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Great.
Hope that you redone design system though.


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RE: First Distant Worlds Legends Review up - 9/10! - 12/5/2011 4:07:56 PM   
Grotius


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Excellent review! The reviewer reminded me of all the new stuff in Legends that I've been taking for granted: Wonders, characters, overlays, vectors, new events and techs, new galaxy sizes, UI improvements. It's hard to imagine going back to vanilla DW now.

I'm not sure what I think about the reviewer's critique of ship design. I do like the idea of helping the AI compete. I'm not sure what modifications to ship design would achieve that aim, though.

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RE: First Distant Worlds Legends Review up - 9/10! - 12/5/2011 8:20:00 PM   
martok


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Joined: 8/30/2004
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Congratulations to Elliot, Erik, and all the folks at Matrix!




quote:

ORIGINAL: Grotius

Excellent review! The reviewer reminded me of all the new stuff in Legends that I've been taking for granted: Wonders, characters, overlays, vectors, new events and techs, new galaxy sizes, UI improvements. It's hard to imagine going back to vanilla DW now.

Reminder to self: Must wait til after Christmas to buy expansions, must wait til after Christmas to buy expansions, must wait til after Christmas to buy expansions....




quote:

ORIGINAL: Grotius

I'm not sure what I think about the reviewer's critique of ship design. I do like the idea of helping the AI compete. I'm not sure what modifications to ship design would achieve that aim, though.

It's not really about helping the AI compete, though. It's more that the AI designs are often so blatantly (even painfully) sub-optimal, that it beggars belief. This hurts immersion. In addition, it reduces the AI's overall competitiveness -- which in turn hurts immersion a second time....and that ultimately reduces a player's enjoyment of the game.


Nor are the problems with ship design restricted to the AI's (in)ability in this area. There's long been a laundry list of desired complaints/improvements, such as the seemingly-needless complexity in refitting/upgrading ships and (especially!) bases & starports, the inability to mass-delete old/obsolete designs, etc.

Happily, it sounds like the planned second update for Legends will alleviate many of these latter concerns. However, the article's author can only review the game in the state it was in at the time he wrote it -- not as it will hopefully be in a few weeks' time -- and so the complaints about ship design are valid for now.




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RE: First Distant Worlds Legends Review up - 9/10! - 12/5/2011 9:00:05 PM   
the1sean


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Joined: 5/11/2010
From: Texas, USA
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I would really like to see the default ship designs/loadouts extracted into an editable text file. One separate ship design file for each race would be optimal. That way the modding community could add both unique flavor and tricky designs for each race's ships; and at the same time keep the ship designs up-to-date with common player tactics.

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