OrvalB
Posts: 29
Joined: 2/15/2003 From: Canada Status: offline
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This is actually pretty simple. If you are attacking, you actually don't want your artillery to move with the stack, because then you can't bombard, and almost all of the time in that situation, you want to bombard (god do you want to bombard), not move. In situations where you are blowing your insanely expensive HQ points to advance into empty ground, yeah, you also want the guns to advance too, and in that situation, you can individually select them to advance after the stack has moved. I am pretty sure that the left behind guns will always advance into hexes that infantry has always advanced into if you tell them to, they just don't do it automatically, which is a Good Thing. You for sure do not want to advance naked guns into an enemy hex, or all by themselves next to an enemy, they are your most important weapons and have pretty much no direct defense at all. But you just don't want to blow insanely expensive HQ points on advances into nothing, that is what cavalry is for. But then your cavalry refuses to do the free advance? If they aren't starting from a stack with infantry, that is because you don't control the destination hex. If they are stacked with infantry, and won't advance, that is because there are bad guys, almost certainly enemy infantry units, there that you can't see (pure cavalry stacks will clash from time to time, with very random results). The visibility rules are kinda opaque and weird, but not having any airplanes on the front really does not help. But usually no damage is done when the cavalry is repelled; in the absence of aircraft, watching what your cavalry does on such advances can be somewhat informative. One thing you can be 100% sure of, no advance, at least in normal parts of the war, on the Western front, will be unopposed. The Western front is always contested, everywhere and always (except in the rare cases of collapse), and hence all the cavalry there is utterly useless except as very very poor stop-gap desperate situation reinforcements. If you are advancing there, under normal circumstances, you want your artillery staying behind to blast away, otherwise all you will get is a bloody nose. Which is likely all you will get anyway, once the trenches lock down, but that is another matter.
< Message edited by OrvalB -- 10/2/2008 12:50:33 AM >
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