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On Resupply Ships.

 
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On Resupply Ships. - 5/4/2010 8:38:55 AM   
Bloodly

 

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Joined: 4/14/2010
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With the changes to size requirements and whatnot, the sizing of the Resupply Ship should be looked at. Even the default AI design cannot be built(The base size is 745), and both building and maintenence costs are ridiculously huge. And this will only get worse as tech moves on(And becomes more expensive) rather than better.

Consider that even a well armed and shielded base will cost around 5000. Why is the Resupply ship costing 200,000-300,000?
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RE: On Resupply Ships. - 5/4/2010 9:41:48 AM   
Sliverine

 

Posts: 155
Joined: 4/15/2010
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A resupply ship is more or less simply a movable self-refueling base. Given that it is about as well defended and shielded (at least originally) as a small base, can move around AND can refuel itself and any needy ships, its pretty much a cornerstone of any fleet and therefore, pretty much justifies the cost. You can always resort to making a network of gas mining stations with loads of docking bays at strategic intervals as an alternative to the resupply ship but that will still not be as convenient as one resupply ship and not to mention, you have to fly your constructors all over the shop to make said stations which will take time.

You are paying alot for one resupply ship but the associated benefits such as time, convenience, mobility and mouseclicks that you manage to save or that come with it are well worth the cost.

(in reply to Bloodly)
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RE: On Resupply Ships. - 5/4/2010 9:47:49 AM   
taltamir

 

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Joined: 4/2/2010
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i just prefer to research higher tech level reactors and fuel storage... then fuel becomes mostly a non issue... something you get once in a while.

< Message edited by taltamir -- 5/4/2010 9:48:13 AM >


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