ColinWright
Posts: 2604
Joined: 10/13/2005 Status: offline
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quote:
ORIGINAL: vahauser Colin, You are still missing the point. 100% Green supply has to mean something. So, does Red 0%, and everything in between. Further, when you are talking about a game that scales down to 6-hours per turn, then ammo allotment is crucial. I'm not missing any point. A StG battalion with 100% supply doesn't just have a full load in the assault guns; it has full loads in its ammunition trucks. I'm confident that by the time it's down to one full load left for each StG, it's getting ready for a refill. As to scaling down to 6 hours per turn, you have to look at the average. That would be at least one day turns -- and at that scale, what matters is what the total on-hand ammunition supply for the unit is -- not for each piece. What's best is always what describes the most common situation. In TOAW, that's something like one day/half-week turns and 5-15 km hexes. There's little point in considering what happens at the extremes. Finally, and even if you find out that a StG battalion carried around only x shells but a towed artillery battalion went around with 3x shells, that still won't demonstrate much beyond the fact that they were intended for different missions. The StG battalion is a direct combat formation -- and by the time the allotted shells are used up, it's probably exhausted its fuel stocks, a third of the StG's have some degree of damage or have broken down, etc. No real need for hauling around some inordinate amount of ordnance. The unit will need other services before the shells are exhausted. The artillery battalion, on the other hand, is intended to bang away endlessly without necessarily suffering any wear and tear. If it has more shells, that's because it will use more. I think that you are still thinking in terms of the individual piece and its capacities. TOAW is not a tactical game. What's relevant is the entire unit, its capacities, and its probable mission. So it's almost irrelevant if a StG can carry fifty shells into action with it but the 75 mm howitzer cannot. The 75 mm howitzer will rarely enter 'action' at all in the same sense the StG will -- not unless things have gone badly askew. You might as well note that a Bf 109 has a far higher rate of climb than a StG. They're not carrying out comparable missions.
< Message edited by ColinWright -- 4/20/2009 4:09:40 AM >
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