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trying first beta now, test info inside. - 12/17/2019 2:51:06 PM   
Journier

 

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Confirmed fixed for 1.04b

1) The multiplayer game that was unable to be resigned from is fixed! great!
2) game name wrap fixed.
3) Oiler resupply of ships fixed, now gives proper supply level when used on fleet! great.
4) undo regarding entrenchment is fixed.
5) units can now disembark from copenhagen appropriately!
6) all scenarios clear of unit misdesignations! i believe

< Message edited by Journier -- 12/17/2019 3:43:47 PM >
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RE: trying first beta now, test info inside. - 12/17/2019 3:11:42 PM   
Journier

 

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1939,1940, 1941 scenario's are clean of unit errors I believe!

1942 scenario is clean of unit errors as well.
1943 scenario clean of unit errors.
1944 scenario clean

< Message edited by Journier -- 12/17/2019 3:24:25 PM >

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RE: trying first beta now, test info inside. - 12/17/2019 3:27:18 PM   
Journier

 

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BUG-

units displacing enemy units is still buggy.

So when a tank or any unit, that is attacking by itself displaces an enemy unit it can not move into the displaced position of enemy unit until you unclick the unit, then reselect it, then it can make the move. Still buggy.

< Message edited by Journier -- 12/17/2019 3:45:27 PM >

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RE: trying first beta now, test info inside. - 12/17/2019 4:51:00 PM   
Franciscus


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quote:

ORIGINAL: Journier

BUG-

units displacing enemy units is still buggy.

So when a tank or any unit, that is attacking by itself displaces an enemy unit it can not move into the displaced position of enemy unit until you unclick the unit, then reselect it, then it can make the move. Still buggy.


Yes, this ( Fixed advance after combat (caused by fixing flashing)) is still no good


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RE: trying first beta now, test info inside. - 12/17/2019 5:22:21 PM   
Journier

 

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the specializations bug is fixed ( not being able to select which one to apply)

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RE: trying first beta now, test info inside. - 12/17/2019 5:32:30 PM   
tyronec


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Soviet armor bug fixed.

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RE: trying first beta now, test info inside. - 12/17/2019 7:56:01 PM   
Michael T


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So what files do we need to download exactly? I mean is it still just a single patch file or do we need to download scripts as well?

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RE: trying first beta now, test info inside. - 12/17/2019 8:29:41 PM   
Michael T


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Ok. I figured it out. But this method is very messy and will not be so user friendly for non PC literate types.

I would suggest creating an actual single beta patch file that has a version number.

That is the industry standard. Advantages are simple. Accessible to more players. And much easier to make sure players are on the same version and can also report bugs and reference a version that the bug is in.

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RE: trying first beta now, test info inside. - 12/17/2019 8:42:47 PM   
Journier

 

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yea... but ill take what i can get to get a bug free or near it version of the game to play. and we are able to playtest the patch before its finally released 2 weeks from now guy. Ill take alvaros links any time if this makes the next patch come out that much better.

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RE: trying first beta now, test info inside. - 12/17/2019 9:13:21 PM   
AlvaroSousa


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quote:

ORIGINAL: Journier

BUG-

units displacing enemy units is still buggy.

So when a tank or any unit, that is attacking by itself displaces an enemy unit it can not move into the displaced position of enemy unit until you unclick the unit, then reselect it, then it can make the move. Still buggy.


That's weird I just tested this and it was working. Let me get on this for Wednesday

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RE: trying first beta now, test info inside. - 12/18/2019 12:51:26 AM   
Journier

 

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Alvaro did you mean to remove the beach by Oslo? because there is none anymore. bug?

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RE: trying first beta now, test info inside. - 12/18/2019 2:36:02 AM   
AlvaroSousa


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I don't remember touching Norway.

I tested the hex attack and it's back to not working. I'll work on that too.

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RE: trying first beta now, test info inside. - 12/18/2019 3:03:33 AM   
Journier

 

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quote:

ORIGINAL: Alvaro Sousa

I don't remember touching Norway.

I tested the hex attack and it's back to not working. I'll work on that too.


ok just a heads up then, norway is missing Oslo beach now, making the invasion a bit annoying with an active british player :)

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RE: trying first beta now, test info inside. - 12/18/2019 9:18:23 AM   
PanzerMike


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I have not installed the Beta (running version 4), but here are some bugs/errors I spotted. Maybe already fixed in the beta, but if somebody could check it, that would be great.

1) I see a strange railway line in hex 140,62 (UK). I don't think that is intended.

2) The name of hex 145,60 (Netherlands) is wrong. It should be called IJsselmeer (Lake IJssel), not Zuider Zee. In the early thirties the Zuiderzee became a lake after the construction of the Afsluitdijk at 145,61 and was renamed in IJsselmeer.

3) The symbol for cold weather magically dissappears. I was playing a game and cold weather arrived. The symbol was shown. I saved the game, exited and loaded the save game. And poof, the cold symbol was gone now, and never to return either no matter what. Here is the savegame:
https://www.dropbox.com/s/dvlax7851ivbn19/V4_1.sav?dl=0
There should a cold weather symbol for example in hexes 162,44 and 162,63 (coast of Yugoslavia)


< Message edited by PanzerMike -- 12/18/2019 10:40:08 AM >

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RE: trying first beta now, test info inside. - 12/18/2019 1:32:56 PM   
Journier

 

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there a bug with supply trucks and units on top of each other.

if you have a plane and corps/division on top of each other and you click through quickly to supply the plane, with say 2 supply trucks in the storage, it will supply the plane, then you have -1 supply trucks, and then you quickly double click the hex the units are in again and you can keep resupply the plane forever, tested out multiple times on different units. seemed to work on most tries.

300% efficiency bombers yum!

it required you to have enough supply trucks to resupply the land unit then the air unit gets confused, and then once its in negatives, you can just keep resupplying infinitely in 1 turn.

Once you go negatives things get a little wonky.

This bug was sometimes occurring for me in 1.003 as well but never to this extent i dont think.

< Message edited by Journier -- 12/18/2019 1:36:30 PM >

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RE: trying first beta now, test info inside. - 12/18/2019 2:07:01 PM   
AlvaroSousa


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quote:

ORIGINAL: Journier


quote:

ORIGINAL: Alvaro Sousa

I don't remember touching Norway.

I tested the hex attack and it's back to not working. I'll work on that too.


ok just a heads up then, norway is missing Oslo beach now, making the invasion a bit annoying with an active british player :)


You must have fat fingered a tile in the editor or something because it is in both 1939 scenarios. Are you 100% sure you are talking about Oslo? Hex 155,75 hasn't changed. I looked at both scenarios.

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RE: trying first beta now, test info inside. - 12/18/2019 2:47:00 PM   
AlvaroSousa


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Rail will be fixed - I fat fingered that.

Changed name after research.

Cold symbol in Italy - Yes it should be. I'll take care of that.

Supply Trucks - I fixed that.

Next Beta C will be this Friday.

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RE: trying first beta now, test info inside. - 12/18/2019 3:39:37 PM   
Journier

 

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quote:

ORIGINAL: Alvaro
I tested the hex attack and it's back to not working. I'll work on

You must have fat fingered a tile in the editor or something because it is in both 1939 scenarios.


I guess that's possible since I was checking all the scenarios for issues. But didnt think I saved anything yesterday. Will redownload your files for scenario and see what's up. Thanks

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RE: trying first beta now, test info inside. - 12/18/2019 3:40:33 PM   
Journier

 

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Alvaro I hate to bother you but is there a way to hide the research announcement that you have 1945 tech in the reports window every turn? Unless that's already fixed I haven't gotten 45 tech with this patch yet.

< Message edited by Journier -- 12/18/2019 3:41:37 PM >

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RE: trying first beta now, test info inside. - 12/18/2019 6:41:47 PM   
AlvaroSousa


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Hmm now the attack thing is working. I wonder if I didnt patch in the right build.

1945 research? Does it keep popping up each turn?

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RE: trying first beta now, test info inside. - 12/18/2019 11:31:25 PM   
Journier

 

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quote:

ORIGINAL: Alvaro Sousa


1945 research? Does it keep popping up each turn?


it was last patch didnt know if it was something on the list for you.

so it would alert you every turn you are at 1945 tech even though you have no points in that area anymore.

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RE: trying first beta now, test info inside. - 12/18/2019 11:57:47 PM   
Journier

 

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this is what im talking about, the scenarios landing point is now different from 1.03 and previous versions, before you could land directly next to oslo.

Now you have to take an extra turn to get to oslo due to the beach being gone off the shore of oslo. at which point british are capable of sending a defensive division there.

I reinstalled the scenarios as well since you mentioned i have something different.

< Message edited by Journier -- 12/18/2019 11:58:50 PM >

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RE: trying first beta now, test info inside. - 12/19/2019 11:55:52 AM   
PanzerMike


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Dissappearing specialty points

Here is a save:
https://www.dropbox.com/s/dvlax7851ivbn19/V4_1.sav?dl=0

Start it up and select the German panzer corps at hex 150,57 (this is just an example). Move it one hex (no matter which direction). Use the available specialty points to add a specialty. The shield appears and the point are used up.

Now, press UNDO. The panzer corps returns to its original hex and the specialty is gone now too. But, also the specialty points! I think they should return to the pool, right?

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RE: trying first beta now, test info inside. - 12/19/2019 12:14:36 PM   
MorningDew

 

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quote:

ORIGINAL: PanzerMike

Dissappearing specialty points

Here is a save:
https://www.dropbox.com/s/dvlax7851ivbn19/V4_1.sav?dl=0

Start it up and select the German panzer corps at hex 150,57 (this is just an example). Move it one hex (no matter which direction). Use the available specialty points to add a specialty. The shield appears and the point are used up.

Now, press UNDO. The panzer corps returns to its original hex and the specialty is gone now too. But, also the specialty points! I think they should return to the pool, right?


Either return to the pool or the specialty doesn't disappear.


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RE: trying first beta now, test info inside. - 12/19/2019 1:37:33 PM   
AlvaroSousa


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quote:

ORIGINAL: Journier

this is what im talking about, the scenarios landing point is now different from 1.03 and previous versions, before you could land directly next to oslo.

Now you have to take an extra turn to get to oslo due to the beach being gone off the shore of oslo. at which point british are capable of sending a defensive division there.

I reinstalled the scenarios as well since you mentioned i have something different.


You are landing in the wrong hex. Use the hex just south of Oslo.






Attachment (1)

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RE: trying first beta now, test info inside. - 12/19/2019 1:58:57 PM   
AlvaroSousa


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quote:

ORIGINAL: PanzerMike

Dissappearing specialty points

Here is a save:
https://www.dropbox.com/s/dvlax7851ivbn19/V4_1.sav?dl=0

Start it up and select the German panzer corps at hex 150,57 (this is just an example). Move it one hex (no matter which direction). Use the available specialty points to add a specialty. The shield appears and the point are used up.

Now, press UNDO. The panzer corps returns to its original hex and the specialty is gone now too. But, also the specialty points! I think they should return to the pool, right?


I gotcha. What I will end up doing is simple removing the undo if you specialize. There are so many variables with a unit that I can't possibly account for everything a player does after a move if they want to undo it.

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RE: trying first beta now, test info inside. - 12/19/2019 2:12:29 PM   
PanzerMike


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Kiss, keep bit simple stupid

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RE: trying first beta now, test info inside. - 12/19/2019 2:25:25 PM   
Novaliz


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How do I install the beta files? Just unpacking the Warplan_data folder into the game folder and overwrite everything?

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RE: trying first beta now, test info inside. - 12/19/2019 2:33:23 PM   
Journier

 

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My friend there is no ability to land there I swear to you

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RE: trying first beta now, test info inside. - 12/19/2019 5:00:15 PM   
AlvaroSousa


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I loaded up division, moved fleet to that hex, hit invade toggle, that hit lit up red, I right click, tada it invades. Oslo has not changed since I don't know when.

If you want to send me the save game I will be glad to look at it.

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