Capt. Pixel
Posts: 1219
Joined: 10/15/2001 From: Tucson, AZ Status: offline
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13Z - I agree, it's obviously an error. But, even if not used as transport, they offer an inexpensive alternative to one's own country ammo trucks. I haven't found the low NC leadership value (and consequently low cost units) to create any operational problem with ammo trucks.
JohnG - I'm using ver 6.1.
I drafted several sample forces (US, GE, SO) to check reload rate for the NC ammo truck (and several others, too) - for infos sake, here are the reload rates for ammo trucks in general (empirically derived):
Mortars(rounds per turn per truck) 60mm - 6 81mm - 5 120mm - 4 Howitzers 75mm - 3 up to 155 - 2 over 155 - 1 Rockets BM-8 - 3 All others - 1
Ammo dumps reload at twice the truck rate and proximity (adjacent or same hex as ammo) doesn't seem to affect the reload rate with either dumps or trucks, or affetct the rate of fire for the Gun/Mortar.
Something else that seems strange for all ammo reload sources is that they each can reload an apparently unlimited number of tubes in a single turn.
I tried four Hummel platoons being reloaded by two adjacent ammo trucks, and they kept all 16 Hummel fully reloaded! That seems a bit much to ask of a couple of ammo truck crews. Perhaps this anomally can be modified in one of the newer releases.
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"Always mystify, mislead, and surprise the enemy, if possible. " - Stonewall Jackson
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