alaric99x
Posts: 97
Joined: 5/30/2006 Status: offline
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I don't want to give the wrong impression, I love this game but I'll allow myself another comment. Pontoon bridges are placed far too easily. For example, a bridging unit can move ten hexes along a super river and allow friendly units to cross at each hex it enters. This unit has effectively emplaced and dismantled its pontoon bridge 10 times in one game turn. This shouldn't happen, the bridging unit should have something like an "emplace" command that ends its movement for that turn, something like digging in. Pontoon bridges take time to emplace. I read about bridging the Rhine in WWII taking 36 hours. On excercise at Ft. Hood, in 1984, my unit (2 FSB, 2 AD) waited about 14 hours for a pontoon bridge to be completed, although that was at night. With more advanced technology, during the 2nd Iraq war, I read about one bridging unit very pleased because they had emplaced a bridge in 4 1/2 hours. One more point is that bridging operations in TOAW are always successful. No matter how many enemy units there are on the other side of the river, there is nothing to stop a bridging unit from emplacing a bridge.
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