WanderingHead
Posts: 2134
Joined: 9/22/2004 From: GMT-8 Status: offline
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Poland starts the game as a Western Allies nation with WA troops, a single factory, and some supplies. So they will be a thorn in the rear if ignored. The game still has the limitation that friendly powers cannot exchange territory. So the WA left in Poland would mean that Poland is impassible to the Soviets. However, there is an ever increasing garrison requirement for W Poland. Every turn one more garrison unit (inf, para, armor, mil) is required in W Poland to satisfy this requirement, and if not satisfied then Soviet War Readiness increases by the difference. So, if the Germans don't take it then USSR WR will start increasing rapidly, resulting in earlier Russian DOW and production increases. On the whole, there might not be a balance issue with this, since the "impassible Poland" issue is perhaps offset by the earlier Soviet activity, but the game would be so awkward that though strictly allowed, I would suggest house rules that Poland must be taken if avoiding it were a viable alternative. If the intent of the question is to take France, then turn around and take Poland, this would be playable. I don't think it would be an effective strategy given the setup, but it could be tried. Another thing that can be tried is to violate the partition agreement ... the German can take the Baltic states and E Poland if desired. The Russian WR then increases dramatically. If the German can act very quickly to attack Russia before Russia DOWs, then this could be effective for the forward position it provides. I've never seen it tried ... it seems unlikely that it could be exploited fast enough.
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