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Getting a defeat if you beat enemy too fast ?

 
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All Forums >> [New Releases from Matrix Games] >> Flashpoint Campaigns Series >> Getting a defeat if you beat enemy too fast ? Page: [1]
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Getting a defeat if you beat enemy too fast ? - 10/15/2013 9:11:57 PM   
moet


Posts: 194
Joined: 5/18/2008
From: Montréal
Status: offline
Hi. I really like this game.

I was though very surprised to get a "decisive loss" in the middle of the first scenario of the Red Hammer campaign. I had destroyed more of 70% of the enemy troops and the scenario ended while there was 4h36min still to play. Because that victory conditions was met, I couldn't progress further to get all the objectives that were no more defended.

Of course, I got all my troops in a quite good conditions at the beginning of the 2nd scenario of the campaign, but I think the game should give a more fair reward for the good performance of a player within a campaign.

< Message edited by moet -- 10/15/2013 9:12:43 PM >
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RE: Getting a defeat if you beat enemy too fast ? - 10/15/2013 9:15:57 PM   
Grim.Reaper


Posts: 1355
Joined: 12/31/2009
Status: offline
Thinking this is related to this topic on sudden death trigger...looks like their looking into it.....

http://www.matrixgames.com/forums/tm.asp?m=3434275

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(in reply to moet)
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RE: Getting a defeat if you beat enemy too fast ? - 10/15/2013 9:37:17 PM   
moet


Posts: 194
Joined: 5/18/2008
From: Montréal
Status: offline
Thanks.

Sorry, I should have read more pages of this forum.

(in reply to Grim.Reaper)
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RE: Getting a defeat if you beat enemy too fast ? - 10/15/2013 9:41:17 PM   
CapnDarwin


Posts: 8467
Joined: 2/12/2005
From: Newark, OH
Status: offline
Moet, the sudden death mechanics were a topic of last night's dev call. We are looking at a few options to balance the realism versus game fun aspects. We'll keep you all posted on the resolution of the issue.

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OTS is looking forward to Southern Storm getting released!

Cap'n Darwin aka Jim Snyder
On Target Simulations LLC

(in reply to moet)
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