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CDR killed when ship sinks question

 
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CDR killed when ship sinks question - 6/8/2007 1:47:04 AM   
toonces

 

Posts: 71
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Hey all,
A number of times, I will have a ship get badly wounded in combat, but not sink. I will send the ship back to a port. Several times (in fact, it seems most times), when the ship sinks many turns later, either at sea or even docked in port, the CO of the ship dies.

This doesn't make sense. If a ship is underway after combat for a few days and then sinks, the crew (including the CO) should have ample time to abandon ship, right? This would be especially true in port.

I just had a ship that I managed to get to port at Brisbane sink in port, and the CDR was killed. I can't understand what I should be doing different.

I suppose it is possible the CDR is killed during the combat and is reported dead when the ship sinks, but it seems to occur awfully frequently for this to be the case.

Thanks for the help.
toonces
Post #: 1
RE: CDR killed when ship sinks question - 6/8/2007 2:06:44 AM   
RUPD3658


Posts: 6922
Joined: 8/28/2002
From: East Brunswick, NJ
Status: offline
I brought this up a while ago and the best answer I got was that the Cmdr was killed while trying to save the ship in port. Brave but kind of stupid.

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Post #: 2
RE: CDR killed when ship sinks question - 6/8/2007 2:46:04 AM   
Jam_USMC


Posts: 63
Joined: 5/10/2007
From: Missouri
Status: offline


quote:

I just had a ship that I managed to get to port at Brisbane sink in port, and the CDR was killed.



Going down with the ship while at port getting repairs? Now that's dedication.



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"Before we're through with 'em, the AI language will be spoken only in Hell!"

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Post #: 3
RE: CDR killed when ship sinks question - 6/8/2007 2:49:35 AM   
rockmedic109

 

Posts: 2390
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From: Citrus Heights, CA
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Killed or wounded in the attack.  If Japanese, he disembowels himself.  If American, he is canned by a courts-martial.  Crawls into the bottle and stays there. 

I imagine it's the easiest way to do it in the game system.  And with a little imagination, it's not hard to come up with a little extra flavor.  Read Mandrake's AAR to realize how far a little imagination will go.

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RE: CDR killed when ship sinks question - 6/8/2007 3:20:22 AM   
Snowman999

 

Posts: 90
Joined: 4/11/2007
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quote:

ORIGINAL: toonces

Hey all,
A number of times, I will have a ship get badly wounded in combat, but not sink. I will send the ship back to a port. Several times (in fact, it seems most times), when the ship sinks many turns later, either at sea or even docked in port, the CO of the ship dies.

This doesn't make sense. If a ship is underway after combat for a few days and then sinks, the crew (including the CO) should have ample time to abandon ship, right? This would be especially true in port.

I just had a ship that I managed to get to port at Brisbane sink in port, and the CDR was killed. I can't understand what I should be doing different.

I suppose it is possible the CDR is killed during the combat and is reported dead when the ship sinks, but it seems to occur awfully frequently for this to be the case.

Thanks for the help.
toonces


I think the CO-death routine was adjusted downward about three patches ago. IIRC, it used to be 100% losses at sinking.

A ship limping back with fires and flooding could very well lose much of her crew if they lost the fight, especially in weather and especially the snipes. Even in port remember those are 60-mile hexes. And even "docked" doesn't mean pierside at every base. Anchoring out in a large lagoon isn't much different than being at sea if there is significant flooding; staging and coffer-damming are hard to handle away from a pier. I've cruised around in the large lagoon at Diego Garcia, and it would be quite possible to sink in a DC casualty before any shore assistnace could reach the vessel.


< Message edited by Snowman999 -- 6/8/2007 3:21:26 AM >


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Snowman999

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RE: CDR killed when ship sinks question - 6/8/2007 3:32:29 AM   
MineSweeper


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From: Nags Head, NC
Status: offline
Maybe not killed but relieved of his duties.....heck of a way it is handled.
No good commander (busted to seaman 2nd class)

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RE: CDR killed when ship sinks question - 6/8/2007 11:42:48 PM   
toonces

 

Posts: 71
Joined: 1/20/2006
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Ok, I can buy KIA= relieved of duty.  I just had it happen again, and it's frustrating, but I'm not going to lose sleep over it unless it's Halsey, Fletcher, etc...

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Post #: 7
RE: CDR killed when ship sinks question - 6/9/2007 1:39:09 AM   
RUPD3658


Posts: 6922
Joined: 8/28/2002
From: East Brunswick, NJ
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Just lost the commander of a TK when it was scuttled. Either brave or stupid

_____________________________

"The difference between genius and stupidity is that genius has limits"- Darwin Awards 2003

"No plan survives contact with the enemy." - Field Marshall Helmuth von Moltke


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Post #: 8
RE: CDR killed when ship sinks question - 6/9/2007 2:34:15 AM   
niceguy2005


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Evil genuises execute commanders that lose their ships, that's just the way it is.





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Post #: 9
RE: CDR killed when ship sinks question - 6/9/2007 2:36:20 AM   
niceguy2005


Posts: 12523
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On a serious note people sometimes forget that this game has several quirks around ship damage and such. Fires can last for days, whereas in RL, they rarely would last more than a few hours. Similarly it sometimes takes days for a ship to sink that otherwise might sink in just a few minutes or hours. Given that it makes sense that the commander might be at risk if the ship goes down later.



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Post #: 10
RE: CDR killed when ship sinks question - 6/9/2007 4:04:04 AM   
RUPD3658


Posts: 6922
Joined: 8/28/2002
From: East Brunswick, NJ
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Strange that ships can burn for days but cities can't.

_____________________________

"The difference between genius and stupidity is that genius has limits"- Darwin Awards 2003

"No plan survives contact with the enemy." - Field Marshall Helmuth von Moltke


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Post #: 11
RE: CDR killed when ship sinks question - 6/9/2007 5:07:07 AM   
dtravel


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Careful there, Rupd.  You're beginning to sound like me. 

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Any bugs I report are always straight stock games.


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Post #: 12
RE: CDR killed when ship sinks question - 6/9/2007 4:21:02 PM   
RUPD3658


Posts: 6922
Joined: 8/28/2002
From: East Brunswick, NJ
Status: offline

quote:

ORIGINAL: dtravel

Careful there, Rupd.  You're beginning to sound like me. 


You will notice that I only point out the flaws and then get others to do my ranting for me.

_____________________________

"The difference between genius and stupidity is that genius has limits"- Darwin Awards 2003

"No plan survives contact with the enemy." - Field Marshall Helmuth von Moltke


(in reply to dtravel)
Post #: 13
RE: CDR killed when ship sinks question - 6/9/2007 5:09:07 PM   
Roger Neilson II


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Joined: 7/16/2006
From: Newcastle upon Tyne. England
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quote:

ORIGINAL: rockmedic109

Killed or wounded in the attack. If Japanese, he disembowels himself. If American, he is canned by a courts-martial. Crawls into the bottle and stays there.

I imagine it's the easiest way to do it in the game system. And with a little imagination, it's not hard to come up with a little extra flavor. Read Mandrake's AAR to realize how far a little imagination will go.

My emboldening.......

Roger

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Post #: 14
RE: CDR killed when ship sinks question - 6/9/2007 5:12:35 PM   
Jam_USMC


Posts: 63
Joined: 5/10/2007
From: Missouri
Status: offline

quote:

ORIGINAL: dtravel

Careful there, Rupd.  You're beginning to sound like me. 


You know I haven't been around here for very long but the first thing that came to mind when I read
quote:

Strange that ships can burn for days but cities can't.

was that sounds like something dtravel would say.

_____________________________

"Before we're through with 'em, the AI language will be spoken only in Hell!"

(in reply to dtravel)
Post #: 15
RE: CDR killed when ship sinks question - 6/9/2007 8:54:06 PM   
dtravel


Posts: 4533
Joined: 7/7/2004
Status: offline
Well, someone has to fill Ron's shoes while he's on a slow boat to the Med. 

_____________________________

This game does not have a learning curve. It has a learning cliff.

"Bomb early, bomb often, bomb everything." - Niceguy

Any bugs I report are always straight stock games.


(in reply to Jam_USMC)
Post #: 16
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