Voriax
Posts: 1719
Joined: 5/20/2000 From: Finland Status: offline
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quote:
Originally posted by Wild Bill:
That is Paul V's area of expertise. I'll defer to him, JB.
Perhaps I could lessen Paul's job a bit (and let him concentrate on fixing bugs
Afaik you can not select what type of ammo gun fires. If I'm right and you cannot make it so, would it be possible to make it same way like weapons, that it would be possible to make a certain ammo type 'inactive'? This way you could save your precious APCR rounds until they are needed, and not let the computer waste them at some lightly armoured vehicles.
Here are the ammo types:
HE = High Explosive, your standard explosive filled shell that is used against infantry, wooden bunkers, soft vehicles and lightly armoured vehicles. Does not work that well against tanks though larger ones are likely to cause damage even to tanks.
AP = Armour piercing. Standard anti-tank ammo. Can be used against bunkers too. Initially just a solid steel round, sometimes a small explosive filler was also used. It evolved to the following two rounds that are not (directly) represented in SPWAW.
- APC = Armour Piercing Capped. When round velocity increased ammo shattering became a problem. To overcome this a thinner metal cap was added on the nose of the AP ammo. however as this cap was blunt it ruined the ballistic qualities, thus another cap was added, creating APCBC, Armour Piercing Capped Ballistic Capped round.
Back to rounds found in the game...
APCR = Armour Piercing Composite Rigid. This round has a small dense slug that is the actual penetrator. It was/is usually tungsten. this slug is encased in lighter material, I think aluminium was used? This type of ammo has higher initial velocity and penetration but it loses speed rapidly and after 400-600 meters or so it is actually less effective as normal AP. The american name for such round is HVAP, HyperVelocity Armour Piercing.
HEAT = High Explosive Anti Tank. This round works by the shaped charge in it. This shaped charge is roughly bell shaped lump of explosive and the inside of this bell is lined with metal, usually copper. When this round explodes it accelerates this liner to very high speed and this liner acts as a high velocity penetrator. The important part with this type of round is that the penetration stays the same no matter what is the range.
This should cover them, not too far off I hope. One question though. When an AP penetration value was assigned to a gun, what kind of ammo was used as reference? ap/apc/apcbc? Best available during service entry? Something else?
Voriax
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Oh God give Me strength to accept those things I cannot change with a firearm!
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