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requests/question - 10/3/2013 6:38:10 AM   
pboiler

 

Posts: 16
Joined: 2/16/2008
Status: offline
Have only played a few times and still learning but love the game so far.

Based on this initial experience, I have several feature requests. If there is a reason why the request isn't a good idea or if there is a good work around please let me know.


1- database info on sensors. getting info on weapons is great but sensor info seems necessary too

2- menu option and/or hot key to hide/show all range symbols and vectors

3- menu option and/or hot key to hide/show location info (i.e. coordinates, weather, time)

4- game option to show known groups in all situations primarily as their unit type + load out instead of squadron designation, i.e F-14A tomcat A/A instead of VF-111 Sundowners). or at least always include unit type info in addition to squadron designation.

5- option for certain different symbols similar in appearance to harpoon. with time I'll probably get used to the command symbols but would be easier for a ship symbol to look like a ship, an aircraft symbol to look like an aircraft, etc. same goes for helo, sub, missile, torpedo. would still need some way to differential a group, possibly circle around symbol. many others such as fixed installations don't need other symbol option.

6- on same topic as above- make weapons like missiles, torpedoes, etc a little smaller than the other symbols to make them easier to distinguish

7- menu option and/or hot key to hide/show plot

8- change location of on message log to bottom right of screen in area below doctrine &RoE. this is unused space and would be better than the current location where the log text obscures much of the map. I know you can move have message log in separate window in this location but color coded on screen log still would be better on bottom right of screen
Post #: 1
RE: requests/question - 10/3/2013 1:27:06 PM   
Tomcat84

 

Posts: 1952
Joined: 7/10/2013
Status: offline
For number 5:

have you tried the Stylized icon pack?

available here:

http://www.warfaresims.com/?page_id=1876

(in reply to pboiler)
Post #: 2
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