WanderingHead
Posts: 2134
Joined: 9/22/2004 From: GMT-8 Status: offline
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This is coming in the next patch. There is a whole discussion here http://www.matrixgames.com/forums/tm.asp?m=1972682 a little on the GUI here http://www.matrixgames.com/forums/tm.asp?m=1992310 The mod-ability will support any offset on any capability by any nation, but the UI will not support all that flexibility very well (you'd really need a printed out table to consult if every parameter for every nation can be different). Global Glory will incorporate this, but keep it simple for ease of play and the UI. It will only apply penalties to research-able combat attributes (evasion plus all the "attack" values, excluding durability and armor), and when applied to a unit the penalty will be the same for all such attributes (the evasion penalty and the LA penalty will be the same, for example, *not* -1 and -2 like your example). Also, in GG all nations will be classified as one of two classes: reduced national capability, or not. There will not be any finer gradations than that. For nations of reduced capability, most units will get -1 penalty, armor will get -2, militia and surface naval no penalty. Doing a full UI for full flexibility would be too much work, so all I have is the GUI shown in the above link. But if you wanted to print out consultation tables and utililize the full capability within a circle of players, it could be done.
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