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Sound Mod Vehicles

 
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All Forums >> [Current Games From Matrix.] >> [World War II] >> Panzer Command: Ostfront >> Maps, Models and Mods >> Sound Mod Vehicles Page: [1]
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Sound Mod Vehicles - 5/29/2011 1:00:53 AM   
junk2drive


Posts: 12907
Joined: 6/27/2002
From: Arizona West Coast
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Astrocat posted a link to some sound files that he has collected over at BFC. He gave me permission to use them for a PCO mod.

There are 4 tank and vehicle sounds in this mod that are more robust than the ones in the game. One set is named louder and is the original files from Astrocat. The other is named lower and has the volume set to better match the original game sounds.

Back up your files and use JSGME to install.

First the lower

Attachment (1)

< Message edited by junk2drive -- 5/29/2011 1:02:44 AM >


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Conflict of Heroes "Most games are like checkers or chess and some have dice and cards involved too. This game plays like checkers but you think like chess and the dice and cards can change everything in real time."
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RE: Sound Mod Vehicles - 5/29/2011 1:01:56 AM   
junk2drive


Posts: 12907
Joined: 6/27/2002
From: Arizona West Coast
Status: offline
Here is the louder version.

Attachment (1)

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Conflict of Heroes "Most games are like checkers or chess and some have dice and cards involved too. This game plays like checkers but you think like chess and the dice and cards can change everything in real time."

(in reply to junk2drive)
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RE: Sound Mod Vehicles - 5/31/2011 9:44:27 PM   
Jacko


Posts: 403
Joined: 6/21/2002
From: The Netherlands
Status: offline
I prefer the louder version. Very nice. Thanks, Junk. 

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RE: Sound Mod Vehicles - 5/31/2011 10:28:12 PM   
oldspec4

 

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Thank you sir..gotta go w/ the louder sounds.

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RE: Sound Mod Vehicles - 6/1/2011 2:47:01 AM   
junk2drive


Posts: 12907
Joined: 6/27/2002
From: Arizona West Coast
Status: offline
Glad you are enjoying them. Thank Astrocat and who/what ever he got them from.

During development some people thought the vehicle sounds were too loud as they could not hear the explosions of incoming rounds. I tried to balance things so that one sound didn't drown out another. That is why I made two versions of this.

< Message edited by junk2drive -- 6/1/2011 2:48:44 AM >


_____________________________

Conflict of Heroes "Most games are like checkers or chess and some have dice and cards involved too. This game plays like checkers but you think like chess and the dice and cards can change everything in real time."

(in reply to oldspec4)
Post #: 5
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