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Difference old/default VS new/armored HQs ?

 
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Difference old/default VS new/armored HQs ? - 9/29/2008 12:59:13 AM   
R_TEAM


Posts: 117
Joined: 8/3/2007
From: Germany
Status: offline
Hi,

have played a couple of battles and wondering who is the difference
from the old/default HQ (looks like a truck) and the new/armored
HQ (looks like a armored half-truck) ?

Only the GFX - on the values (attack/defence) i see no difference..

Thanks for enlight mee

R_TEAM <Aka R-TEAM>

< Message edited by R_TEAM -- 9/29/2008 1:00:08 AM >


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RE: Difference old/default VS new/armored HQs ? - 9/30/2008 12:21:32 AM   
Borst50

 

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I am guessing there is no actual difference in combat factors, nor in the sound files. It just looks better, and is probably more historically accurate.

(in reply to R_TEAM)
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RE: Difference old/default VS new/armored HQs ? - 9/30/2008 2:40:39 AM   
cw58

 

Posts: 277
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From: Hanford, CA, US
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There is the armored factor; meaning the new HQs could not be fired at by most infantry units more than a hex away.

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RE: Difference old/default VS new/armored HQs ? - 10/1/2008 4:10:23 AM   
Borst50

 

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HQ units are notoriously susecptible to really any kind of fire...I have had inf units destroy them on EF (Whewn playing russian) Meaning the Gepanzert units. Personally, I like them...They look soooo cool

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RE: Difference old/default VS new/armored HQs ? - 10/1/2008 2:07:50 PM   
Jason Petho


Posts: 15009
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From: Terrace, BC, Canada
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There is a platoon code error.

Jason Petho

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RE: Difference old/default VS new/armored HQs ? - 10/1/2008 9:05:50 PM   
cw58

 

Posts: 277
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Hmmm... that's odd. I seem to have had a post deleted. Or lost? If anyone sees a post that appears to be in the wrong thread, just send it back here.

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RE: Difference old/default VS new/armored HQs ? - 10/1/2008 9:17:14 PM   
Jason Petho


Posts: 15009
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quote:

ORIGINAL: cw58

Hmmm... that's odd. I seem to have had a post deleted. Or lost? If anyone sees a post that appears to be in the wrong thread, just send it back here.


Was accidently deleted.

Cheap junk, eh?

Jason Petho

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RE: Difference old/default VS new/armored HQs ? - 10/2/2008 12:41:21 AM   
cw58

 

Posts: 277
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From: Hanford, CA, US
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LOL I thought for a second I was going crazy.

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RE: Difference old/default VS new/armored HQs ? - 10/3/2008 8:49:37 PM   
countblue


Posts: 160
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From: Vienna,Austria
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For the german battailons headquarters the old icon was quite accurate.

On pictures of the east front you can see this kind of bigger truck for battailons headquarters of mobile forces (tanks, pz grd, mot art and similar)

They should have the platoon level radio and the battailon level radio as well (dont remember the Fu-XX number at this precise moment) but both took quite some space a good electrical supply (generators) and quite a big antenna (hence the bigger truck).

just my .02
CB



< Message edited by countblue -- 10/3/2008 9:05:15 PM >

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RE: Difference old/default VS new/armored HQs ? - 10/13/2008 9:48:09 PM   
R_TEAM


Posts: 117
Joined: 8/3/2007
From: Germany
Status: offline
Hi,

@cw58
As i stated "..on the values (attack/defence) i see no difference.." it is NOT "red" defence - so it is
not armoured - even the values not the same
As Jason pointed out - an error.

thanks Jason

R_TEAM <Aka R-TEAM>

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RE: Difference old/default VS new/armored HQs ? - 10/14/2008 8:11:29 AM   
cw58

 

Posts: 277
Joined: 8/4/2007
From: Hanford, CA, US
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quote:

ORIGINAL: R_TEAM

Hi,

@cw58
As i stated "..on the values (attack/defence) i see no difference.." it is NOT "red" defence - so it is
not armoured - even the values not the same
As Jason pointed out - an error.

thanks Jason

R_TEAM <Aka R-TEAM>


Yes, you are correct. In my post that was accidently deleted, I admitted that I was in error; the new HQs, even though they had armor values, were not recognized as hard targets as I had thought.

(in reply to R_TEAM)
Post #: 11
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