Nikademus
Posts: 25684
Joined: 5/27/2000 From: Alien spacecraft Status: offline
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In preperation for my pending (now ongoing) assault against Luganaville i brushed up on the manual paying particular attention to the sections that covered damage to airfields, airfield support facilities, and most of all, port and port supply hits. In the manual it specifically states that the larger the airfield/port, the more resistant it is too damage by virtue of said larger size but at the same time, once damaged the harder and longer it takes to repair it. Given my target's close proximity to the primary and ulitmate Allied base in the game i was counting on this factor to help offset my target's formidable sized airfields and port facilities. After much hard work (and a few daring bombardment missions.) i had seemed to achieve my objective, detailed reconesence revealing a heavily damaged airfield and port system, the latter in excess of 80% damage. Very good news indeed given the AI's stubborn propensity to send even unescorted APD's and merchants into the battered harbor in vain attempts to continue a trickle of supply to the it's beleagered ground pounders. Imagine my surprise when a mere 3 days later my reconoiter flights revealed that over 75% of both the airfield and port damage was already repaired!!!! Now the airfield i can understand......fill in the craters, dust off the tarmac and you've got a place to take off again. No, the real shock came from the port status. Here i had one of the largest ports in the game, pounded into devastated ruins which not only cost me precious aircraft and aircraft supply to deliver, but serious damage to my bombardment unit which did not escape unscathed due to the attentions of Luganavilles battered but operational airfield (several bomb hits putting my already worn cruisers and one battleship closer and closer to the 'must send to Japan for refit list) Perhaps the "problem" (if there is one.....looking for opinions after all) stems from the "Port" value's all encompasing spectrum. This single statistic covers everything from simple dropping off of supplies (whether by efficient dock facilities or by dingy on a remote location) to refueling ships to the more exotic and vulnerable repair and retooling of major warships. Some aspects are easy to fix or improvise, others less so or not at all.....(hence all the fixation on a PH raid that targeted PH's fuel, and maintenance infrastructure.....and the actual damages suffered at other ports such as Darwin. It seems to be that its almost not worth the effort of trying to bomb ports and just stick to airfields given they repair so **** quickly. so i'm asking, do others think big ports repair too quickly? (and maybe airfields too (not "runways" though!)
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