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Another pirate victory...

 
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Another pirate victory... - 6/27/2015 1:40:00 AM   
NephilimNexus

 

Posts: 194
Joined: 9/2/2014
Status: offline


I swear, this is actually becoming little more than a paint-by-numbers process now...

In case you're wondering how to trounce 17 opponents in 1400 star, 15x15 sector map in under 200 years, the answer is simple: Pirates have no real maximum RP limits.



So basically, I was flying around with Meridian Shields and Area Transit Singularities before my rivals could even get past Gerax Hyperdrives.

The oldest rule of 4x games: Whoever has the most tech wins.
Post #: 1
RE: Another pirate victory... - 6/27/2015 11:40:45 PM   
Phuket

 

Posts: 56
Joined: 6/20/2015
Status: offline
Dear god man... that research haha

(in reply to NephilimNexus)
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RE: Another pirate victory... - 7/29/2015 7:32:40 AM   
RhesusPeanutButterCups

 

Posts: 6
Joined: 6/19/2015
Status: offline
Have you ever put thought into making a Let's Play? After reading all of your pirate tips and using your pirate designs, I'd love to see you wreck face in one of these games!

(in reply to Phuket)
Post #: 3
RE: Another pirate victory... - 11/23/2015 6:41:23 AM   
ManticOre81

 

Posts: 12
Joined: 7/10/2015
Status: offline
Agreed, a Let's Play would be helpful. My pirate games seem to be a Sisyphusian cycle of ruin and reconstruction.

(in reply to RhesusPeanutButterCups)
Post #: 4
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