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Quick combat screens - 10/7/2006 5:28:13 PM   
Sarge


Posts: 2841
Joined: 3/1/2003
From: ask doggie
Status: offline
I have been working on the quick combat screens in attempt to make them a little more aesthetically pleasing .

Anyway here is the one of the work in progress screens





Attachment (1)

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RE: Quick combat screens - 10/7/2006 8:04:35 PM   
Hard Sarge


Posts: 22741
Joined: 10/1/2000
From: garfield hts ohio usa
Status: offline
LOL

did you get a crit hit on that whale ? looks like he sinking fast :)

looks good


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RE: Quick combat screens - 10/8/2006 6:42:36 AM   
Sarge


Posts: 2841
Joined: 3/1/2003
From: ask doggie
Status: offline
digging in

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RE: Quick combat screens - 10/9/2006 7:03:08 PM   
Panama Red

 

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Very nice and adds some atmosphere.

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RE: Quick combat screens - 10/15/2006 8:32:54 PM   
ASHBERY76


Posts: 2136
Joined: 10/10/2001
From: England
Status: offline
Nice, just loose the whale.

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RE: Quick combat screens - 10/18/2006 3:01:53 AM   
Sarge


Posts: 2841
Joined: 3/1/2003
From: ask doggie
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quote:

ORIGINAL: ASHBERY76

Nice, just loose the whale.



NOPE

The Whale stays

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RE: Quick combat screens - 10/18/2006 9:07:38 PM   
Russian Guard


Posts: 1251
Joined: 10/14/2005
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quote:

ORIGINAL: Sarge


quote:

ORIGINAL: ASHBERY76

Nice, just loose the whale.



NOPE

The Whale stays


As a rabid member of the PFLWK (popular front for the liberation of whale-kind), we are disgusted with this image of our whale-bretheren being subjected to the dangers of foolish humans...






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RE: Quick combat screens - 10/30/2006 5:07:26 AM   
AvalonHillfan

 

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Joined: 8/21/2006
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Perhaps this is impossible, but in any game I'd like an option to view the calculations behind the combat, like in Neverwinter Nights, where you can check out the numbers if you feel the result is unfair or incomprehensible.

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RE: Quick combat screens - 10/31/2006 2:44:00 AM   
wonkguy


Posts: 16
Joined: 1/13/2006
Status: offline
Sarge, the screen looks good (I'd lose the whale myself though). Need any assistance? I am eager to give this game a shot of steriods to beef it it. It is an excellent engine but I find it lacks the punch necessary to give me that true Napoleonic experience.

I'm looking into adding some new tunes. I've got all the nation's national anthems plus some other very cool period music and military music. Going to try to see if that stuff can be added without screwing things up.

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Post #: 9
RE: Quick combat screens - 11/10/2006 1:04:52 AM   
1LTRambo


Posts: 313
Joined: 8/31/2004
Status: offline
Sarge. The screen shot does look great and I would like to see that as part of an update. But Avalonhillfan and wonkguy are right, the whale needs to go.

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