Hard Sarge
Posts: 22741
Joined: 10/1/2000 From: garfield hts ohio usa Status: offline
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You know, I like the game, but I do not like the feel for the game, it doesn't look or act like anything I have ever read about the battle (and there are tons of books on the matter) like the first day of the landings, the GE forces, couldn't/wouldn't move, waiting on orders, waiting on other troops to catch up, not sure what was going on in the game, first day, the GE is running around the map like mad men which is another point, what good is interdickion in the game ? the GE forces couldn't move in the day time, those that did, got toar up, seems to me like the game should be set up to try for losses die roll each interdickion hex entered plus, the designers can say what they want about the AI not getting mods to the die roll on your attacks, but ran a little test, got a 10-1+ attack near Cantain, saved the game, then went to the attack, a 1 or 2 is nothing, 3 the AI gets hurt, 4 or better the AI is KIA, rolled 7 1's in a row, then rolled 3 2's, then went back and rolled another 10 1's I had enough forces in the area, so was able to set the battle so it would change each time, on the 21st roll, I got a 3, so ended the test guestion, how does the combat adviser work ?, it seems to get much higher odds, then I can even try to set up, but then as a oddity, I was moving up off the beaches and caught part of the 352nd Div as they pulled back, I check it, and it showed me being able to get a 5-1 on two of the units, but nothing on the rest of the units I was next to, which when I did attack, and didn't move any thing else, I had a great attack on the flank unit it didn't give me any odds for and destroyed it well guess I got another one too I only on day two of the Overlord campaign, from day one, it shows I killed 2 GE units and the GE got 1 Allied, I didn't lose anybody, and if I go to the check Dead unit map screen, I didn't lose anybody the scoring shows I lost 1 unit for 60 points, the AI has lost 6 units for 132 points (or so) and 57 forts oops, guess another complaint/question (depends on your point of view) why can't the seapower move any closer to Cherberg (the Port, sorry for my spelling) the RL battle, Seapower was a major factor in breaking the defence Like I said, like the Game/Game system, just don't feel like I am playing/fighting, a battle in Normady HARD_Sarge
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