joshuamnave
Posts: 967
Joined: 1/8/2014 Status: offline
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Dabrion is a bit hostile in his tone, and I also don't understand the mentality of sticking around to post non stop for a game he claims to not be playing, but he's not wrong - just bitter. There are a *lot* of bugs. The game will crash, frequently, requiring you to load an autosave. Fortunately, it autosaves constantly so rarely do you have to go back more than a few minutes worth of clicks, and a large majority of the bugs iron themselves out by reloading. There are far more bugs than should be acceptable in a released copy of any game, let alone one with a premium price tag, but that alone won't kill the experience for most people. There is a second category of bugs that is smaller, but persistent, and that do affect game play. Currently, overseas supply isn't functioning properly. German units fighting in north Africa, or American units fighting in NAF or the middle east, can't draw supply through their allies' convoy lines as they should. There is another supply bug, apparently a different one, that affects Japanese supply in some parts of China. There are partial workaround for these, but they don't always work. Not sure what impact it has on games played without the overseas supply rules, but I think most people consider those rules, although optional, to be fairly important to the game. I know I do. There are assorted other bugs, some critical, some not, that come up only rarely. Some of them are non recoverable (see my currently paused AAR), while some are just annoying. The result is that it's very difficult to get through any significant portion of the game without having to reload one or more times, and you just have to grit your teeth over the supply bugs. It's far from a seamless experience. There are also some major interface issues that make the game harder than it needs to be - the war really should be between two massive alliances, not between the user and the software. Yet despite all of that, the game does have some very loyal and vocal fans (see: Warspite). And even though I'm *very* frustrated by the current state of the game and the slow-ish rate of patches (Steve was aiming for 1 per week, but I think we've had 1 since Christmas), I too am a fan. I still enjoy playing it. The bottom line - if you're easily frustrated or will only be happy with a seamless error free experience, then CWIF is NOT for you. But if you want an incredibly deep and rich strategic level experience, don't mind playing solo (or hot seat), have the time and desire to learn a complex rule set without terribly useful tutorials, then welcome to the zoo!
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