Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Can't see artillery fire by AI

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Tigers on the Hunt >> Tech Support >> Can't see artillery fire by AI Page: [1]
Login
Message << Older Topic   Newer Topic >>
Can't see artillery fire by AI - 4/4/2016 1:21:08 AM   
baloo7777


Posts: 1190
Joined: 5/18/2009
From: eastern CT
Status: offline
I am unable to see artillery fire from the AI because my screen doesn't scroll to where it's falling. It locks so I can't scroll myself nor does it automatically go there. Is this WAD?
This also happens when AI routes, Although I can scroll to find unit.
And playing on very hard, the computer seems to take a long time to fire (all kinds), so that the unit the computer is DF at as I move it, disappears from thee screen, and a good 3 or 4 seconds later the MG fire comes. Does this happen to anyone else? I hear the sound first of the AFV being destroyed and the wreck appears, then the enemy weapon fires. I've been going back and forth between two mods, and I see it happen on both. I really haven't used the original counters, so I wondered if it was happening to others?


_____________________________

JRR
Post #: 1
RE: Can't see artillery fire by AI - 4/4/2016 2:18:16 AM   
Peter Fisla


Posts: 2503
Joined: 10/5/2001
From: Canada
Status: offline

quote:

ORIGINAL: baloo7777

I am unable to see artillery fire from the AI because my screen doesn't scroll to where it's falling. It locks so I can't scroll myself nor does it automatically go there. Is this WAD?
This also happens when AI routes, Although I can scroll to find unit.
And playing on very hard, the computer seems to take a long time to fire (all kinds), so that the unit the computer is DF at as I move it, disappears from thee screen, and a good 3 or 4 seconds later the MG fire comes. Does this happen to anyone else? I hear the sound first of the AFV being destroyed and the wreck appears, then the enemy weapon fires. I've been going back and forth between two mods, and I see it happen on both. I really haven't used the original counters, so I wondered if it was happening to others?



I will take a look at it, thanks!

(in reply to baloo7777)
Post #: 2
RE: Can't see artillery fire by AI - 4/4/2016 4:49:45 AM   
baloo7777


Posts: 1190
Joined: 5/18/2009
From: eastern CT
Status: offline
Thank you. I started the 006 scenario again as the Russians, with the Germans AI, and am using a different counter mod, and it is working much better. It takes some time for the AI to start each phase, but I think it might be due to the size of the scenario (in units-both to fire from and to fire at). I am playing on very hard.

_____________________________

JRR

(in reply to Peter Fisla)
Post #: 3
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Tigers on the Hunt >> Tech Support >> Can't see artillery fire by AI Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.625