Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Bob Flemin' AARse I (Husky as the Allies)

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the West >> After Action Reports >> Bob Flemin' AARse I (Husky as the Allies) Page: [1] 2   next >   >>
Login
Message << Older Topic   Newer Topic >>
Bob Flemin' AARse I (Husky as the Allies) - 12/5/2014 4:00:20 PM   
warspite1


Posts: 41353
Joined: 2/2/2008
From: England
Status: offline
Right, at the risk of exposing my complete inability to play war games properly, I am going to put Red Lancer's Players Handbook to the test (good idea by the way).

Without the manual - can I get through a Husky scenario as the Allies on Easy - and win?

< Message edited by warspite1 -- 12/6/2014 12:39:43 AM >


_____________________________

England expects that every man will do his duty. Horatio Nelson October 1805


Post #: 1
RE: Bob Flemin' AArse I (Husky as the Allies) - 12/5/2014 4:05:15 PM   
warspite1


Posts: 41353
Joined: 2/2/2008
From: England
Status: offline
I set the game options as instructed.




Attachment (1)

_____________________________

England expects that every man will do his duty. Horatio Nelson October 1805



(in reply to warspite1)
Post #: 2
RE: Bob Flemin' AArse I (Husky as the Allies) - 12/5/2014 4:08:40 PM   
warspite1


Posts: 41353
Joined: 2/2/2008
From: England
Status: offline
The preferences screen I click default - nothing seems to happen so assume the default setting are already set...as ..er ...the default.




Attachment (1)

_____________________________

England expects that every man will do his duty. Horatio Nelson October 1805



(in reply to warspite1)
Post #: 3
RE: Bob Flemin' AArse I (Husky as the Allies) - 12/5/2014 4:11:14 PM   
warspite1


Posts: 41353
Joined: 2/2/2008
From: England
Status: offline
I now select the Husky Scenario. This has a brief summary to the right giving the historical setting.




Attachment (1)

_____________________________

England expects that every man will do his duty. Horatio Nelson October 1805



(in reply to warspite1)
Post #: 4
RE: Bob Flemin' AArse I (Husky as the Allies) - 12/5/2014 4:17:00 PM   
warspite1


Posts: 41353
Joined: 2/2/2008
From: England
Status: offline
I am immediately confronted with an Automatic Air Direction Creation box. I therefore ignore Chapters 2 and 3 of the Handbook and go to Chapter 4. Introduction to the Air Planning Phase and using Auto Air Directive Creation. Time for a quick read....

_____________________________

England expects that every man will do his duty. Horatio Nelson October 1805



(in reply to warspite1)
Post #: 5
RE: Bob Flemin' AArse I (Husky as the Allies) - 12/5/2014 4:27:05 PM   
Erik Rutins

 

Posts: 37503
Joined: 3/28/2000
From: Vermont, USA
Status: offline
Hey Warspite1,

Congratulations on the first public AAR. I think Easy will be easy for you though, crank it up for your next one. The tutorial videos go hand in hand with the Player's Handbook, feel free to watch those too.

Regards,

- Erik


_____________________________

Erik Rutins
CEO, Matrix Games LLC




For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

(in reply to warspite1)
Post #: 6
RE: Bob Flemin' AArse I (Husky as the Allies) - 12/5/2014 4:33:21 PM   
warspite1


Posts: 41353
Joined: 2/2/2008
From: England
Status: offline
Okay so I can set Directives for my Tactical and Strategic air units - fun! I can set priority levels - None, Low, Medium or High for the various missions.

I click "Amphib Support South" ON and the computer populates some of these missions. Looks like my Strategic Bombers are being roped in to support the forthcoming landings in a ground attack stylee. Airfields, Railyards and Railways are targeted to varying degrees.

Meanwhile my Tactical Air forces put lots of effort into air superiority, and a lesser effort into supporting the ground attack units. Thus Interdiction is the priority here.

I'm sure the computer er sorry Air Vice-Marshall Park and co, know what they are doing and I leave these settings as is.




Attachment (1)

_____________________________

England expects that every man will do his duty. Horatio Nelson October 1805



(in reply to warspite1)
Post #: 7
RE: Bob Flemin' AArse I (Husky as the Allies) - 12/5/2014 4:34:51 PM   
warspite1


Posts: 41353
Joined: 2/2/2008
From: England
Status: offline

quote:

ORIGINAL: Erik Rutins

Hey Warspite1,

Congratulations on the first public AAR. I think Easy will be easy for you though, crank it up for your next one. The tutorial videos go hand in hand with the Player's Handbook, feel free to watch those too.

Regards,

- Erik

warspite1

Easy? Erik have you seen me play MWIF? I fully expect to get my bottom handed to me - and I can blame Red Lancer and his Handbook


_____________________________

England expects that every man will do his duty. Horatio Nelson October 1805



(in reply to Erik Rutins)
Post #: 8
RE: Bob Flemin' AArse I (Husky as the Allies) - 12/5/2014 4:44:06 PM   
warspite1


Posts: 41353
Joined: 2/2/2008
From: England
Status: offline
Mmmm.... not sure what happened there. Right, in the Air Planning tab, I click on a button 3rd from the left and I can see where my aircraft are flying to. I assume the invasion beaches are near Agrigento. I thought the British landed near Syracuse? However, there do not seem to be any aircraft there.

Maybe I'm wrong - I know Malta Air Command have it all under control....




Attachment (1)

_____________________________

England expects that every man will do his duty. Horatio Nelson October 1805



(in reply to warspite1)
Post #: 9
RE: Bob Flemin' AArse I (Husky as the Allies) - 12/5/2014 4:56:53 PM   
warspite1


Posts: 41353
Joined: 2/2/2008
From: England
Status: offline
Ahh right - I've found the Air Directive Summary screen - not sure what that is telling me so I'll move right along and click the F12 "Execute" button.

I am asked if I want to Execute Air Directives and I say "Tally-ho, chocs away....and stuff" - or in other words yes.

Oh my word the screen has gone barmy!! Bombs an' **** falling all over the place

When my machine settles down I get an Air Execution Summary.

My aircraft flew almost 12,000 sorties. I seem to have been splattered. I lost a stack of aircraft for little return. Mmmm I'm going to have words with Park and Connigham + whoever the US guy is (shamefully I can't remember ).

Anyway, here's the butchers bill (I hope I haven't blown air superiority).








Attachment (1)

_____________________________

England expects that every man will do his duty. Horatio Nelson October 1805



(in reply to warspite1)
Post #: 10
RE: Bob Flemin' AArse I (Husky as the Allies) - 12/5/2014 5:04:44 PM   
warspite1


Posts: 41353
Joined: 2/2/2008
From: England
Status: offline
Okay I've now come a bit stuck. The next two chapters are movement and Invasions. Movement is first so I'll have a read of that and then Chapter 6 and hopefully I work out how to get the troops to Sicily

Damn is that the time already? I've got a school play to go to for the little warspite's so I'll continue Operation Husky when I return.

< Message edited by warspite1 -- 12/5/2014 6:10:49 PM >


_____________________________

England expects that every man will do his duty. Horatio Nelson October 1805



(in reply to warspite1)
Post #: 11
RE: Bob Flemin' AArse I (Husky as the Allies) - 12/5/2014 5:17:27 PM   
loki100


Posts: 10920
Joined: 10/20/2012
From: Utlima Thule
Status: offline

quote:

ORIGINAL: warspite1

Okay I've now come a bit stuck. The next two chapters are movement and Invasions. Movement is first so I'll have a read of that and then Chapter 6 and hopefully I work out how to get the troops to Sicily

Damn is that the time already? I've got a school play to go to for the little warspite's so I'll continue Operation Husky when I return.


thanks for doing this, the AARs by those who are competent are interesting but its great to see someone applying the 'read the relevant chapter before I make a move' approach

_____________________________


(in reply to warspite1)
Post #: 12
RE: Bob Flemin' AArse I (Husky as the Allies) - 12/5/2014 5:23:02 PM   
JocMeister

 

Posts: 8262
Joined: 7/29/2009
From: Sweden
Status: offline
Just watched the tutorial movies! I strongly recommend them!

(in reply to loki100)
Post #: 13
RE: Bob Flemin' AArse I (Husky as the Allies) - 12/5/2014 7:02:13 PM   
RedLancer


Posts: 4314
Joined: 11/16/2005
From: UK
Status: offline
Hold on - is your success going to be based on my expertise. Am I on trial here?

In my defence I refer your Honour to the Handbook page 4 and the aim and format - especially the small print disclaimer in invisible ink at the bottom which explains my life story including why I do scenario design, test co-ord, graphics, manuals - in fact anything to hide the fact that I love war games but am not a good player. Failing that bribery - I promise to lobby for inclusion of Warspite as a named ship in any future development of the game engine.

_____________________________

John
WitE2 Asst Producer
WitE & WitW Dev

(in reply to JocMeister)
Post #: 14
RE: Bob Flemin' AArse I (Husky as the Allies) - 12/5/2014 7:30:48 PM   
parusski


Posts: 4804
Joined: 5/8/2000
From: Jackson Tn
Status: offline

quote:

ORIGINAL: Red Lancer

Hold on - is your success going to be based on my expertise. Am I on trial here?

In my defence I refer your Honour to the Handbook page 4 and the aim and format - especially the small print disclaimer in invisible ink at the bottom which explains my life story including why I do scenario design, test co-ord, graphics, manuals - in fact anything to hide the fact that I love war games but am not a good player. Failing that bribery - I promise to lobby for inclusion of Warspite as a named ship in any future development of the game engine.


Your expertise will remain respected. Warspite1 must have a scapegoat for his bumbling.

_____________________________

"I hate newspapermen. They come into camp and pick up their camp rumors and print them as facts. I regard them as spies, which, in truth, they are. If I killed them all there would be news from Hell before breakfast."- W.T. Sherman

(in reply to RedLancer)
Post #: 15
RE: Bob Flemin' AArse I (Husky as the Allies) - 12/5/2014 8:36:01 PM   
warspite1


Posts: 41353
Joined: 2/2/2008
From: England
Status: offline

quote:

ORIGINAL: Red Lancer

Hold on - is your success going to be based on my expertise. Am I on trial here?

In my defence I refer your Honour to the Handbook page 4 and the aim and format - especially the small print disclaimer in invisible ink at the bottom which explains my life story including why I do scenario design, test co-ord, graphics, manuals - in fact anything to hide the fact that I love war games but am not a good player. Failing that bribery - I promise to lobby for inclusion of Warspite as a named ship in any future development of the game engine.
warspite1

As I said at the outset Red Lancer, I think the Handbook is a great idea - I am covering the bases so that when I lose on easy, its not my fault


_____________________________

England expects that every man will do his duty. Horatio Nelson October 1805



(in reply to RedLancer)
Post #: 16
RE: Bob Flemin' AArse I (Husky as the Allies) - 12/5/2014 8:41:49 PM   
RedLancer


Posts: 4314
Joined: 11/16/2005
From: UK
Status: offline
You're sorted then - I lose on easy too

< Message edited by Red Lancer -- 12/5/2014 9:42:37 PM >


_____________________________

John
WitE2 Asst Producer
WitE & WitW Dev

(in reply to warspite1)
Post #: 17
RE: Bob Flemin' AArse I (Husky as the Allies) - 12/5/2014 9:00:31 PM   
warspite1


Posts: 41353
Joined: 2/2/2008
From: England
Status: offline
...anyways, back to the game.

JocMeister was right, I should have looked at the videos!!! I was right about the invasion site for the UK forces . What a dumbass.

So, in line with the tutorials I send my ships to sea, loaded to the gills with troops.

From West to East we have:

II US Corps

3rd US Infantry Division carried by TF86
1st US Infantry Division carried by TF81
45th US Infantry Division carried by TF85

British XXX Corps (British unless stated)

1st Canadian and 51st Infantry Divisions
231st Infantry Brigade

British XIII Corps
50th Infantry Division
5th Infantry Division

All carried by TF545.










Attachment (1)

< Message edited by warspite1 -- 12/6/2014 12:46:45 AM >


_____________________________

England expects that every man will do his duty. Horatio Nelson October 1805



(in reply to RedLancer)
Post #: 18
RE: Bob Flemin' AArse I (Husky as the Allies) - 12/5/2014 9:24:52 PM   
warspite1


Posts: 41353
Joined: 2/2/2008
From: England
Status: offline
For this next bit I am going to have to read the handbook on movement as I cannot see how, in the tutorial, the follow-up units get to port and then sea.

I'll pick this up tomorrow. This is fun!

_____________________________

England expects that every man will do his duty. Horatio Nelson October 1805



(in reply to warspite1)
Post #: 19
RE: Bob Flemin' AArse I (Husky as the Allies) - 12/5/2014 10:16:19 PM   
Gilmer


Posts: 1452
Joined: 7/1/2011
Status: offline

quote:

ORIGINAL: Red Lancer

Hold on - is your success going to be based on my expertise. Am I on trial here?

In my defence I refer your Honour to the Handbook page 4 and the aim and format - especially the small print disclaimer in invisible ink at the bottom which explains my life story including why I do scenario design, test co-ord, graphics, manuals - in fact anything to hide the fact that I love war games but am not a good player. Failing that bribery - I promise to lobby for inclusion of Warspite as a named ship in any future development of the game engine.


Just blame alcohol! It always works for me!

_____________________________

"Venimus, vidimus, Deus vicit" John III Sobieski as he entered Vienna on 9/11/1683. "I came, I saw, God conquered."
He that has a mind to fight, let him fight, for now is the time. - Anacreon

(in reply to RedLancer)
Post #: 20
RE: Bob Flemin' AArse I (Husky as the Allies) - 12/5/2014 11:32:28 PM   
Zorch

 

Posts: 7087
Joined: 3/7/2010
Status: offline

quote:

ORIGINAL: parusski


quote:

ORIGINAL: Red Lancer

Hold on - is your success going to be based on my expertise. Am I on trial here?

In my defence I refer your Honour to the Handbook page 4 and the aim and format - especially the small print disclaimer in invisible ink at the bottom which explains my life story including why I do scenario design, test co-ord, graphics, manuals - in fact anything to hide the fact that I love war games but am not a good player. Failing that bribery - I promise to lobby for inclusion of Warspite as a named ship in any future development of the game engine.


Your expertise will remain respected. Warspite1 must have a scapegoat for his bumbling.

Aye!

(in reply to parusski)
Post #: 21
RE: Bob Flemin' AArse I (Husky as the Allies) - 12/6/2014 1:35:34 AM   
Gilmer


Posts: 1452
Joined: 7/1/2011
Status: offline
Easy is easy. You'll do fine. I was a little hazy on the follow on units as well. Let's see if you run into the same mistakes/messups or if you figure it out a lot quicker than I did.

_____________________________

"Venimus, vidimus, Deus vicit" John III Sobieski as he entered Vienna on 9/11/1683. "I came, I saw, God conquered."
He that has a mind to fight, let him fight, for now is the time. - Anacreon

(in reply to Zorch)
Post #: 22
RE: Bob Flemin' AArse I (Husky as the Allies) - 12/6/2014 2:32:40 AM   
wadortch

 

Posts: 259
Joined: 3/19/2011
From: Darrington, WA, USA
Status: offline
Hi all

The video tutorials and players guide are very well done and sufficient to get WITE experienced players into the game quickly? Watch them and read them and you will be on your way.

I have played the Husky scenario as Allies and Axis againxt the AI at normal settings. Minor victory for Axis I played Allies and minor win for Axis when I played the Axis.

AI is good!

_____________________________

Walt

(in reply to warspite1)
Post #: 23
RE: Bob Flemin' AArse I (Husky as the Allies) - 12/6/2014 7:02:13 AM   
warspite1


Posts: 41353
Joined: 2/2/2008
From: England
Status: offline
Well that's not a great start....

I was moving the US II Corps HQ to a position off western invasion beaches - when I got a "Transport Sunk" notification!

The remaining transports have arrived in position but a look at the summary at the bottom of the counter (compared to that in the video) confirms that damage was high; I've lost circa 1,500 men, 15 Artillery pieces and 9 tanks.

The same happens when I transport the XXX Corps HQ (although I notice this happened in the video tutorial too).

The British XIII Corps seems to escape unscathed. Fortunately HMS Warspite was providing close support to that convoy and managed to knock 300 Axis aircraft out of the sky (and sink at least a dozen U-boats)....

The US 2nd Armoured Division has a transport sunk from underneath it. They lose 11 tanks, a couple of pieces of artillery and about 600 troops.

Finally - both the British 8th Army HQ and the US 7th Army HQ arrive off the beaches - both unscathed.




Attachment (1)

< Message edited by warspite1 -- 12/6/2014 8:19:08 AM >


_____________________________

England expects that every man will do his duty. Horatio Nelson October 1805



(in reply to wadortch)
Post #: 24
RE: Bob Flemin' AArse I (Husky as the Allies) - 12/6/2014 7:17:38 AM   
zakblood


Posts: 22687
Joined: 10/4/2012
Status: offline
it may take 3 years to build a ship,
it may also take 3 centuries to build a tradition,
but in only takes one idiot of a captain or in the wrong place to sink her

(in reply to warspite1)
Post #: 25
RE: Bob Flemin' AArse I (Husky as the Allies) - 12/6/2014 7:19:57 AM   
warspite1


Posts: 41353
Joined: 2/2/2008
From: England
Status: offline

quote:

ORIGINAL: zakblood

it may take 3 years to build a ship,
it may also take 3 centuries to build a tradition,
but in only takes one idiot of a captain or in the wrong place to sink her
warspite1

Oh yes - and I am that idiot


_____________________________

England expects that every man will do his duty. Horatio Nelson October 1805



(in reply to zakblood)
Post #: 26
RE: Bob Flemin' AArse I (Husky as the Allies) - 12/6/2014 7:34:25 AM   
warspite1


Posts: 41353
Joined: 2/2/2008
From: England
Status: offline
It's all happening thick and fast.

I launched a US and UK airborne drop with a regiment from the US 82 Airborne and also a Regiment from the 1st British Airborne.

That should be airborne brigade for the British surely?? Edit: that must have been a mistake in the tutorial - it says brigade in the loss report.

All the messages flash past quickly - but I see that British are destroyed in their landing attempt

There then follows a lot of battles (that also fly past quickly - too late I see there is a pause button available).

I am then presented with a Ground Losses summary:




Attachment (1)

< Message edited by warspite1 -- 12/6/2014 8:37:18 AM >


_____________________________

England expects that every man will do his duty. Horatio Nelson October 1805



(in reply to warspite1)
Post #: 27
RE: Bob Flemin' AArse I (Husky as the Allies) - 12/6/2014 7:36:52 AM   
zakblood


Posts: 22687
Joined: 10/4/2012
Status: offline
water is like air, unsupported attacks will be costly, support for both is needed, so sims a real life war and battle tbh

(in reply to warspite1)
Post #: 28
RE: Bob Flemin' AArse I (Husky as the Allies) - 12/6/2014 7:42:25 AM   
warspite1


Posts: 41353
Joined: 2/2/2008
From: England
Status: offline
Not sure why there is a difference between current turn and total - I thought this was the first turn??

Anyway, before I can survey the map, I have the Air Directive Form pop up again at the start of turn 2.

I keep Amphib support ON as there are still units off the beaches that need to be landed. I remove attacks on railways to none and concentrate on air superiority and ground support.

_____________________________

England expects that every man will do his duty. Horatio Nelson October 1805



(in reply to warspite1)
Post #: 29
RE: Bob Flemin' AArse I (Husky as the Allies) - 12/6/2014 7:49:53 AM   
warspite1


Posts: 41353
Joined: 2/2/2008
From: England
Status: offline
The position at the start of turn 2 has seen the Axis forces retreat - one poor unit southwest of Gela either could not move or is fighting a valiant rear-guard action.

It looks like the remnants of the 3rd British Airborne Brigade have got back to Malta for some R+R.




Attachment (1)

_____________________________

England expects that every man will do his duty. Horatio Nelson October 1805



(in reply to warspite1)
Post #: 30
Page:   [1] 2   next >   >>
All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the West >> After Action Reports >> Bob Flemin' AARse I (Husky as the Allies) Page: [1] 2   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.672