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Help needed with vehicle modding

 
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All Forums >> [New Releases from Matrix Games] >> Close Combat Series >> Close Combat - Gateway to Caen >> Mods and Scenarios >> Help needed with vehicle modding Page: [1]
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Help needed with vehicle modding - 4/9/2016 11:02:39 AM   
Turre

 

Posts: 13
Joined: 8/22/2013
Status: offline
I'm trying to create a tank with crew of 6 and mounting all 6 weapons, 3 in hull and 3 in turret. The game I'm referring to is PitF but the same principles apply to GtC.

I've tried many variations but every time it seems to leave out one weapon from hull or turret depending on 'best weapon mount'. The sixth crew member just says 'no weapon' although there is six weapons coded on the vehicle.

I ask you fellow modders and production team has someone of you successfully coded a vehicle with six operating weapons in PitF or GtC? If you have I would be pleased if you could share me the knowledge how it's done.

I have the excel data workbook to tinker around but I need your help to focus on the right attributes.

Turre
Post #: 1
RE: Help needed with vehicle modding - 4/10/2016 11:05:25 AM   
prjw73

 

Posts: 77
Joined: 2/17/2007
Status: offline
So, did you try firing all 6 weapons in game? Are 6 weapons displayed when you select the vehicle in the battle group screen? I never coded a vehicle to have 6 weapons but I assume that it will be possible. I am not sure though if all weapons can be fired at the same time if you do not have enough crew.
Did you change 'number of mounts' to 6?


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CC hobbyist, creator of mods.

(in reply to Turre)
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All Forums >> [New Releases from Matrix Games] >> Close Combat Series >> Close Combat - Gateway to Caen >> Mods and Scenarios >> Help needed with vehicle modding Page: [1]
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