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MP seems broken in 1.06

 
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All Forums >> [Current Games From Matrix.] >> [World War II] >> Lock ‘n Load: Heroes of Stalingrad >> MP seems broken in 1.06 Page: [1]
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MP seems broken in 1.06 - 3/3/2014 9:59:58 PM   
z1812


Posts: 1796
Joined: 9/1/2004
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Just finished a game with Dawg.

We had played before succesfully with 1.05

We both updated to the 1.06 beta. We tried Deathmatch and Free for all.

In death match Units were moving by themselves and turns were being skipped.

We stopped the game and started Free for All.

I was not able to place units manually. I used auto placement which worked but I could not reposition any units.

We had to leave that game.
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RE: MP seems broken in 1.06 - 3/3/2014 10:02:32 PM   
markhwalker


Posts: 951
Joined: 1/29/2005
Status: offline
Thanks, Z... I'll point Tom over here. Sounds CRAZY!

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(in reply to z1812)
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RE: MP seems broken in 1.06 - 3/3/2014 11:03:15 PM   
Tom Proudfoot


Posts: 1357
Joined: 4/25/2000
From: Alameda, CA
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That does sound weird. It sounds like what would happen if one player were dropped (computer taking over that side). Were both of you seeing this from opposite sides, though?

(in reply to markhwalker)
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RE: MP seems broken in 1.06 - 3/3/2014 11:10:58 PM   
z1812


Posts: 1796
Joined: 9/1/2004
Status: offline

quote:

ORIGINAL: Tom Proudfoot

That does sound weird. It sounds like what would happen if one player were dropped (computer taking over that side). Were both of you seeing this from opposite sides, though?



Actually the game announced that my opponent had left the game but he was still there. He did not see that message.
So my opponents pieces were moving by themselves and I was not always being allowed to move. As I was readying to move a piece the program would change the move to my opponents.

(in reply to Tom Proudfoot)
Post #: 4
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