Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

sweeping friendly base

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> Tech Support >> sweeping friendly base Page: [1]
Login
Message << Older Topic   Newer Topic >>
sweeping friendly base - 8/27/2011 3:49:40 PM   
viberpol


Posts: 838
Joined: 10/20/2005
From: Gizycko, Poland, EU
Status: offline
I have been wondering for years: Why it is impossible to sweep friendly base?
What's the logic behind it? Is it WAD or bug?

It is possible to sweep friendly/controlled hex if enemy LCUs are present there.
So what's the difference between a friendly base sweep and a friendly hex sweep?

I explained to myself, that one cannot use sweepers from the same base (sweep range 0) because the enemy fighters would just smoke them before they reach the altitude... but, again, it's impossible to sweep a friendly base even from ranged bases. Can someone enlighten me?


_____________________________

Przy lackim orle, przy koniu Kiejstuta Archanioł Rusi na proporcach błysł
Post #: 1
RE: sweeping friendly base - 8/27/2011 4:05:57 PM   
PaxMondo


Posts: 9750
Joined: 6/6/2008
Status: offline
subscribed. very interested.



_____________________________

Pax

(in reply to viberpol)
Post #: 2
RE: sweeping friendly base - 8/27/2011 5:32:23 PM   
Numdydar

 

Posts: 3211
Joined: 2/13/2004
Status: offline
Isn't sweeping a friendly base at range 0 just CAP? Also from my play, if I place LR CAP over a friendly base, it acts as a sweep mission if opposing fighters are present.

< Message edited by Numdydar -- 8/27/2011 5:33:12 PM >

(in reply to PaxMondo)
Post #: 3
RE: sweeping friendly base - 8/27/2011 7:23:40 PM   
Barb


Posts: 2503
Joined: 2/27/2007
From: Bratislava, Slovakia
Status: offline
Sweeping a friendly base should be possible. Imagine a situation when you are air-transporting units to some forward base and enemy puts LRCAP on it. As your CAP/LRCAP will not engage his aircraft (defensive vs defensive mission), your only chance is to sweep/escort to that base.

_____________________________


(in reply to Numdydar)
Post #: 4
RE: sweeping friendly base - 8/27/2011 9:22:21 PM   
viberpol


Posts: 838
Joined: 10/20/2005
From: Gizycko, Poland, EU
Status: offline

quote:

ORIGINAL: Barb

Sweeping a friendly base should be possible. Imagine a situation when you are air-transporting units to some forward base and enemy puts LRCAP on it. As your CAP/LRCAP will not engage his aircraft (defensive vs defensive mission), your only chance is to sweep/escort to that base.


Also do not forget sweeping the heavily CAPed invasion sites.

Although in AE LRCAP vs LRCAP seems bringing an encounter, the fight is rather short and LRCAP isn't too efective.
We're told sweep is more effective than CAP which is more effective than escort so if enemy got the beaches,
it's logical it's better to sweep the base first to achieve air superiority before bombers arrive.


_____________________________

Przy lackim orle, przy koniu Kiejstuta Archanioł Rusi na proporcach błysł

(in reply to Barb)
Post #: 5
RE: sweeping friendly base - 8/27/2011 9:27:40 PM   
LoBaron


Posts: 4776
Joined: 1/26/2003
From: Vienna, Austria
Status: offline
To find that out why it was done, I think the question has to be modified into:
"What negative side effects could the ability to sweep own bases have?"

It for sure was not simply forgotton, but made impossible for a purpose - at least thats my opinion when trying to guess Gary Grisbys thoughts on such things.

One situation I can imagine was amphib assaults with CV LRCAP as cover.
The ability to sweep own bases could create an exploit, to decimate CV fighter squads with sweep vs. CAP bonus (enhanced by the fact its LRCAP),
without the intent of attacking the amphibs.
This could severely unbalance carrier battles and those are one of the pillars the game is built upon.

Maybe there are other reasons too, I am quite sure this decision has been thought through.
I agree its a suboptimal tradeoff but the above example alone is worth pondering on...

_____________________________


(in reply to Barb)
Post #: 6
RE: sweeping friendly base - 8/28/2011 12:01:29 AM   
Rainer

 

Posts: 1210
Joined: 11/21/2000
From: Neuching, Bavaria, Germany
Status: offline
quote:

Gary Grisbys thoughts on such things


... Gary Grigsby's thoughts on such things ...

_____________________________

WitP/AE
1.7.11.26b
Data base changes by Andy Mac October 16, 2012
Scen #1 Allied vs AI Level Hard Daily Turns
Art Mods by TomLabel and Reg
Topo Map by chemkid

WitW / Torch
1.01.37 - 1.01.44 beta

(in reply to LoBaron)
Post #: 7
RE: sweeping friendly base - 8/28/2011 12:22:03 AM   
seii taishôgun


Posts: 30
Joined: 6/17/2011
Status: offline
Just curious - why would you want to sweep a friendly base?

A Fighter Sweep mission flies to a base, attacks the enemy CAP fighters, and then leaves - yes? I mean - actually being over a friendly base with an entire fighter group at the same time an enemy attack showed up would be the greatest form of luck, wouldn't it?

CAP of a friendly base makes sense - even LRCAP.

Just my 2 cents...

ST



_____________________________



(in reply to viberpol)
Post #: 8
RE: sweeping friendly base - 8/28/2011 8:08:58 AM   
LoBaron


Posts: 4776
Joined: 1/26/2003
From: Vienna, Austria
Status: offline
It could be used as a weapon against your own bases being LRCAPed.


_____________________________


(in reply to seii taishôgun)
Post #: 9
RE: sweeping friendly base - 8/28/2011 8:09:44 AM   
LoBaron


Posts: 4776
Joined: 1/26/2003
From: Vienna, Austria
Status: offline

quote:

ORIGINAL: Rainer

quote:

Gary Grisbys thoughts on such things


... Gary Grigsby's thoughts on such things ...


...about 100€ for Gary Grigsby's thoughts on such things...

_____________________________


(in reply to Rainer)
Post #: 10
RE: sweeping friendly base - 8/19/2014 2:23:40 PM   
kkoovvoo

 

Posts: 253
Joined: 10/1/2004
From: Slovakia
Status: offline

quote:

ORIGINAL: viberpol

Also do not forget sweeping the heavily CAPed invasion sites.

Although in AE LRCAP vs LRCAP seems bringing an encounter, the fight is rather short and LRCAP isn't too efective.
We're told sweep is more effective than CAP which is more effective than escort so if enemy got the beaches,
it's logical it's better to sweep the base first to achieve air superiority before bombers arrive.



Is there any workaround for this situation? (to wear down fighters of heavily CAPed invasion site)

Only solution in my mind is to LRCAP invasion site and send some expandable bombers on ground/naval attack to initiate fight.

_____________________________


(in reply to viberpol)
Post #: 11
RE: sweeping friendly base - 8/19/2014 9:40:55 PM   
Itdepends

 

Posts: 937
Joined: 12/12/2005
Status: offline

quote:

ORIGINAL: kkoovvoo
Only solution in my mind is to LRCAP invasion site and send some expandable bombers on ground/naval attack to initiate fight.

I don't think this would work- the USN has a few dirigibles but they don't have the range to be effective.

(in reply to kkoovvoo)
Post #: 12
RE: sweeping friendly base - 8/19/2014 10:20:20 PM   
Bullwinkle58


Posts: 11302
Joined: 2/24/2009
Status: offline
This is a three-year-old zombie thread that doesn't belong in Tech, guys.

_____________________________

The Moose

(in reply to Itdepends)
Post #: 13
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> Tech Support >> sweeping friendly base Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.859