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[WAD] Quick Turnaround rearm time issues

 
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[WAD] Quick Turnaround rearm time issues - 3/12/2021 9:51:27 AM   
cmanouser1

 

Posts: 167
Joined: 2/28/2020
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Only if rearming from Quick Turnaround to Quick Turnaround do we get Quick Turnaround rearming time. Unsure if WAD, see reproduction.

Reproduction, using Sahel Slugfest scenario

1) Play as France
2) Open the Charles de Gaulle facility
3) Select some of the "A/A: Meteor, Standard CAP" loadout. Notice Quick Turnaround is disabled
4) Rearm to "A/A: Meteor, Maximum CAP". Enable, in the rearm window, Quick Turnaround.
Notice ready time is 3 hours.

Now reload the scenario.
1) Play as France
2) Open the Charles de Gaulle facility
3) Select some of the "A/A: Meteor, Standard CAP" loadout. Notice Quick Turnaround is disabled
4) Enable Quick Turnaround
5) Rearm to "A/A: Meteor, Maximum CAP". Enable, in the rearm window, Quick Turnaround.
Notice ready time is 30 minutes.

Now reload the scenario.
1) Play as France
2) Open the Charles de Gaulle facility
3) Select some of the "A/A: Meteor, Standard CAP" loadout. Notice Quick Turnaround is disabled
4) Enable Quick Turnaround
5) Rearm to "A/A: Meteor, Maximum CAP". Do not enable, in the rearm window, Quick Turnaround
Notice ready time is 3 hours.

Conclusion: Only if rearming from Quick Turnaround to Quick Turnaround do we get a 30 minutes rearming time. Is this WAD?

< Message edited by Rory Noonan -- 4/8/2021 6:50:05 PM >
Post #: 1
RE: Quick Turnaround rearm time issues - 4/6/2021 7:21:23 PM   
WSBot

 

Posts: 182
Joined: 1/17/2021
Status: offline
0014461

(in reply to cmanouser1)
Post #: 2
RE: Quick Turnaround rearm time issues - 4/7/2021 9:44:48 PM   
PaulTheWolf

 

Posts: 40
Joined: 12/10/2017
Status: offline
Hi cmanouser1

I investigated this issue and I believe it's working as intended. To explain, when you first click Enable Quick-Turnaround in the primary interface, it enables Quick-Turnaround for that aircraft with that loadout. If you select a different Loadout (Maximum CAP) in this instance, you have the option of ordering that new Loadout into Quick-Turnaround or not. A player may want the option to choose a new Loadout of a similar or even the same type without Quick-Turnaround enabled to avoid the possibility of draw-down time etc.

Thanks for bringing this possible issue to our attention.

Paul.

(in reply to WSBot)
Post #: 3
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