Oleg Mastruko
Posts: 4921
Joined: 10/21/2000 Status: offline
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Good to see so many TOAW fans here... Still perhaps the most important game in my gaming life... I know of many wargamers that were "recruited" to wargaming thanks to TOAW, so as to be safe to say every wargame released since is indebted to TOAW in some way. As for Drang Nach Osten (DNO for friends) - I was helping Daniel playtest this scenario back in version 2.x, and it's every bit as frightening, huge, detailed and above all else - GOOD, as legends say ;) Fantastic scenario, that would alone be worthy of a price of any standalone game I may think of. Reddon, if you wish to play Ruskies in DNO 3.3 maybe I'd be teased to install the CoW back on my computer again ;) Maybe... or better to wait for DNO to play in the middle of European winter... Daniel McBride's scenarios are all top of the crop - Tobruk, DNO, El Alamein, Wintergewitter... he's by far my favorite TOAW scenario designer. Too bad there were many bad scenarios among the home made ones, and among the canned scenarios too (Doug Bevard's name comes to mind - this guy made like zillion scenarios, but in a hyperproduction at this scale, most of them were bad, shallow, or even buggy). Fantastic game... Since Norm Koger himself was unsuccessful in trying to buy out the rights to TOAW engine, maybe Matrix (as company) would be more successful perhaps? With such a small number of companies dedicated to historical games, it would be GREAT to see Norm back on track again, this time under Matrix "flag"? O.
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