Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

8.2 Update Submitted to Matrix

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> Steel Panthers World At War & Mega Campaigns >> 8.2 Update Submitted to Matrix Page: [1] 2   next >   >>
Login
Message << Older Topic   Newer Topic >>
8.2 Update Submitted to Matrix - 3/28/2004 9:34:16 PM   
KG Erwin


Posts: 8981
Joined: 7/25/2000
From: Cross Lanes WV USA
Status: offline
Yesterday, the 8.2 OOBs were sent up the line, so the OOB team has completed its job. The 8.2 patch will be more than just the new OOBs, but I'll leave that for now. I just wanted to thank everyone on the team for their time and efforts.

More information will soon be forthcoming.

Personally, I want to thank David Heath for his dedication to the continuing development of SPWaW, and Bryan Melvin for his leadership and patience with this international group of team members and contributors.

I also want to thank the SPWaW community for your comments and suggestions. This was indeed a community project, and all of you played a part in this. I'm truly awed by the expertise that is so amply demonstrated by this family of gamers.

_____________________________

Post #: 1
RE: 8.2 Update Submitted to Matrix - 3/28/2004 11:13:34 PM   
Fallschirmjager


Posts: 6793
Joined: 3/18/2002
From: Chattanooga, Tennessee
Status: offline
quote:

ORIGINAL: KG Erwin

Yesterday, the 8.2 OOBs were sent up the line, so the OOB team has completed its job. The 8.2 patch will be more than just the new OOBs, but I'll leave that for now. I just wanted to thank everyone on the team for their time and efforts.

More information will soon be forthcoming.

Personally, I want to thank David Heath for his dedication to the continuing development of SPWaW, and Bryan Melvin for his leadership and patience with this international group of team members and contributors.

I also want to thank the SPWaW community for your comments and suggestions. This was indeed a community project, and all of you played a part in this. I'm truly awed by the expertise that is so amply demonstrated by this family of gamers.



Is this going to be it?

They are going to be wrong...no way around it.

Its time to tell people its over and if they want changes to do it themselves.
Matrix wastes too much time on a game they make nothing off of

_____________________________


(in reply to KG Erwin)
Post #: 2
RE: 8.2 Update Submitted to Matrix - 3/29/2004 2:00:03 AM   
robot


Posts: 1438
Joined: 5/9/2000
From: Covington Ky USA
Status: offline
One question. Will i have to start all my long campaigns over again. Or will this new patch infiltrate into what i have already started.

_____________________________

Robots wear armor for skin.Grunts wear skin for armor.

(in reply to Fallschirmjager)
Post #: 3
RE: 8.2 Update Submitted to Matrix - 3/29/2004 2:46:41 AM   
Major Destruction


Posts: 881
Joined: 8/10/2000
From: Canada
Status: offline
quote:

ORIGINAL: Fallschirmjager

They are going to be wrong...no way around it.

Its time to tell people its over and if they want changes to do it themselves.
Matrix wastes too much time on a game they make nothing off of


What do you mean by wrong?

And the work that was done, hundreds of hours of work, was done by volunteers.

_____________________________

They struggled with a ferocity that was to be expected of brave men fighting with forlorn hope against an enemy who had the advantage of position......knowing that courage was the one thing that would save them.

Julius Caesar, 57 BC

(in reply to Fallschirmjager)
Post #: 4
RE: 8.2 Update Submitted to Matrix - 3/29/2004 2:48:01 AM   
Major Destruction


Posts: 881
Joined: 8/10/2000
From: Canada
Status: offline
quote:

ORIGINAL: robot

One question. Will i have to start all my long campaigns over again. Or will this new patch infiltrate into what i have already started.

Your campaigns will continue. Simply plug in the new patch and play. You may find that you have a few more units to upgrade to.

_____________________________

They struggled with a ferocity that was to be expected of brave men fighting with forlorn hope against an enemy who had the advantage of position......knowing that courage was the one thing that would save them.

Julius Caesar, 57 BC

(in reply to robot)
Post #: 5
RE: 8.2 Update Submitted to Matrix - 3/29/2004 3:06:37 AM   
KG Erwin


Posts: 8981
Joined: 7/25/2000
From: Cross Lanes WV USA
Status: offline
quote:

ORIGINAL: Fallschirmjager



Is this going to be it?

They are going to be wrong...no way around it.

Its time to tell people its over and if they want changes to do it themselves.
Matrix wastes too much time on a game they make nothing off of


FJ, don't pass judgement until you see the results.

_____________________________


(in reply to Fallschirmjager)
Post #: 6
RE: 8.2 Update Submitted to Matrix - 3/29/2004 3:51:45 AM   
Les_the_Sarge_9_1

 

Posts: 4392
Joined: 12/29/2000
Status: offline
It is possible Fallschirmjager was merely expressing what might not be so rare an apprehension that no matter how hard the hard working voluteers work, it might yet still fail to prevent people from complaining.

This has been sort of a common problem with Steel Panthers since I began playing the game. There has never been a moment I can recall, when someone has relented from fiddling with the data "in some way".

_____________________________

I LIKE that my life bothers them,
Why should I be the only one bothered by it eh.

(in reply to KG Erwin)
Post #: 7
RE: 8.2 Update Submitted to Matrix - 3/29/2004 4:51:00 AM   
minefield


Posts: 289
Joined: 3/25/2004
From: North Carolina, USA
Status: offline
When can we start bitching about the 8.2 oob?

edit: obviously joking here

< Message edited by minefield -- 3/28/2004 10:41:32 PM >


_____________________________

never cross a minefield

(in reply to Les_the_Sarge_9_1)
Post #: 8
RE: 8.2 Update Submitted to Matrix - 3/29/2004 5:12:29 AM   
Les_the_Sarge_9_1

 

Posts: 4392
Joined: 12/29/2000
Status: offline
It is just a rumour, but I saw a memo about it being required that you sign up for a super secret forum where you could bitch about just about anything, including the OOBs :)

Problem is I lost the darned memo (frigging post it notes never stay stuck on my monitor dang it).

_____________________________

I LIKE that my life bothers them,
Why should I be the only one bothered by it eh.

(in reply to minefield)
Post #: 9
RE: 8.2 Update Submitted to Matrix - 3/29/2004 5:22:37 AM   
Fallschirmjager


Posts: 6793
Joined: 3/18/2002
From: Chattanooga, Tennessee
Status: offline
The OOB's will never be 100% correct

No game has ever had 100% correct OOB's


The sooner we accept this, the sooner we can move on to the next level of gaming which will be Combat Leader.

Its time to put SpWaW out to pasture

_____________________________


(in reply to Les_the_Sarge_9_1)
Post #: 10
RE: 8.2 Update Submitted to Matrix - 3/29/2004 6:57:06 AM   
KG Erwin


Posts: 8981
Joined: 7/25/2000
From: Cross Lanes WV USA
Status: offline
quote:

ORIGINAL: Fallschirmjager

The OOB's will never be 100% correct

No game has ever had 100% correct OOB's
(Yes, that's true--KG)

The sooner we accept this, the sooner we can move on to the next level of gaming which will be Combat Leader.
(We have a forum that deals with CL--feel free to post in that forum--KG)


Its time to put SpWaW out to pasture
(Quite a few gamers and scenario designers may take issue with this point--KG)


_____________________________


(in reply to Fallschirmjager)
Post #: 11
RE: 8.2 Update Submitted to Matrix - 3/29/2004 4:42:04 PM   
o4r

 

Posts: 257
Joined: 1/31/2003
Status: offline
ok last question, when is combat leader coming, it has been in my mind for years and still waiting.....

(in reply to KG Erwin)
Post #: 12
RE: 8.2 Update Submitted to Matrix - 3/29/2004 4:47:05 PM   
Resisti


Posts: 1351
Joined: 1/22/2001
From: Livorno, Italy
Status: offline
quote:

ORIGINAL: o4r

ok last question, when is combat leader coming, it has been in my mind for years and still waiting.....

Good question, bad Forum ;)

_____________________________

Federico "Resisti" Doveri

(in reply to o4r)
Post #: 13
RE: 8.2 Update Submitted to Matrix - 3/29/2004 5:33:46 PM   
John David


Posts: 373
Joined: 3/21/2002
From: Montreal, Quebec
Status: offline
quote:

ORIGINAL: Fallschirmjager

The OOB's will never be 100% correct

No game has ever had 100% correct OOB's


The sooner we accept this, the sooner we can move on to the next level of gaming which will be Combat Leader.

Its time to put SpWaW out to pasture


Obviously most people disagree!! You can continue to wait for CL if you want, the rest of us will continue with this greatest of games! To say that SPWAW should be put out to pasture is, in my opinion, nonsensical! What game here evokes the most posts and activity on the Matrix Board?

What game continues to create some of the best debates and conversations, while continuing to evolve and feed the passions of the gamers and developers. What game continues to create some of the best scenarios and campaigns. What game continues to create those amazing Mega campaigns!

You all know the answer to that! SPWAW is very much alive and thriving because 99% of us see that this old girl has plenty of life left in her. In fact there are people like Matt R who's thread: "Additions to Infantry Icons" in this section, continue to show just how much other people here want to add more to the game.

I know I speak for many when I say that SPWAW will remain vibrant and important as a wargamming tradition. It will take a long time for anything to ever supplant it for it's playability and longevity! Even when that day does come, there will always be thousands of grognards that will have a copy of SPWAW on their computer!

To the greatest of them all!!
Steel Panthers World At War!


OK, John breathe...deep breaths now... OK, I've calmed down now. Sorry FJ, I know your a Matrix Vet and I respect your opinion greatly on many of the posts that I have read over the years with your contributions to them, but as Bugs Bunny so eloquently put it,"Them's Fightin' Woids"


JD

_____________________________

The only thing good about war, is it's ending!


(in reply to Fallschirmjager)
Post #: 14
RE: 8.2 Update Submitted to Matrix - 3/29/2004 5:44:47 PM   
Orzel Bialy


Posts: 2664
Joined: 4/4/2002
From: Wisconsin USA
Status: offline
quote:

ORIGINAL: Fallschirmjager
The OOB's will never be 100% correct
No game has ever had 100% correct OOB's
The sooner we accept this, the sooner we can move on to the next level of gaming which will be Combat Leader.
Its time to put SpWaW out to pasture


With all due respect FJ...if that is how you feel about SPWAW...then what does it matter to you if there are OoB revisions?

_____________________________


(in reply to Fallschirmjager)
Post #: 15
RE: 8.2 Update Submitted to Matrix - 3/29/2004 7:55:18 PM   
Major_Johnson

 

Posts: 280
Joined: 6/29/2000
From: Beach Haven, NJ, USA
Status: offline
Considering how I've bought all 4 MC's (as well I'm sure allot of other people), you can hardly say that Matrix makes nothing off of the game. And if it really was a losing proposition I seriously doubt they would have devoted this much time into it.

_____________________________

M.J.!
We serve others best when at the same time we serve ourselves.

(in reply to Fallschirmjager)
Post #: 16
RE: 8.2 Update Submitted to Matrix - 3/29/2004 9:20:30 PM   
VikingNo2


Posts: 2918
Joined: 1/26/2002
From: NC
Status: offline
WOW FJ put out to pasture

Sorry you feel that way, CL will not be perfect either nothing is perfect but I have enjoyed SPWAW for a long time and will continue to enjoy it for a long time to come

(in reply to Major_Johnson)
Post #: 17
RE: 8.2 Update Submitted to Matrix - 3/29/2004 10:28:16 PM   
Kevin E. Duguay

 

Posts: 1044
Joined: 4/24/2002
From: Goldsboro, North Carolina
Status: offline
And so, before it ever arrived the judgements preceded it.

Just a little shallow me thinks!

_____________________________

KED

(in reply to VikingNo2)
Post #: 18
RE: 8.2 Update Submitted to Matrix - 3/29/2004 10:44:10 PM   
m10bob


Posts: 8622
Joined: 11/3/2002
From: Dismal Seepage Indiana
Status: offline
If it's "historical",I'm fine....

_____________________________




(in reply to Kevin E. Duguay)
Post #: 19
RE: 8.2 Update Submitted to Matrix - 3/29/2004 10:55:12 PM   
minefield


Posts: 289
Joined: 3/25/2004
From: North Carolina, USA
Status: offline
Hell, if the update isn't an improvement, just continue to use an older version. The work put into these updates should be congratulated, not criticized. To general criticism of steel panthers, well, if you don't like it then you don't have to use it. Many of us love the game and continue to anticipate, scrutinize, and devour new developments because the game has that much charm.

_____________________________

never cross a minefield

(in reply to m10bob)
Post #: 20
RE: 8.2 Update Submitted to Matrix - 3/30/2004 2:10:52 AM   
rbrunsman


Posts: 1837
Joined: 1/31/2002
From: Phoenix, AZ
Status: offline
Did they tie unit cost to unit "availablilty," rather than combat effectiveness?

If they did, then v7.01 was the zenith of SPWAW, IMHO, of course.

_____________________________

Everyone is a potential [PBEM] enemy, every place a potential [PBEM] battlefield. --Zensunni Wisdom

(in reply to minefield)
Post #: 21
RE: 8.2 Update Submitted to Matrix - 3/30/2004 10:43:03 PM   
Kevin E. Duguay

 

Posts: 1044
Joined: 4/24/2002
From: Goldsboro, North Carolina
Status: offline
What is the expected release date. I can't wait!!

_____________________________

KED

(in reply to rbrunsman)
Post #: 22
RE: 8.2 Update Submitted to Matrix - 3/31/2004 5:34:05 PM   
Wild Bill

 

Posts: 6821
Joined: 4/7/2000
From: Smyrna, Ga, 30080
Status: offline
FJ is right. 100 percent correct depends on the player and his concept of what weapons and men could do during that period. For some it will be great! It is for me.

Even more than some of the changes are the addition of so many new and unique units and tools that enable the scenario designer to do battles that are utterly impossible to recreate in other games.

Man! I'm excited about that part of it!

WB

_____________________________


In Arduis Fidelis
Wild Bill Wilder
Independent Game Consultant

(in reply to Kevin E. Duguay)
Post #: 23
RE: 8.2 Update Submitted to Matrix - 3/31/2004 5:35:24 PM   
Wild Bill

 

Posts: 6821
Joined: 4/7/2000
From: Smyrna, Ga, 30080
Status: offline
And be advised that the completely revamped and up to date nearly 350 scenarios sent out in 8.0 will also be available.

Now EVERY scenario, hundreds of them, thanks to the hard work of Federico "Resist" Doveri you will have all battles fully compatible with 8.2. No disappointments here!

WB

_____________________________


In Arduis Fidelis
Wild Bill Wilder
Independent Game Consultant

(in reply to Wild Bill)
Post #: 24
RE: 8.2 Update Submitted to Matrix - 4/1/2004 12:04:58 AM   
Kevin E. Duguay

 

Posts: 1044
Joined: 4/24/2002
From: Goldsboro, North Carolina
Status: offline
Is it done yet!

_____________________________

KED

(in reply to Wild Bill)
Post #: 25
RE: 8.2 Update Submitted to Matrix - 4/1/2004 1:05:11 AM   
Fallschirmjager


Posts: 6793
Joined: 3/18/2002
From: Chattanooga, Tennessee
Status: offline
To clarify my earlier post.

When I used the words "put out to pasture" I meant that Matrix shouldnt invest anymore man hour into the project.

I will of course continue to play the game and if anyone other than Matrix wants to work on the game then I have no objections what so ever.

However it IS time that Matrix moves on to bigger and better projects and finally declares that 8.2 will be the final revision and it will be left at that.
Every hour they spend on SpWaW is an hour they cant spend on a newer project.

This was my meaning the entire time. Perhaps a bit harsh, but their has to be a point in which you retire an aging title.

_____________________________


(in reply to Kevin E. Duguay)
Post #: 26
RE: 8.2 Update Submitted to Matrix - 4/1/2004 1:38:13 AM   
Wild Bill

 

Posts: 6821
Joined: 4/7/2000
From: Smyrna, Ga, 30080
Status: offline
Before I go any further, this is meant to be humorous!

What do we do with aging gamers, FJ? Stick them in the same pasture?

Please don't take offense. I'm smiling as I write this.

Finally, you did nothing wrong. You made a valid point. All things change. We moved to Steel Panthers from something else and we'll equally move from it to something else...some of us will move a little slower than others, that's all.

You are my friend FJ, and no offense has been taken.

WB

_____________________________


In Arduis Fidelis
Wild Bill Wilder
Independent Game Consultant

(in reply to Fallschirmjager)
Post #: 27
RE: 8.2 Update Submitted to Matrix - 4/1/2004 3:09:43 AM   
Kevin E. Duguay

 

Posts: 1044
Joined: 4/24/2002
From: Goldsboro, North Carolina
Status: offline
I said that somewhere, but where I can't remember! If I can't remember, it did'nt happen.! Or did it?

Never mind I'll just agree on this point.

_____________________________

KED

(in reply to Wild Bill)
Post #: 28
RE: 8.2 Update Submitted to Matrix - 4/2/2004 1:33:05 AM   
Kevin E. Duguay

 

Posts: 1044
Joined: 4/24/2002
From: Goldsboro, North Carolina
Status: offline
I think this tread is screwed up. The last post listed when I logged in was Erwins, but when I looked it was my own. It seems like it can't get to page 2 or something. I'll put this in and see what happens.

< Message edited by Kevin E. Duguay -- 4/2/2004 6:32:13 PM >


_____________________________

KED

(in reply to Kevin E. Duguay)
Post #: 29
RE: 8.2 Update Submitted to Matrix - 4/2/2004 10:37:09 PM   
BAR


Posts: 49
Joined: 5/15/2000
Status: offline
same here Kev - always stays as "unread" no matter how many times I have checked it - wierd.....

(in reply to Kevin E. Duguay)
Post #: 30
Page:   [1] 2   next >   >>
All Forums >> [Current Games From Matrix.] >> [World War II] >> Steel Panthers World At War & Mega Campaigns >> 8.2 Update Submitted to Matrix Page: [1] 2   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.375