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FAO of Jason Petho JTCS BUG?

 
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FAO of Jason Petho JTCS BUG? - 2/12/2010 10:04:00 PM   
torpoint

 

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Hi Jason,

I'm playtesting a scenario in WF. There are transport ships loaded with various troops.
Problem found is that the transport ships cannot sail into shallow water so, there is nowhere the troops can be unloaded!
Transport ships cannot move into shallow water, ships cannot unload in deep water?
Think we have a bug here?
regards
Peter
Post #: 1
RE: FAO of Jason Petho JTCS BUG? - 2/15/2010 9:17:37 AM   
Dumnorix


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You can set an double xx road with an hidden code in you map editor and than use as harbour.

H.Balck

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RE: FAO of Jason Petho JTCS BUG? - 2/18/2010 7:54:27 PM   
torpoint

 

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Bump for Jason Petho

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RE: FAO of Jason Petho JTCS BUG? - 2/19/2010 5:24:59 PM   
Jason Petho


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Joined: 6/22/2004
From: Terrace, BC, Canada
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quote:

ORIGINAL: torpoint

Bump for Jason Petho


I'll take a peek at this tonight.

Jason Petho


< Message edited by Jason Petho -- 2/22/2010 3:57:30 PM >


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RE: FAO of Jason Petho JTCS BUG? - 2/21/2010 11:48:16 PM   
torpoint

 

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cheers Jason !

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RE: FAO of Jason Petho JTCS BUG? - 2/26/2010 9:02:37 PM   
wings7


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bump

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RE: FAO of Jason Petho JTCS BUG? - 2/26/2010 9:12:29 PM   
Jason Petho


Posts: 15009
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From: Terrace, BC, Canada
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I recall why it was coded like that. Otherwise the ships could operate in shallow water and marshes.

I'll see about revising it in the 1.05 UPDATE.

Jason Petho

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RE: FAO of Jason Petho JTCS BUG? - 2/26/2010 9:40:25 PM   
torpoint

 

Posts: 64
Joined: 10/24/2009
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cheers Jason !
regards
Peter

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