Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Newbie on random Map

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Advanced Tactics Series >> After Action Reports >> Newbie on random Map Page: [1] 2 3   next >   >>
Login
Message << Older Topic   Newer Topic >>
Newbie on random Map - 8/18/2010 10:48:01 PM   
chesire

 

Posts: 78
Joined: 8/18/2010
Status: offline
I just bought Advanced tactics after reading some of the AAR's and decided after playing a game I'd do one of my own. My first play through was an absolute disaster but I learned a lot both by my mistakes and watching the AI. What follows is my turn by turn account of my 2nd game played.

GAME SETUP
I choose a rather large map, 60 x 60, with 5 regimes and 60 towns. I changed the names and icons of the regimes as others have done. I'll be playing the U.S. And my opponents are China, Russia, Germany, and... Turkey! :) All opponents are using standard AI, and I turned off full 1st techs and increased the research level to 200%.

TURN 1:
Below is the startup map.


The blue square at the bottom is me and the red circles are my opponents. My position in this game is much better than my last game. I have some nice defensible choke points both north and east of me though the forest to the north of me will slow my land grab a bit.


Attachment (1)

< Message edited by chesire -- 8/27/2010 3:22:13 PM >
Post #: 1
RE: Newbie on random Map - 8/18/2010 10:51:39 PM   
chesire

 

Posts: 78
Joined: 8/18/2010
Status: offline
TURN 2:

One of the things I learned from my first game and from reading a lot of posts was that you really need a plan up front so I've decided to create a number of mobile units, 10 rifles with a truck, and head north. My plan is to take those two towns directly above me and then head west to try and claim the south west quadrant of the map. My reasoning is that it's more easily defensible then if I were to head straight north from those towns on the roads. I'll also send some infantry units consisting of just rifles to the east. I figure either I'll make it to those two towns on the coast or will at least be able to create some sort of blockade on that portion of the penninsala to prevent the opponent on the island from advancing towards my capital as I fully expect them to, immediately after leaving their island stronghold.

< Message edited by chesire -- 8/27/2010 3:21:38 PM >

(in reply to chesire)
Post #: 2
RE: Newbie on random Map - 8/18/2010 10:55:51 PM   
chesire

 

Posts: 78
Joined: 8/18/2010
Status: offline
TURN 3:
Not much new to report. As mentioned above, you can see that I've begun to move north with my mobile units and sent a larger unit on foot to the east to possibly claim those eastern cities.






Attachment (1)

< Message edited by chesire -- 8/27/2010 3:21:22 PM >

(in reply to chesire)
Post #: 3
RE: Newbie on random Map - 8/18/2010 10:58:19 PM   
chesire

 

Posts: 78
Joined: 8/18/2010
Status: offline
TURN 4:

Still churning out units and sending the majority northward. I've hit the forest with the northern most units... hopefully it won't slow me down much. Eventually I'll get some engineers up there and build a road on through but right now I'm just in a rush to grab as much territority as I can before first contact with the enemy...





Attachment (1)

< Message edited by chesire -- 8/27/2010 3:24:10 PM >

(in reply to chesire)
Post #: 4
RE: Newbie on random Map - 8/18/2010 11:20:05 PM   
82ndtrooper


Posts: 1083
Joined: 12/19/2008
From: tennessee
Status: offline
Hi Chesire and welcome to the forums !!

I always like to read these random map aar's.

just one question, how did you change the unit Icons ? That is something I always wanted to do when I played a random game and could never figure out how. Plus how did you also change their names ?


_____________________________

HHC 302nd Engineer Battalion
82nd Airborne Division
Honorably Discharged Jul/80

(in reply to chesire)
Post #: 5
RE: Newbie on random Map - 8/18/2010 11:40:34 PM   
ehzorg


Posts: 69
Joined: 5/11/2010
Status: offline
If I may offer advice - looks like there's a good deal of ocean in your map, and it looks like at least three of your enemies are positioned in port-cities to start with. Consider building a factory or capturing a production city on a coastal hex.

Good luck!

(in reply to chesire)
Post #: 6
RE: Newbie on random Map - 8/19/2010 4:09:31 AM   
chesire

 

Posts: 78
Joined: 8/18/2010
Status: offline
[82nd Trooper] Thanks for the welcome. :) The way I changed the regime names and icons was, after the random map was created, there's an option to "Edit" it. From there there's a bunch of buttons up top. One is called "Reg". If you click on that and click on one of the listed regimes a menu will show up below to change the color of your units and the name. Also, if you want to change the HQ and the little top left corner icon for your units, you select the option in there... I think it's called statistics, and the options then for those will be on the left side of the screen. Let me know if you have any trouble finding this and I'll try to pull together some screenshots for ya.

[ehzorg] Advice always welcome! Ya, the Chinese it turns out are on the island to the east and the peninsula where my main HQ is has two cities, one a coastal all the way to the right. But as you'll see in my upcoming updates, capturing that port city isn't going as well as I'd hope. :)

BTW, nice profile pic. The old D&D Player's handbook. Love it! ;-)

(in reply to ehzorg)
Post #: 7
RE: Newbie on random Map - 8/19/2010 4:12:23 AM   
chesire

 

Posts: 78
Joined: 8/18/2010
Status: offline
TURN 5:

This turn I deviated slightly from my plan of sending all my mobile infantry north and sent one lone truck east in an attempt to make a land grab for those two cities. If nothing else I'll be able to reinforce the divisions heading in that direction. I also decided to change my production a bit. After looking at my supply I realized I was producing far more than I needed so I dropped down the supply percentage and bumped up my PP since I really want to get going on some research. Mortars here we come!






Attachment (1)

< Message edited by chesire -- 8/27/2010 3:24:47 PM >

(in reply to chesire)
Post #: 8
RE: Newbie on random Map - 8/19/2010 4:13:26 AM   
chesire

 

Posts: 78
Joined: 8/18/2010
Status: offline
TURN 6:

Finally reached the northern cities and captured one this turn. In preparation of setting up a front, I created a new HQ unit there to and set production from my new city to that new HQ. Right now I'm building some supply and rifles there. Once I'm sure my supply from Supreme HQ is getting funneled through I'll probably start producing Staff there instead of supply.




Attachment (1)

< Message edited by chesire -- 8/27/2010 3:25:08 PM >

(in reply to chesire)
Post #: 9
RE: Newbie on random Map - 8/19/2010 4:13:54 AM   
chesire

 

Posts: 78
Joined: 8/18/2010
Status: offline
TURN 7:

My exploration North is going smoothly thus far. Another city came into my possession this turn and it was a great one... matching my capital in production! I decided to produce about a half/ half division of rifles and mortars and send them to my new HQ in the area. I've also bumped up my PP production in my capital. I'm trying to decide if I should spend points next to research Machine Guns for Defense or save up the 108 PP now to upgrade my Rifles. I may have to wait until I have more cities to increase my production first.


< Message edited by chesire -- 8/27/2010 3:25:27 PM >

(in reply to chesire)
Post #: 10
RE: Newbie on random Map - 8/19/2010 4:15:57 AM   
chesire

 

Posts: 78
Joined: 8/18/2010
Status: offline
TURN 8:

Another city under my control, this time on the eastern peninsula. I haven't seen any activity from the regime on the island east of me which worries me a bit. Are they stocking up units to make a large amphibious assault?




Attachment (1)

< Message edited by chesire -- 8/27/2010 3:25:45 PM >

(in reply to ehzorg)
Post #: 11
RE: Newbie on random Map - 8/19/2010 4:17:42 AM   
chesire

 

Posts: 78
Joined: 8/18/2010
Status: offline
A bigger concern for me, however, is the regime to the north. They are aggresively making their way north and south:




I'd love to grab the cities to the north east, but I'm concerned at this early stage I'd be spreading myself too thin and would not be able to properly setup a defensive line covering my current territory. Thus my plan remains the same, setup my northern line above the cities which I currently own and continue to expend west and north from there.

Attachment (1)

< Message edited by chesire -- 8/19/2010 4:18:01 AM >

(in reply to chesire)
Post #: 12
RE: Newbie on random Map - 8/19/2010 4:20:18 AM   
chesire

 

Posts: 78
Joined: 8/18/2010
Status: offline
TURN 9:

Well, as I had expected the island forces east of me have indeed sent out a force to land at the port city I was heading towards and it looks like it's the Chinese.




Not sure what kind of forces they're composed of but hopefully my limited force on the peninsula can hold them back until I can get more forces mobilized at Supreme HQ. Incidentally I have built some engineering Corps at my capital and will be building roads north and east so hopefully this will improve the logistics some on those fronts.


Attachment (1)

< Message edited by chesire -- 8/27/2010 3:26:17 PM >

(in reply to chesire)
Post #: 13
RE: Newbie on random Map - 8/19/2010 8:10:36 PM   
Jeffrey H.


Posts: 3154
Joined: 4/13/2007
From: San Diego, Ca.
Status: offline
Great going Chesire, keep it up. I'm already hooked on reading this.

BTW, take it from a 'random game' junkie like myself: When you get a chance go to the community site and download the ARHS mod by Zaratoughda. He's added some really cool features that make the AI play a better game and that balance production between the regimes so there isn't one regime that get's a big bonus. Worth looking into !



_____________________________

History began July 4th, 1776. Anything before that was a mistake.

Ron Swanson

(in reply to chesire)
Post #: 14
RE: Newbie on random Map - 8/19/2010 9:54:01 PM   
chesire

 

Posts: 78
Joined: 8/18/2010
Status: offline
Glad you're enjoying the read so far.    I've got some more updates which I'll try to post when I get home.    Things are getting quite... interesting...   Still trying to feel out the right combination of units and attack strategies in this game, but win or lose I'm having lots of fun. :)

And thanks for the tip on that mod.  I had actually read on the forums about it and I think I'll definitely be downloading it and checking it out.   My interest is also more towards the random games but I may try out a scenario at some point once I know what I'm doing.


(in reply to Jeffrey H.)
Post #: 15
RE: Newbie on random Map - 8/19/2010 10:49:19 PM   
chesire

 

Posts: 78
Joined: 8/18/2010
Status: offline
TURN 10:

I created a number of new units on my northern front to help me start filling in the line as I'm soon to bump into the regime north of me at any moment. I also had my first battle on the eastern front against the Chinese. It wasn't much of a skirmish but I did get the better of them this time around.




Attachment (1)

< Message edited by chesire -- 8/27/2010 3:26:40 PM >

(in reply to chesire)
Post #: 16
RE: Newbie on random Map - 8/19/2010 10:52:48 PM   
chesire

 

Posts: 78
Joined: 8/18/2010
Status: offline
TURN 11:

I had another skirmish in the east. This time my casualties were a lot greater:






I'm not sure if I simply had bad luck or I did something wrong. I checked my readiness score after the battle and it was around 65-68 for both units... compared to theirs which was in the 10-30's. Also I figured with my HQ unit nearby it would help, so I'm not sure why I had so many casualties.

Attachment (1)

< Message edited by chesire -- 8/27/2010 3:27:01 PM >

(in reply to chesire)
Post #: 17
RE: Newbie on random Map - 8/19/2010 10:54:53 PM   
chesire

 

Posts: 78
Joined: 8/18/2010
Status: offline
In the north my line is coming together nicely and I'm expanding still to the west. I've also made first contact with Turkey in the North. Those are the expansionist buggers I've been worried about.








Attachment (1)

(in reply to chesire)
Post #: 18
RE: Newbie on random Map - 8/20/2010 2:31:01 PM   
chesire

 

Posts: 78
Joined: 8/18/2010
Status: offline
TURN 12:

I continue to take larger than expected casualties on my eastern front while China continues to reinforce their units with rifles. My city in the area produces a pitiful 2 mortars a turn so I decided to stop producing staff in my capital and switched their production over to rifles so I can continue to feed the effort to the east which is proving more stubborn than I expected.

< Message edited by chesire -- 8/27/2010 3:27:28 PM >

(in reply to chesire)
Post #: 19
RE: Newbie on random Map - 8/20/2010 2:33:10 PM   
chesire

 

Posts: 78
Joined: 8/18/2010
Status: offline
TURN 13:

Ugh. Turkey's got some armor and I have nothing to fight against it. I took some more casualties last turn and I've decided I really need to pump up my research so with the two new towns I captured in the Southwest I've put all my production into my research. Now I just need to decide if I'm going to save up for Rifle/ SMG II which gives better defense against tanks or if I immediately research Bazooka's or Anti-Tank. Decisions Decisions. :) Here's what I'm currently looking at on my Northern front:





Attachment (1)

< Message edited by chesire -- 8/27/2010 3:27:50 PM >

(in reply to chesire)
Post #: 20
RE: Newbie on random Map - 8/20/2010 2:35:55 PM   
chesire

 

Posts: 78
Joined: 8/18/2010
Status: offline
TURN 14:


I've taken some more losses on the northern front to Turkey's armor so I decided it's time to fight fire with fire.




I wanted to wait to get the Anti-Tank gun but decided I couldn't wait. I want to start producing some sort of armor now before my infantry is mowed over. Maybe next turn or the turn after I'll get to some of the anti-tank weaponry.

Attachment (1)

< Message edited by chesire -- 8/27/2010 3:28:07 PM >

(in reply to chesire)
Post #: 21
RE: Newbie on random Map - 8/20/2010 2:38:41 PM   
chesire

 

Posts: 78
Joined: 8/18/2010
Status: offline
I also made a nice counter-attack against one of Turkey's armored units:






Note to self, attacking on at least 3 sides gives a significant bonus! Yay. I used that to good advantage on a number of other very successful counter-attacks on his armored infantry. I've also started to produce some armored cars of my own so he will soon have that to deal with as well.

Attachment (1)

< Message edited by chesire -- 8/20/2010 2:39:39 PM >

(in reply to chesire)
Post #: 22
RE: Newbie on random Map - 8/20/2010 2:41:30 PM   
chesire

 

Posts: 78
Joined: 8/18/2010
Status: offline
My other fear was realized, however, when I noticed that Turkey is making it's way down the west side of the map. I was hoping they'd be slowed by their westward travel through the forest, but they were smarter than I gave them credit for and landed an amphibious group on the northwest shore and are quickly working their way down to what I had hoped would be 3 more cities for me to capture.






I'm going to have to gear up a force more quickly than I planned over there now to counter act that threat.

Attachment (1)

(in reply to chesire)
Post #: 23
RE: Newbie on random Map - 8/20/2010 2:43:34 PM   
chesire

 

Posts: 78
Joined: 8/18/2010
Status: offline
TURN 15:

Making some good progress on the northern front. After some initial concern about their armor over-running I've made some really nice counter-attacks that have started to break through their line.






I've even manage to cut one poor bugger off from his supply and he's just waiting by my city to be ready to be crushed. Nothing new on the eastern front. Still in a stale mate with the annoying rifle group by their harbor city. I figured out they had an HQ unit in the city which definitely impacted my attacks. I'm trying to slowly build up strength on the peninsula to make a decent attack to wipe him out once and for all.

Attachment (1)

< Message edited by chesire -- 8/27/2010 3:28:34 PM >

(in reply to chesire)
Post #: 24
RE: Newbie on random Map - 8/20/2010 2:45:44 PM   
chesire

 

Posts: 78
Joined: 8/18/2010
Status: offline
In the northwest it's as I feared, Turkey got their first. I setup a new HQ unit to help funnel troops up their to form a line and hopefully break through to get back those cities that I had pining for.








Attachment (1)

< Message edited by chesire -- 8/20/2010 2:50:13 PM >

(in reply to chesire)
Post #: 25
RE: Newbie on random Map - 8/20/2010 2:49:39 PM   
chesire

 

Posts: 78
Joined: 8/18/2010
Status: offline
TURN 16:

The northern front is where all the action is and it was a somewhat eventful turn. The turn started with an attempt by Turkey to break through my lines.






They drove in a good distance but stalled leading up to a counter-attack. That armor unit in the center is going to get a nice beating from my surrounding infantry teams. As you can see at the far right I've also finally come in contact with the Germans. In fact they took my town away from me. I plan to steal it back soon!

Attachment (1)

< Message edited by chesire -- 8/27/2010 3:28:55 PM >

(in reply to chesire)
Post #: 26
RE: Newbie on random Map - 8/20/2010 2:56:40 PM   
chesire

 

Posts: 78
Joined: 8/18/2010
Status: offline
TURN 17:

I finally got my Rifle II upgrade!






Hopefully that will help some against the armor. Infantry IS the backbone of my army so it should help as they are rotated into my divisions.

Nothing else much to report on this turn.

Attachment (1)

< Message edited by chesire -- 8/27/2010 3:29:12 PM >

(in reply to chesire)
Post #: 27
RE: Newbie on random Map - 8/20/2010 3:01:48 PM   
chesire

 

Posts: 78
Joined: 8/18/2010
Status: offline
TURN 18:

Took some heavy casualties this turn. I've decided it's time to get my some artillery to soften up the enemy targets before I go on the offensive:






In fact, since I've got extra cash I think I also pick up machine guns for defense in my units.

Attachment (1)

< Message edited by chesire -- 8/27/2010 3:29:31 PM >

(in reply to chesire)
Post #: 28
RE: Newbie on random Map - 8/20/2010 3:03:09 PM   
chesire

 

Posts: 78
Joined: 8/18/2010
Status: offline
The Northern front is turning into a real mess. I'm fighting 2 regimes, the Germans on the Eastern flank and Turkey in the center and far western flanks. My line is so long and I've taken so many casualties I'm having a hard time plugging the holes. I'm leaking and I'm leaking bad.






I went ahead and switched my production to produce more Rifle II units to quickly fill up the holes and try to get things back in order. I think I may also want to create some more HQ units to get bonuses to the units that are on the line and also another main HQ unit in the center of the line to more quickly get units there. Also next turn I'll start getting some artillery so hopefully that will help matters, particuaraly on the now strengthening German front. I have no reports of anyone else fighting each other so I feel a little overwhelmed at the moment fighting against 3 regimes. I also made a very poor decision this turn to launch an attack against China on my eastern front and my forces were decimated. I fully expect them to start pushing me back now on that front since I can't produce enough units at the moment to setup any sort of offense or defense in that area.

Attachment (1)

< Message edited by chesire -- 8/20/2010 3:04:28 PM >

(in reply to chesire)
Post #: 29
RE: Newbie on random Map - 8/20/2010 3:48:30 PM   
chesire

 

Posts: 78
Joined: 8/18/2010
Status: offline
TURN 19:

A day gone by and I'm feeling a little more optimistic. I produced my first artillery unit which couldn't come a moment too soon considering the force of Germans that I now face on my eastern flank in the north.






After reading some more After Action Reports on the forums today I realized that my infantry losses aren't so uncommon and in fact other campaigns have suffered much higher losses. That being said, I still feel like I need to get more defensive units up and running which is why I've upped my production of machine guns.

Attachment (1)

< Message edited by chesire -- 8/27/2010 3:29:53 PM >

(in reply to chesire)
Post #: 30
Page:   [1] 2 3   next >   >>
All Forums >> [New Releases from Matrix Games] >> Advanced Tactics Series >> After Action Reports >> Newbie on random Map Page: [1] 2 3   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.281