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Supplies Required Button Way OTT

 
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Supplies Required Button Way OTT - 2/14/2010 9:19:38 PM   
Yakface


Posts: 846
Joined: 8/5/2006
Status: offline
The increase supply button does not pay attention to the amount of extra supply you set it too....it just moves as much as is free to that base.

I've noticed this in a number of different situations. Most recently in my game as the Allies in China.

I had a big store of 75,000t supplies at Chunking and I decided to distribute a bit to the front to supplort an advance. I moved the requirement level of Changsha up 3,000 to about 16,000. The next turn instead of pulling an extra 3,000 or even 2x3,000 I found some 50,000t of supplies have been moved to Changsha.

It's a bloody disaster considering I lose 20% in the transfer and then I have to move them all back for another 20% loss, otherwise the Sian/Nanyang/Loyang area is going to starve.

'Supplies Required' button is way too twitchy. Can it be modified in the next patch so that only supplies up to the level set (or rather, 2x the level set) are drawn.

Thanks
Post #: 1
RE: Supplies Required Button Way OTT - 2/15/2010 1:06:33 AM   
BigJ62


Posts: 1800
Joined: 12/28/2002
From: Alpharetta, Georgia
Status: offline
Currently it is 10x the req, in the the next patch it will be 3x the req.

Amount of wastage is only as high as 10% but usually less - depends on distance.

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Witp-AE
AeAi…AeAi …AeAi…Long live AeAi.

(in reply to Yakface)
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RE: Supplies Required Button Way OTT - 2/15/2010 1:51:11 AM   
ny59giants


Posts: 9869
Joined: 1/10/2005
Status: offline
quote:

Currently it is 10x the req, in the the next patch it will be 3x the req.


Thank You!!

What about loading it on ships??
It is all or nothing right now.

(in reply to BigJ62)
Post #: 3
RE: Supplies Required Button Way OTT - 2/15/2010 2:55:26 AM   
BigJ62


Posts: 1800
Joined: 12/28/2002
From: Alpharetta, Georgia
Status: offline
what?

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Witp-AE
AeAi…AeAi …AeAi…Long live AeAi.

(in reply to ny59giants)
Post #: 4
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