Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Possible bug with AI and fixed armament AFVs

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Tigers on the Hunt >> Tech Support >> Possible bug with AI and fixed armament AFVs Page: [1]
Login
Message << Older Topic   Newer Topic >>
Possible bug with AI and fixed armament AFVs - 3/20/2016 2:13:57 PM   
UP844


Posts: 1662
Joined: 3/3/2016
From: Genoa, Republic of Genoa (occupied by Italy)
Status: offline
I just had an issue with an AI-controlled, immobilised StuG: there were no targets within its VCA and, of course, being immobilised it cannot change it. The vehicle, however, continued attempting to target the units located outside its CA.

During the AI Fire Segment, a message appearead at the centre of the screen stating "StuG IIIG (L) ID#4 cannot fire outside its CA" (or something similar). I suppose the StuG was considering all the units in view (half a dozen, at most) as possible targets. I clicked on "OK" button in the message window: the window disappeared, but a few seconds later it appeared again, then again and again (approx. 25-30 times). Finally, a "Out of memory" message appeared, then the game crashed.

Unfortunately, I cannot provide screenshots or saved game files.
Post #: 1
RE: Possible bug with AI and fixed armament AFVs - 3/20/2016 2:26:59 PM   
Peter Fisla


Posts: 2503
Joined: 10/5/2001
From: Canada
Status: offline

quote:

ORIGINAL: UP844

I just had an issue with an AI-controlled, immobilised StuG: there were no targets within its VCA and, of course, being immobilised it cannot change it. The vehicle, however, continued attempting to target the units located outside its CA.

During the AI Fire Segment, a message appearead at the centre of the screen stating "StuG IIIG (L) ID#4 cannot fire outside its CA" (or something similar). I suppose the StuG was considering all the units in view (half a dozen, at most) as possible targets. I clicked on "OK" button in the message window: the window disappeared, but a few seconds later it appeared again, then again and again (approx. 25-30 times). Finally, a "Out of memory" message appeared, then the game crashed.

Unfortunately, I cannot provide screenshots or saved game files.


I have already fixed this, it will be addressed in the upcoming update by the end of the month.

Thanks

(in reply to UP844)
Post #: 2
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Tigers on the Hunt >> Tech Support >> Possible bug with AI and fixed armament AFVs Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.672