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Blockading Causing Crashes

 
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All Forums >> [Current Games From Matrix.] >> [American Civil War] >> Forge of Freedom: The American Civil War 1861-1865 >> Forge of Freedom - Support >> Blockading Causing Crashes Page: [1]
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Blockading Causing Crashes - 6/3/2007 5:51:56 AM   
Johnus

 

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Several times now I have gotten the message FOF has caused and error and must shut down, but only when I'm trying to adjust my blockading forces (opening and closing the blockade box in the lower right corner.)

I now save before I do that, so it's not much of a problem. Is anyone else having this happen ??
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RE: Blockading Causing Crashes - 6/3/2007 5:57:26 AM   
Gil R.


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(Moved to the Support sub-forum.)

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RE: Blockading Causing Crashes - 6/3/2007 11:33:34 PM   
Johnus

 

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No help, anyone ??

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RE: Blockading Causing Crashes - 6/3/2007 11:37:52 PM   
Gil R.


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Eric hasn't logged on yet today -- he'll be here before too long.

It's odd that this wasn't reported before. I do know that one of the last changes made for this patch involved enabling the AI to blockade more effectively, so maybe something got changed that was missed during our testing.

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RE: Blockading Causing Crashes - 6/4/2007 12:54:00 AM   
ericbabe


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No, didn't change anything in the blockade interface.  Can you describe what you do to get the crash in more detail?  (Which fleet, which provinces, when does it crash exactly, etc.)  

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RE: Blockading Causing Crashes - 6/4/2007 3:56:59 AM   
Johnus

 

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ericbabe:

It's happend repeatedly while using the blockade box down by New Orleans, while switching between the two port and the "no blockade" options. When changing the options the game seems to lag for a second and then I get the error message. Playing Southern Steel advanced game at Sgt. Major level.

Playing today, I was very deliberate and slow switching options and got no crashes ??

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RE: Blockading Causing Crashes - 6/23/2007 11:38:54 PM   
Mr. Yuck


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One thing I've noticed is that if you accidentally click just south of the sea zone in the unplayable areas, especially a right click-Voila! CTD!


Edit: Actually it is the aforementioned error message, not a CTD.

< Message edited by Mr. Yuck -- 6/23/2007 11:41:10 PM >

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RE: Blockading Causing Crashes - 6/24/2007 4:28:05 AM   
ericbabe


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Ah...that might explain it (and why I couldn't reproduce it).  Thanks!

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RE: Blockading Causing Crashes - 6/24/2007 6:08:05 AM   
cesteman


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Something else to add to the fixes for an update?

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RE: Blockading Causing Crashes - 6/24/2007 12:31:12 PM   
Mr. Yuck


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quote:

ORIGINAL: ericbabe

Ah...that might explain it (and why I couldn't reproduce it).  Thanks!


Yes, you can design the game but what we will do to it is beyond logic.

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