Solaristics
Posts: 195
Joined: 2/20/2002 From: UK Status: offline
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I just had my first play through, and overall my views are generally positive, but I hope things develop more as the game matures with patches and expansions. Things I liked: Operations Migration City specialization Use of hexes rather than squares Stable (no glitches or crashes) Decent graphics Dislikes: No mechanism for restricting ICS as far as I could tell AI not very challenging Victory conditions a bit uninspiring Mixed: - Clean interface, but couldn't always find what I wanted (e.g. breakdown of current army maintenance cost), and lots of text rather than graphics (e.g. showing diplomatic relations between players as text, rather than using visual representations). - The theme was generally good, but it didn't really come alive for me in the way it did in SMAC (at least with rose-tinted hindsight), particularly once the aliens were dealt with in the early game. I guess my one major concern is that I got to turn 200, moving at a fairly leisurely pace, and after wiping out the military faction I was on 60% of a military victory and lost interest in finishing the game. The AI didn't put up much of a fight, and so it just felt like going through the motions to finish it off. I also didn't feel under any pressure throughout the game. I was playing on medium/medium, so I'll up it to hard next time and see what its like. Overall, though, I definitely support this project and look forward to seeing it improve and mature. It looks like it was developed by a three person team (?), so it is pretty impressive work.
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Rolling cold wargaming dice since 1974.
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