donnie_1974_texas
Posts: 77
Joined: 2/11/2007 Status: offline
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I'd be interested. PM me. Relatively new to PBEM, novice for WitP although I have been playing WitP since it first came out and Grigsby's PacWar since before that. Have a good measure of experience with the system and I am familiar with Big B's mod and have toyed with my own mods to improve the AI, etc. Some questions - is this a 2 day turn game? What is the current date? Stock map? On house rules, the list looks ok to me, I would suggest adding a couple of others though. 1) Stacking rules on Atolls and small Islands. You would hate me, yes, if I put 200,000 men on Bonin Island? I like to base stacking off the combination of SPS of the port and airfield plus fortification level. See next proposal. 2) Fortifications. I don't like lvl 9 forts sitting on an atoll. This results in ahistorical play. I like to limit forts to to 2 + the af and port SPS(?forgot if it is SPS?) of the base. Eg - if say Island X is Airfield 3(2) and Port 4(4) then max forts are 8. My general stacking rule that I have found to my liking is max #of men is equal to 5,000 times the Airfield+Port+Fort size. Eg Island X has 3 AF, 4 Port, 8 Forts = 75,000 men max. This should help the Allies in the later war and make things more realistic. My other rules I have found I like are: 1) 4E Bombing rules. I agree on the naval attack altitude (would have said 10,000 ft). 4E Bombers require at least lvl 4 airfield to base at and launch offensive operations. Max number of 4E bomber groups that may be set to offensive operations (city, etc) is equal to airfield size minus 3. Ie at a level 4 airfield, one group may be set to off. ops. 2) Naval bombardment and preparation. My other problem with WitP (outside of the air to air, which Big B does a lot to fix) is the rate of advance and logistics. I would be open to discussing some sort of house rule controlling the rate of operations - like requiring a certain level of preparation for an amphibious landing at a base depending on its AF/Port SPS size and that a certain number of units have to be prepped to at least said value before naval bombardment TFs can attack the site.
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