janh
Posts: 1216
Joined: 6/12/2007 Status: offline
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quote:
ORIGINAL: Schmart Also typical, was that withdrawn divisions were usually burnt out, hence the reason for the withdrawl to the west. Let's pick out the early SS Division since those seem to go through the largest transformation in the war. After hard struggle of the SS leadership against the will of OKW and OKH, they were allowed to expand into division sized elements, motorized. They were not allowed to use the ranks of the regular army, though, and had to use their own since the Wehrmacht wasn't willing to be put on par with "not-Wehrmacht trained", non-military personel and "officers", but they underwent major transformations at quite short intervals. Of these, LAH, GD, Wiking, and Totenkopf, each one goes through different pathways during their evolution, in history and in this game. While Wiking never leaves and still goes through all of the ToE changes, DR and LAH leave after changing to a 42-Mot.Inf. (that is in effect already a Panzergrenadier Div. composition) by late June and late July, respectively, the TK remains even until late October before withdrawing for the restructuring to a Panzergrenadier Division. So perhaps if Wiking was restructured in the East, the others probably could have been too -- if they were not badly diminished? The need to rebuild or refit them seems like a major factor in the decision to withdraw them at all, and for the exact timing and sequence. Certainly also material availability influenced the schedule. So there are reasons for the historical course, which led to the moves as these did. However, the game will play out differently, and the reasoning for rebuilding, withdrawals or ToE changes may change -- just like the reasoning for the Soviets changes depending on the game play. Similarly, as #pointed out by gradenko_2000 or Liquidsky, there were surely some reasons why specific other divisions (for which rebuilding was a lesser factor) were chosen to withdraw to other fronts. There seems to be plenty of causality that changes in each game and would be a good argument to also add some flexibility to rules for the future titles. For example, one could have made a rule that those divisions to ought to pull out of line for the ToE change to occur and/or ultimately withdraw if going below a certain strength level, which would also imply a certain wiggle room to take the units out of the frontline: for e.g. one per month between late June and late October, or if it stays, suffer some railroad capacity cuts for the additional equipement hauling. Maybe eveb an option to keep them longer for some AP costs? Similarly, for those withdrawing to reinforce other fronts, there should be an option to pick either the most suitable, available ones (fulfilling certain minimum strength criteria), or at least allow to exchange the requested units against player selected ones again at an AP cost.
< Message edited by janh -- 2/24/2012 9:15:21 PM >
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